Treasure
From Guild Wars Wiki
Treasure refers to a special type of unlocked chest found in the Nightfall campaign and the hidden ones found inside Eye of the North dungeons.
Contents |
[edit] Types
Nightfall:
Eye of the North:
[edit] Contents
The treasure that can be obtained in Nightfall explorable areas contain both an amount of gold and one item. The amount of gold received (not dropped) depends on the region of the explorable area (the later regions yield significantly more gold). The item dropped from each treasure will either be a weapon (purple or gold) or a gem (diamond, ruby or sapphire). Normally, treasure in Istan yields about 500
. Each successive region increases the amount of gold obtained by 500
to 1
, ending with about 3
per treasure in the Realm of Torment. Opening all the treasure generally yields about 20
per character. It needs to be noted that this amount is influenced by factors that are not yet fully understood (see the notes below for more information).
Treasure in Eye of the North dungeons can only be revealed via the use of the Light of Deldrimor skill. These contain either a small amount of gold (not dropped, but received instead) or one single item. The amount of gold starts from about 50
and increases slightly the deeper your character ventures. Possible items include certain types of rare crafting materials, lockpicks, and dungeon maps.
[edit] Notes
- Treasure are always unlocked. Neither keys nor lockpicks are required.
- The "Do Not Touch" treasure are dangerous in that they are guarded by either several Immolated Djinn or Ruby Djinn, using Savannah Heat and Searing Flames respectively. These are highly damaging area of effect spells that can easily wipe out a party standing too close together. Spread out your party members before opening these treasure.
- Nightfall treasure are constrained by rules that are not yet fully understood.:
- Each character can open all of the treasure only once within a certain period of time. Once all have been opened, a certain period of time must pass before the treasure refills. The exact mechanics or factors that govern the waiting period is not known.
- The recommended waiting period is about 1 to 2 months for each character. There have been claims that if a character attempts to open a treasure before the waiting period is over, the waiting period will reset. It is believed that if you attempt to open treasure daily with one character, that character will never obtain anything apart from the initial attempt.
- If the treasure yields a purple item instead of a gold item, the gold amount is observed to be less than ⅔ of the normal gold amount. The minimum observed for Istani treasure is around 100
while those in the Realm of Torment appears to have a minimum of about 750
. This reduction in gold appears to be governed by the total number of times a character has opened treasure. The more treasure one character opens, the lesser the value of a particular treasure, regardless of how long that character waits before opening again.
- Eye of the North treasure are not constrained by any waiting periods and will always contain loot when located and revealed by the Light of Deldrimor.
[edit] List of treasure
| Region | Buried Treasure | Do Not Touch | Treasure Chest | |||
|---|---|---|---|---|---|---|
| Istan | Issnur Isles | Mehtani Keys | ||||
| Kourna | Arkjok Ward | Bahdok Caverns | Jahai Bluffs | |||
| Vabbi | The Mirror of Lyss | Forum Highlands | The Hidden City of Ahdashim | |||
| The Desolation | The Ruptured Heart | The Sulfurous Wastes | ||||
| Realm of Torment | Domain of Pain | |||||
| Nightfallen Jahai | ||||||
For the hidden treasure in Eye of the North, see the individual dungeon articles for their specific locations.

