Unlock

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In the game, the term unlock means to make available for all PvP characters and Heroes on a game account to use. Skills, upgrade components, runes, and heroes can be unlocked. This gives PvP characters a greater flexibility, as they have access to anything any character on the account has unlocked.

Anything can be unlocked by using Balthazar faction at a Priest of Balthazar. It is also possible to unlock anything through PvE play by:

Unlocking does not benefit PvE characters who must learn their skills, and obtain all items and heroes individually, regardless of what has been unlocked (there are a couple of exceptions to this, see below).

Bug Bug.
If you have unlocked an item, sometimes identifying (i.e. "unlocking") a weaker version of this item will replace the old unlock, making the stronger version unavailable.

Contents

[edit] Benefits of Skill Unlocks for PvE Characters

While unlocks chiefly benefit PvP characters, there are some benefits of unlocking skills for PvE characters:

  • Unlocked skills are available from all skill trainers of the appropriate campaign, allowing you to buy the skill earlier than if relying on each skill trainers default set.
  • PvE characters can learn any unlocked skill by using a Skill Tome.

[edit] Unlocking Heroes

If the player has access to Nightfall or Eye of the North, heroes can be unlocked for a fee of 3000, 6000, or 9000 faction, depending on the hero.

[edit] Unlocking Items

  Name Cost
Insignia
unknown
Common Rune
1,000 faction
Minor Rune of <attribute>
1,000 faction
Major Rune of <attribute>
1,500 faction
Superior Rune of <attribute>
2,000 faction

[edit] Unlocking Skills

  Name Cost
Normal Skill
1,000 faction
Elite Skill
3,000 faction
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