Unstable Pulse

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Skill. For 10 seconds, if the golem is struck by elemental damage, all of its attacks are converted to that damage type and Unstable Pulse ends. When Unstable Pulse ends, the golem hits all adjacent foes for 175 damage.

Skill. For 10 seconds, if the golem is struck by elemental damage, all of its attacks are converted to that damage type and Unstable Pulse ends. When Unstable Pulse ends, the golem hits all adjacent foes for 175 damage.

Concise description
Skill. (10 seconds.) If the golem takes elemental damge, its attacks are converted to that damage type. End effect: adjacent foes take 175 damage.


Notes[edit]

Bug Bug.The concise description fails to mention that this skill ends when the golem takes elemental damage.
Bug Bug.The damage taken when this skill ends only seems to be applied when the golem dies. Since the golem may use this skill several times during the fight, this can result in a large damage spike.