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User:CoRrRan/List of assassin skills

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Skill lists (CoRrRan's user namespace) Purge cache
Warrior WarriorRanger RangerMonk MonkNecromancer NecromancerMesmer MesmerElementalist Elementalist
Assassin AssassinRitualist RitualistParagon ParagonDervish Dervish
Critical StrikesDagger MasteryDeadly ArtsShadow ArtsNo attribute

[edit] Critical Strikes skills

Icon Name Description Upkeep Energy Activation time Recharge time Campaign
Assassin's Remedy.jpg

Assassin's Remedy

Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. 0 5 Energy 1 Activation time 20 Recharge time Nightfall
Assassin's Remedy (PvP).jpg

Assassin's Remedy (PvP)

Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. 0 10 Energy 1 Activation time 20 Recharge time Nightfall
Black Lotus Strike.jpg

Black Lotus Strike

Lead Attack. Deals +10...27...31 damage. You gain 5...11...13 Energy if target foe is hexed. 0 10 Energy 0 6 Recharge time Factions
Critical Defenses.jpg

Critical Defenses

Enchantment Spell. (4...9...10 seconds.) You have a 75% chance to block. Renewal: every time you land a critical hit. 0 10 Energy 1 Activation time 30 Recharge time Factions
Critical Eye.jpg

Critical Eye

Skill. (10...30...35 seconds.) You have +3...13...15% chance to land a critical hit. You gain 1 Energy whenever you land a critical hit. 0 5 Energy 0 30 Recharge time Quest reward Factions
Critical Strike.jpg

Critical Strike

Dual Attack. Deals +10...26...30 damage. Automatic critical hit. You gain 1...3...3 Energy. Must follow an off-hand attack. 0 5 Energy 0 6 Recharge time Factions
Dark Apostasy.jpg

Dark Apostasy

Elite Enchantment Spell. (3...14...17 seconds.) Your critical hits remove an enchantment. Removal cost: lose 10...5...4 Energy or Dark Apostasy ends. 0 10 Energy 0.25¼ Activation time 15 Recharge time Factions
Deadly Haste.jpg

Deadly Haste

Enchantment Spell. (10...30...35 seconds.) Your half-ranged spells cast 5...41...50% faster and recharge 5...41...50% faster. 0 10 Energy 1 Activation time 20 Recharge time Nightfall
Locust's Fury.jpg

Locust's Fury

Elite Enchantment Spell. (10...30...35 seconds.) You have +50% chance to double strike. No effect unless you are wielding daggers. 0 10 Energy 1 Activation time 10 Recharge time Factions
Malicious Strike.jpg

Malicious Strike

Melee Attack. If target foe has a condition, this attack deals +10...26...30 damage and is a critical hit. 0 5 Energy 0 6 Recharge time Nightfall
Palm Strike.jpg

Palm Strike

Elite Touch Skill. Deals 10...54...65 damage and inflicts Crippled condition (1...4...5 second[s]). This skill counts as an off-hand attack. 0 5 Energy 0.75¾ Activation time 7 Recharge time Factions
Seeping Wound.jpg

Seeping Wound

Elite Half Range Hex Spell. (1...6...7 second[s].) Target foe moves 33% slower. This foe takes 5...21...25 damage each second while suffering from a condition. 0 15 Energy 0.25¼ Activation time 12 Recharge time Factions
Sharpen Daggers.jpg

Sharpen Daggers

Enchantment Spell. (5...25...30 seconds.) Your dagger attacks inflict the Bleeding condition (5...13...15 seconds). 0 5 Energy 1 Activation time 20 Recharge time Factions
Shattering Assault.jpg

Shattering Assault

Elite Dual Attack. Deals 5...41...50 damage. Removes one enchantment. Unblockable. Must follow an off-hand attack. 0 10 Energy 0 6 Recharge time Nightfall
Twisting Fangs.jpg

Twisting Fangs

Dual Attack. Deals +10...18...20 damage. Inflicts Bleeding and Deep Wound conditions (5...17...20 seconds). Must follow an off-hand attack. 0 10 Energy 0 15 Recharge time Quest reward Factions
Unsuspecting Strike.jpg

Unsuspecting Strike

Lead Attack. Deals +19...29...31 damage. Deals 15...63...75 more damage if target foe's Health is above 90%. 0 10 Energy 0 2 Recharge time Quest reward Factions
Way of the Assassin.jpg

Way of the Assassin

Elite Stance. (20 seconds.) While wielding daggers, you attack 5...17...20% faster and have +5...29...35% chance to land a critical hit. 0 5 Energy 0 12 Recharge time Nightfall
Way of the Master.jpg

Way of the Master

Enchantment Spell. (60 seconds.) While holding a non-dagger weapon, you have +3...27...33% chance to land a critical hit. 0 5 Energy 0.25¼ Activation time 30 Recharge time Eye of the North

[edit] Dagger Mastery skills

Icon Name Description Upkeep Energy Activation time Recharge time Campaign
Black Mantis Thrust.jpg

Black Mantis Thrust

Lead Attack. Deals +8...18...20 damage. Inflicts Crippled condition (3...13...15 seconds) if target foe is hexed. 0 5 Energy 1 Activation time 6 Recharge time Factions
Black Spider Strike.jpg

Black Spider Strike

Off-Hand Attack. Deals +5...17...20 damage. Inflicts Poisoned condition (5...17...20 seconds). Must strike a hexed foe. 0 10 Energy 0 12 Recharge time Nightfall
Blades of Steel.jpg

Blades of Steel

Dual Attack. Deals +5...14...16 damage (maximum 60) for each recharging dagger attack. Must follow an off-hand attack. 0 5 Energy 0 8 Recharge time Factions
Death Blossom.jpg

Death Blossom

Dual Attack. Deals +20...40...45 damage. Also affects foes adjacent to target foe. Must follow an off-hand attack. 0 5 Energy 0 2 Recharge time Factions
Death Blossom (PvP).jpg

Death Blossom (PvP)

Dual Attack. Deals +20...40...45 damage. Also affects foes adjacent to target foe. Must follow an off-hand attack. 0 5 Energy 0 6 Recharge time Factions
Desperate Strike.jpg

Desperate Strike

Lead Attack. Deals +15...51...60 damage if you have less than 50...74...80% Health. 0 5 Energy 0 6 Recharge time Factions
Disrupting Stab.jpg

Disrupting Stab

Lead Attack. Interrupts an action. If the interrupted action was a spell, it is disabled (3...9...10 seconds). 0 5 Energy 0 10 Recharge time Factions
Exhausting Assault.jpg

Exhausting Assault

Dual Attack. Interrupts an action. Inflicts 10 Overcast if the interrupted action was a spell. Must follow a lead attack. 0 5 Energy 0.5½ Activation time 8 Recharge time Factions
Falling Lotus Strike.jpg

Falling Lotus Strike

Off-Hand Attack. Deals +15...31...35 damage; you gain 1...10...12 Energy. No effect unless target foe is knocked-down. 0 5 Energy 0 12 Recharge time Eye of the North
Falling Spider.jpg

Falling Spider

Off-Hand Attack. Deals +15...31...35 damage. Inflicts Poisoned condition (5...17...20 seconds). No effect unless target foe is knocked-down. 0 5 Energy 0 8 Recharge time Factions
Flashing Blades.jpg

Flashing Blades

Elite Stance. (5...25...30 seconds.) You have 75% chance to block while attacking. Block effect: 5...17...20 damage to your attacker. 0 10 Energy 0 30 Recharge time Factions
Fox's Promise.jpg

Fox's Promise

Elite Enchantment Spell. (5...17...20 seconds.) Your dagger attacks are unblockable. Ends the next time you fail to hit. 0 10 Energy 1 Activation time 20 Recharge time Nightfall
Fox Fangs.jpg

Fox Fangs

Off-Hand Attack. Deals +10...30...35 damage. Unblockable. Must follow a lead attack. 0 5 Energy 0.5½ Activation time 3 Recharge time Quest reward Factions
Fox Fangs (PvP).jpg

Fox Fangs (PvP)

Off-Hand Attack. Deals +10...22...25 damage. Unblockable. Must follow a lead attack. 0 5 Energy 0.5½ Activation time 6 Recharge time Quest reward Factions
Golden Fang Strike.jpg

Golden Fang Strike

Off-Hand Attack. Inflicts Deep Wound condition (5...17...20 seconds) if you are enchanted. Must follow a lead attack. 0 5 Energy 0 4 Recharge time Eye of the North
Golden Fox Strike.jpg

Golden Fox Strike

Lead Attack. Deals +10...26...30 damage. Unblockable if you are Enchanted. 0 5 Energy 0 4 Recharge time Nightfall
Golden Lotus Strike.jpg

Golden Lotus Strike

Lead Attack. Deals +5...17...20 damage. You gain 5...7...8 Energy if you are enchanted. 0 5 Energy 0 5 Recharge time Factions
Golden Phoenix Strike.jpg

Golden Phoenix Strike

Off-Hand Attack. Deals +10...26...30 damage to target and deals 10...26...30 damage to adjacent foes. Fails if you are not enchanted. 0 5 Energy 0 8 Recharge time Factions
Golden Skull Strike.jpg

Golden Skull Strike

Elite Off-Hand Attack. Inflicts Dazed condition (1...4...5 seconds). No effect unless you are enchanted. 0 10 Energy 0 15 Recharge time Nightfall
Horns of the Ox.jpg

Horns of the Ox

Dual Attack. Deals +1...9...11 damage. Causes knock-down if the target foe is not adjacent to any of its allies. Must follow an off-hand attack. 0 5 Energy 0 12 Recharge time Factions
Jagged Strike.jpg

Jagged Strike

Lead Attack. Inflicts Bleeding condition (5...17...20 seconds). 0 5 Energy 0.5½ Activation time 1 Recharge time Factions
Jungle Strike.jpg

Jungle Strike

Off-Hand Attack. Deals +10...22...25 damage. Deals +1...25...31 damage to target and adjacent foes if target foe is Crippled. Must follow a lead attack. 0 5 Energy 0.5½ Activation time 10 Recharge time Factions
Leaping Mantis Sting.jpg

Leaping Mantis Sting

Lead Attack. Deals +5...13...15 damage. Inflicts Crippled condition (3...13...15 seconds) if target foe is moving. 0 5 Energy 0.5½ Activation time 8 Recharge time Factions
Lotus Strike.jpg

Lotus Strike

Off-Hand Attack. Deals +10...22...25 damage; you gain 5...17...20 Energy. Must follow a lead attack. 0 10 Energy 0 12 Recharge time Eye of the North
Moebius Strike.jpg

Moebius Strike

Elite Off-Hand Attack. Deals +10...30...35 damage. Recharges all your other attack skills if target foe's Health is below 50%. Must follow a dual attack. 0 5 Energy 0 2 Recharge time Factions
Nine Tail Strike.jpg

Nine Tail Strike

Dual Attack. Deals +15...35...40 damage. Unblockable. Must follow an off-hand attack. 0 5 Energy 0 8 Recharge time Factions
Repeating Strike.jpg

Repeating Strike

Off-Hand Attack. Deals +10...26...30 damage. This skill has +15 second recharge time if it misses. Must follow an off-hand attack. 0 5 Energy 0 0 Factions
Temple Strike.jpg

Temple Strike

Elite Off-Hand Attack. Interrupts a spell. Inflicts Dazed and Blindness conditions (1...8...10 seconds). Must follow a lead attack. 0 15 Energy 0 20 Recharge time Factions
Trampling Ox.jpg

Trampling Ox

Dual Attack. Deals +5...17...20 damage; causes knock-down if target foe is Crippled. Must follow an off-hand attack. 0 5 Energy 0 8 Recharge time Eye of the North
Wild Strike.jpg

Wild Strike

Off-Hand Attack. Deals +10...30...35 damage. Removes target foe's stance. Unblockable. Must follow a lead attack. 0 5 Energy 0 4 Recharge time Factions
Wild Strike (PvP).jpg

Wild Strike (PvP)

Off-Hand Attack. Deals +10...30...35 damage. Removes target foe's stance. Unblockable. Must follow a lead attack. 0 5 Energy 0 6 Recharge time Factions

[edit] Deadly Arts skills

Icon Name Description Upkeep Energy Activation time Recharge time Campaign
Assassin's Promise.jpg

Assassin's Promise

Elite Hex Spell. (5...13...15 seconds.) You gain 5...17...20 Energy and all your skills recharge if target foe dies. 0 5 Energy 0.75¾ Activation time 45 Recharge time Factions
Augury of Death.jpg

Augury of Death

Half Range Hex Spell. (5...29...35 seconds.) Inflict Deep Wound condition (5...17...20 seconds) and Shadow Step to target foe the next time damage would drop this foe's Health below 50%. 0 5 Energy 1 Activation time 20 Recharge time Nightfall
Crippling Dagger.jpg

Crippling Dagger

Half Range Spell. Projectile: deals 15...51...60 earth damage. Inflicts Crippled condition (3...13...15 seconds) if target foe is moving. 0 5 Energy 1 Activation time 5 Recharge time Factions
Dancing Daggers.jpg

Dancing Daggers

Half Range Spell. Three projectiles: each deals 5...29...35 earth damage. Counts as a lead attack. 0 5 Energy 1 Activation time 5 Recharge time Quest reward Factions
Dark Prison.jpg

Dark Prison

Hex Spell. Shadow Step to target foe. This foe moves 33% slower (1...5...6 seconds). 0 10 Energy 0.25¼ Activation time 30 Recharge time Factions
Deadly Paradox.jpg

Deadly Paradox

Stance. (5...13...15 seconds.) Your Assassin skills activate and recharge 33% faster. Disables your attack skills (10 seconds). 0 15 Energy 0 10 Recharge time Nightfall
Disrupting Dagger.jpg

Disrupting Dagger

Half Range Spell. Projectile: deals 10...30...35 earth damage. Interrupts a skill. 0 5 Energy 0.25¼ Activation time 10 Recharge time Nightfall
Enduring Toxin.jpg

Enduring Toxin

Hex Spell. (5 seconds.) Causes -1...4...5 Health degeneration. Renewal: if the target foe is moving when this hex ends. 0 5 Energy 0.25¼ Activation time 10 Recharge time Factions
Entangling Asp.jpg

Entangling Asp

Spell. Causes knock-down. Inflicts Poisoned conditions (5...17...20 seconds). Must follow a lead attack. 0 10 Energy 1 Activation time 20 Recharge time Factions
Expose Defenses.jpg

Expose Defenses

Hex Spell. (1...9...11 second[s].) Target foe cannot block your attacks. 0 10 Energy 1 Activation time 25 Recharge time Factions
Expunge Enchantments.jpg

Expunge Enchantments

Touch Skill. Removes one enchantment for each non-attack skill you have. All your non-attack skills are disabled (10...6...5 seconds). 0 10 Energy 0.75¾ Activation time 30 Recharge time Quest reward Factions
Impale.jpg

Impale

Skill. Deals 25...85...100 earth damage. Inflicts Deep Wound condition (5...17...20 seconds). Must follow a dual attack. 0 5 Energy 1 Activation time 15 Recharge time Factions
Iron Palm.jpg

Iron Palm

Touch Skill. Deals 5...41...50 damage. Causes knock-down if target foe is hexed or has a condition. Counts as a lead attack. 0 5 Energy 0.75¾ Activation time 20 Recharge time Factions
Mantis Touch.jpg

Mantis Touch

Spell. Inflicts Crippled condition (5...17...20 seconds). This skill counts as an off-hand attack. Must follow a lead attack. 0 5 Energy 0.75¾ Activation time 15 Recharge time Factions
Mark of Death.jpg

Mark of Death

Hex Spell. (4...9...10 seconds.) Target foe receives 33% less from healing. 0 10 Energy 0.25¼ Activation time 20 Recharge time Factions
Mark of Insecurity.jpg

Mark of Insecurity

Elite Hex Spell. (5...21...25 seconds.) Causes 1...3...3 Health degeneration. Enchantments and stances expire 30...70...80% faster on target foe. Disables your non-Assassin skills (10 seconds). 0 5 Energy 1 Activation time 10 Recharge time Nightfall
Sadist's Signet.jpg

Sadist's Signet

Signet. You gain 10...34...40 Health for each condition on target foe. 0 0 1 Activation time 8 Recharge time Eye of the North
Scorpion Wire.jpg

Scorpion Wire

Half Range Hex Spell. (8...18...20 seconds.) Shadow Step to target foe and cause knock-down the next time this foe is more than 100' away from you. 0 5 Energy 1 Activation time 10 Recharge time Factions
Shadow Fang.jpg

Shadow Fang

Hex Spell. Shadow Step to target foe. End effect after 10 seconds: inflicts Deep Wound condition (5...17...20 seconds); you return to your original location. 0 10 Energy 0.25¼ Activation time 45 Recharge time Eye of the North
Shadow Prison.jpg

Shadow Prison

Elite Hex Spell. Shadow Step to target foe. This foe moves 66% slower (1...6...7 seconds). 0 10 Energy 0.25¼ Activation time 25 Recharge time Nightfall
Shameful Fear.jpg

Shameful Fear

Hex Spell. (10 seconds.) Target foe takes 5...17...20 damage each second while moving, but moves 10% faster. 0 10 Energy 2 Activation time 10 Recharge time Factions
Shroud of Silence.jpg

Shroud of Silence

Elite Touch Hex Spell. (1...3...3 second[s].) Target foe cannot cast spells. Your spells are disabled for 15 seconds. 0 10 Energy 0.75¾ Activation time 30 Recharge time Factions
Signet of Deadly Corruption.jpg

Signet of Deadly Corruption

Signet. Deals 5...29...35 damage (maximum 130) for each condition on target foe. 0 0 1 Activation time 12 Recharge time Eye of the North
Signet of Deadly Corruption (PvP).jpg

Signet of Deadly Corruption (PvP)

Signet. Deals 5...29...35 damage (maximum 130) for each condition on target foe. Must follow a dual attack. 0 0 1 Activation time 12 Recharge time Eye of the North
Signet of Shadows.jpg

Signet of Shadows

Signet. Deals 5...29...35 damage. Deals 15...51...60 more damage if target foe is Blinded. 0 0 1 Activation time 30 Recharge time Factions
Signet of Toxic Shock.jpg

Signet of Toxic Shock

Signet. Deals 10...82...100 damage. No effect unless target foe is Poisoned 0 0 1 Activation time 15 Recharge time Nightfall
Siphon Speed.jpg

Siphon Speed

Half Range Hex Spell. (5...13...15 seconds.) Target foe moves 33% slower and you move 33% faster. Recharges 50% faster if cast on a moving foe. 0 5 Energy 1 Activation time 30 Recharge time Factions
Siphon Strength.jpg

Siphon Strength

Elite Hex Spell. (5...17...20 seconds.) Target foe deals -5...41...50 attack damage. You have +33% chance to land a critical hit on this foe. 0 10 Energy 1 Activation time 10 Recharge time Factions
Vampiric Assault.jpg

Vampiric Assault

Dual Attack. Steals 10...34...40 Health if this attack hits. Must follow an off-hand attack. 0 5 Energy 0 8 Recharge time Eye of the North
Way of the Empty Palm.jpg

Way of the Empty Palm

Elite Enchantment Spell. (5...17...20 seconds.) Your off-hand and dual attacks cost no Energy. 0 5 Energy 0.25¼ Activation time 10 Recharge time Factions

[edit] Shadow Arts skills

Icon Name Description Upkeep Energy Activation time Recharge time Campaign
Beguiling Haze.jpg

Beguiling Haze

Elite Spell. You Shadow Step to this foe. Inflicts Dazed condition (3...8...9 seconds). 0 15 Energy 0.25¼ Activation time 20 Recharge time Factions
Blinding Powder.jpg

Blinding Powder

Spell. Inflicts Blindness condition (3...13...15 seconds) on target and adjacent foes. Must follow an off-hand attack. 0 5 Energy 0.25¼ Activation time 20 Recharge time Quest reward Factions
Caltrops.jpg

Caltrops

Half Range Spell. Inflicts Crippled condition (5...13...15 seconds) on target and adjacent foes. 0 10 Energy 0.25¼ Activation time 10 Recharge time Quest reward Factions
Dark Escape.jpg

Dark Escape

Stance. (5...13...15 seconds.) You move 25% faster and take half damage. Ends if you hit with an attack. 0 5 Energy 0 30 Recharge time Factions
Death's Charge.jpg

Death's Charge

Spell. You Shadow Step to target foe. You are healed for 65...173...200 if this foe has more Health than you. 0 5 Energy 0.25¼ Activation time 30 Recharge time Quest reward Factions
Death's Retreat.jpg

Death's Retreat

Spell. Gain 40...112...130 Health if you have less Health than target ally. Initial effect: Shadow Step to this ally. Cannot self-target. 0 5 Energy 0.25¼ Activation time 20 Recharge time Nightfall
Feigned Neutrality.jpg

Feigned Neutrality

Enchantment Spell. (4...9...10 seconds.) You have +7 Health regeneration and +80 armor. Ends if you hit with an attack or use a skill. 0 5 Energy 0.25¼ Activation time 25 Recharge time Nightfall
Heart of Shadow.jpg

Heart of Shadow

Spell. You are healed for 30...126...150 and you Shadow Step to a nearby location directly away from your target. 0 5 Energy 0.25¼ Activation time 15 Recharge time Factions
Hidden Caltrops.jpg

Hidden Caltrops

Elite Hex Spell. (1...8...10 seconds.) Causes 50% slower movement. End effect: inflicts Crippled condition (1...12...15 seconds). Your non-Assassin skills are disabled (10 seconds.) 0 5 Energy 1 Activation time 12 Recharge time Nightfall
Mirrored Stance.jpg

Mirrored Stance

Hex Spell. (10...30...35 seconds.) You enter any stance used by target foe. 0 5 Energy 0.25¼ Activation time 15 Recharge time Factions
Return.jpg

Return

Spell. Inflicts Crippled condition (3...7...8 seconds) on all foes adjacent to you. You Shadow Step to target ally's location. Cannot self-target. 0 5 Energy 0.25¼ Activation time 15 Recharge time Factions
Shadow Form.jpg

Shadow Form

Elite Enchantment Spell. (5...18...21 seconds.) Enemy spells cannot target you. Gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 5...21...25 damage with a single skill or attack. 0 5 Energy 1 Activation time 30 Recharge time Factions
Shadow Form (PvP).jpg

Shadow Form (PvP)

Elite Enchantment Spell. (5...13...15 seconds.) Hostile spells targeting you fail, and attacks against you miss. End effect: lose all but 5...41...50 Health. 0 10 Energy 1 Activation time 60 Recharge time Factions
Shadow Refuge.jpg

Shadow Refuge

Enchantment Spell. (6 seconds.) You have +5...9...10 Health regeneration. End effect: heals you for 40...88...100 if you are attacking. 0 5 Energy 1 Activation time 8 Recharge time Quest reward Factions
Shadow Shroud.jpg

Shadow Shroud

Elite Hex Spell. (3...8...9 seconds.) Target foe cannot be the target of enchantments. 0 10 Energy 1 Activation time 20 Recharge time Factions
Shadow of Haste.jpg

Shadow of Haste

Stance. (10...34...40 seconds.) You move 15% faster. End effect: return to your original location. 0 5 Energy 0 45 Recharge time Factions
Shadowy Burden.jpg

Shadowy Burden

Hex Spell. (3...13...15 seconds.) Target foe moves 25% slower and has 20 less armor against your attacks. Armor reduction only affects this foe while it has no other hexes. 0 10 Energy 0.25¼ Activation time 15 Recharge time Factions
Shroud of Distress.jpg

Shroud of Distress

Enchantment Spell. (30...54...60 seconds.) You have 3...7...8 health regeneration and a 75% chance to block. No effect unless your Health is below 50%. 0 10 Energy 1 Activation time 45 Recharge time Quest reward Factions
Shroud of Distress (PvP).jpg

Shroud of Distress (PvP)

Enchantment Spell. (30...54...60 seconds.) You have 75% chance to block. No effect unless your Health is below 50%. 0 10 Energy 1 Activation time 45 Recharge time Factions
Smoke Powder Defense.jpg

Smoke Powder Defense

Stance. (8 seconds.) The next time you are struck, you take half damage and inflict Blindness condition (2...5...6 seconds) on adjacent foes. 0 5 Energy 0 20 Recharge time Eye of the North
Unseen Fury.jpg

Unseen Fury

Stance. Inflicts Blindness condition on adjacent foes (3...9...10). You cannot be blocked by Blinded foes for 10...26...30 seconds. 0 5 Energy 0 20 Recharge time Factions
Unseen Fury (PvP).jpg

Unseen Fury (PvP)

Stance. (15...51...60 seconds.) You cannot be blocked by Blinded foes 0 5 Energy 0 45 Recharge time Factions
Viper's Defense.jpg

Viper's Defense

Spell. Inflict Poisoned condition (5...17...20 seconds) on all adjacent foes and Shadow Step to a nearby location directly away from your target. 0 5 Energy 0.25¼ Activation time 10 Recharge time Factions
Way of Perfection.jpg

Way of Perfection

Enchantment Spell. (60 seconds.) Your critical hits heal you for 10...34...40. 0 5 Energy 0.25¼ Activation time 30 Recharge time Quest reward Factions
Way of the Fox.jpg

Way of the Fox

Enchantment Spell. (10...30...35 seconds.) Your attacks are unblockable. Ends after 1...5...6 attack[s]. 0 5 Energy 0.25¼ Activation time 45 Recharge time Factions
Way of the Lotus.jpg

Way of the Lotus

Enchantment Spell. (20 seconds.) You gain 5...17...20 Energy the next time you hit with a dual attack. 0 5 Energy 0.25¼ Activation time 20 Recharge time Factions

[edit] No attribute skills

Icon Name Description Upkeep Energy Activation time Recharge time Campaign
Assault Enchantments.jpg

Assault Enchantments

Elite Skill. Removes all enchantments. Must follow a dual attack. 0 5 Energy 0.25¼ Activation time 8 Recharge time Nightfall
Aura of Displacement.jpg

Aura of Displacement

Elite Enchantment Spell. Shadow Step to target foe. End effect: return to your original location. -1 Upkeep 10 Energy 0.25¼ Activation time 20 Recharge time Factions
Dash.jpg

Dash

Stance. (3 seconds.) You move 50% faster. 0 5 Energy 0 8 Recharge time Quest reward Factions
Lift Enchantment.jpg

Lift Enchantment

Touch Skill. Removes one enchantment.No [sic] effect unless target foe is knocked-down. 0 5 Energy 0.25¼ Activation time 10 Recharge time Nightfall
Mark of Instability.jpg

Mark of Instability

Hex Spell. (20 seconds.) Causes knock-down the next time you hit target foe with a dual attack. 0 10 Energy 0.25¼ Activation time 20 Recharge time Factions
Recall.jpg

Recall

Enchantment Spell. End effect: Shadow Step to target ally. Cannot self-target and disables all of your skills for 10 seconds when it ends. -1 Upkeep 15 Energy 1 Activation time 10 Recharge time Factions
Shadow Meld.jpg

Shadow Meld

Elite Enchantment Spell. Shadow Step to target ally. End effect: return to your original location. Cannot self-target. -1 Upkeep 10 Energy 0.25¼ Activation time 20 Recharge time Nightfall
Shadow Walk.jpg

Shadow Walk

Stance. (15 seconds.) Shadow Step to target foe. End effect: return to your original location. Disables your attack skills for 1 second. Disables your stances and enchantments for 10 seconds. 0 5 Energy 0 30 Recharge time Nightfall
Side Step.jpg

Side Step

Skill. Shadow Step to a random location in the area. You gain 250 Health. 0 0 0 25 Recharge time Factions
Signet of Malice.jpg

Signet of Malice

Signet. You lose one condition for each condition on target foe. 0 0 0.25¼ Activation time 5 Recharge time Factions
Signet of Twilight.jpg

Signet of Twilight

Signet. Removes one enchantment for each hex on target foe. 0 0 2 Activation time 20 Recharge time Nightfall
Spirit Walk.jpg

Spirit Walk

Spell. Shadow Step to target Spirit. [sic] 0 5 Energy 0.25¼ Activation time 8 Recharge time Factions
Star Strike.jpg

Star Strike

Skill. (10 seconds.) Party-wide effect. Every successful attack summons a level 20 celestial attacker (maximum of 6). 0 0 1 Activation time morale boost Recharge time Factions
Swap.jpg

Swap

Spell. You and target summoned creature Shadow Step to each other's locations. 0 5 Energy 0.25¼ Activation time 10 Recharge time Nightfall
Wastrel's Collapse.jpg

Wastrel's Collapse

Elite Skill. Shadow Step to target foe. Causes knock-down if target foe is not using a skill. Disables your non-dagger attack skills (10 seconds). 0 5 Energy 0.25¼ Activation time 20 Recharge time Nightfall
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