User:Erasculio/List of ritualist skills

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Skill lists (Erasculio's user namespace)
Warrior WarriorRanger RangerMonk MonkNecromancer NecromancerMesmer MesmerElementalist Elementalist
Assassin AssassinRitualist RitualistParagon ParagonDervish Dervish
Channeling MagicCommuningRestoration MagicSpawning PowerNo attribute

Channeling Magic skills[edit]

Icon Name Description Tango-sacrifice.png Energy Activation time Recharge time Campaign
Bloodsong.jpg Bloodsong Binding Ritual. Create a level 1...10...12 spirit who dies after 30...126...150 seconds. Attacks by that spirit steal up to 5...21...25 Health. 0 5 Energy 0.75¾ Activation time 30 Recharge time Factions
Splinter Weapon.jpg Splinter Weapon Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1...4...5 attack[s] deal 5...41...50 damage to up to 4 adjacent foes. 0 5 Energy 1 Activation time 5 Recharge time Factions
Essence Strike.jpg Essence Strike Spell. Target foe is struck for 15...51...60 lightning damage. If any spirits are within earshot, you gain 1...7...9 Energy. 0 5 Energy 1 Activation time 8 Recharge time Factions
Ancestors' Rage.jpg Ancestors' Rage Skill. For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 5...89...110 lightning damage. 0 5 Energy 0.25¼ Activation time 10 Recharge time Factions
Channeled Strike.jpg Channeled Strike Spell. Target foe is struck for 5...77...95 lightning damage. That foe is struck for an additional 5...29...35 lightning damage if you are holding an item. 0 10 Energy 2 Activation time 4 Recharge time Quest reward Factions
Cruel Was Daoshen.jpg Cruel Was Daoshen Item Spell. Hold Daoshen's ashes for up to 15...51...60 seconds. While you hold his ashes, all Ritualist skills have 10% armor penetration. When you drop his ashes, all nearby foes are struck for 15...71...85 lightning damage. 0 15 Energy 2 Activation time 30 Recharge time Quest reward Factions
Destruction.jpg Destruction Binding Ritual. Create a level 1...11...14 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5...21...25 damage for each second the Spirit was alive (maximum 150 damage). 0 10 Energy 0.75¾ Activation time 20 Recharge time Factions
Clamor of Souls.jpg Clamor of Souls Elite Spell. Target foe and all nearby foes take 10...54...65 lightning damage. If you are within earshot of a spirit or holding a bundle item, you gain 10 Energy. 0 10 Energy 1 Activation time 8 Recharge time Factions
Caretaker's Charge.jpg Caretaker's Charge Elite Spell. Target foe is struck for 20...64...75 lightning damage. If you are holding an item, you gain 5 Energy and 5...41...50 Health. 0 5 Energy 1 Activation time 4 Recharge time Nightfall
Gaze from Beyond.jpg Gaze from Beyond Spell. Target foe is struck for 20...56...65 lightning damage. If you are within earshot of a spirit, that foe is Blinded for 2...5...6 seconds. 0 5 Energy 1 Activation time 10 Recharge time Factions
Grasping Was Kuurong.jpg Grasping Was Kuurong Elite Item Spell. Hold Kuurong's ashes for up to 15...51...60 seconds. When you drop his ashes, all nearby foes are struck for 15...63...75 damage and knocked down. 0 15 Energy 1 Activation time 20 Recharge time Factions
Painful Bond.jpg Painful Bond Hex Spell. For 10...18...20 seconds, target foe and all nearby foes are hexed with Painful Bond and take 8...18...20 damage whenever hit by a spirit's attack. 0 15 Energy 1 Activation time 12 Recharge time Quest reward Factions
Signet of Spirits.jpg Signet of Spirits Elite Signet. Create 3 level 1...10...12 spirits. These spirits deal 5...17...20 damage with attacks and die after 60 seconds. 0 0 1 Activation time 30 Recharge time Factions
Spirit Burn.jpg Spirit Burn Spell. Target foe is struck for 5...41...50 lightning damage. If any spirits are within earshot, Spirit Burn causes Burning for 1...4...5 second[s]. 0 5 Energy 1 Activation time 6 Recharge time Factions
Spirit Boon Strike.jpg Spirit Boon Strike Spell. Target foe is struck for 20...56...65 lightning damage, and all spirits you control within earshot gain 20...56...65 Health. 0 5 Energy 1 Activation time 3 Recharge time Factions
Wailing Weapon.jpg Wailing Weapon Weapon Spell. For 3...8...9 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted. 0 5 Energy 1 Activation time 25 Recharge time Factions
Weapon of Fury.jpg Weapon of Fury Elite Weapon Spell. For 5...17...20 seconds, target ally gains 5...41...50% more adrenaline and 1 Energy whenever that ally successfully hits with an attack. 0 5 Energy 1 Activation time 8 Recharge time Nightfall
Gaze of Fury.jpg Gaze of Fury Binding Ritual. Destroy target spirit and create a level 1...11...14 Spirit of Fury. This spirit's attacks deal 5...17...20 damage. This spirit dies after 30...54...60 seconds. 0 10 Energy 0.75¾ Activation time 20 Recharge time Nightfall
Wielder's Strike.jpg Wielder's Strike Spell. Target foe is struck for 5...41...50 lightning damage. If you are under the effects of a weapon spell, you deal an additional 10...34...40 lightning damage. 0 5 Energy 1 Activation time 6 Recharge time Nightfall
Renewing Surge.jpg Renewing Surge Hex Spell. For 8 seconds, target foe suffers 2...10...12 damage each second. When this hex ends, you gain 1...7...8 Energy. 0 5 Energy 1 Activation time 15 Recharge time Nightfall
Spirit Rift.jpg Spirit Rift Spell. Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 25...105...125 lightning damage and suffer from Cracked Armor for 1...16...20 second[s]. 0 10 Energy 2 Activation time 5 Recharge time Quest reward Factions
Nightmare Weapon.jpg Nightmare Weapon Weapon Spell. For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10...42...50 damage and steal up to 10...42...50 Health. 0 5 Energy 1 Activation time 10 Recharge time Factions
Spirit Siphon.jpg Spirit Siphon Spell. The spirit nearest you loses all Energy. You gain 15...43...50% of that Energy. 0 5 Energy 0.25¼ Activation time 3 Recharge time Factions
Weapon of Aggression.jpg Weapon of Aggression Weapon Spell. For 5...13...15 seconds, you attack 25% faster. 0 10 Energy 0.25¼ Activation time 10 Recharge time Eye of the North
Agony.jpg Agony Binding Ritual. Create a level 1...10...12 spirit. This spirit causes 3...9...10 Health loss each second to foes within earshot. This spirit loses 3...9...10 Health for each foe hurt in this way. This spirit dies after 30...78...90 seconds. 0 10 Energy 0.75¾ Activation time 30 Recharge time Eye of the North
Warmonger's Weapon.jpg Warmonger's Weapon Weapon Spell. For 3...11...13 seconds, if target ally attacks a foe who is not attacking, that foe is interrupted. 0 10 Energy 1 Activation time 30 Recharge time Nightfall
Destructive Was Glaive.jpg Destructive Was Glaive Elite Item Spell. Hold Glaive's ashes for up to 30...54...60 seconds. While you hold her ashes, all Ritualist skills have 20% armor penetration. When you drop her ashes, all foes in the area are struck for 15...71...85 lightning damage. 0 5 Energy 0.75¾ Activation time 5 Recharge time Nightfall
Offering of Spirit.jpg Offering of Spirit Elite Spell. Gain 8...15...17 Energy. If any spirits are within earshot, you do not sacrifice Health. 17% Sacrifice 5 Energy 0.25¼ Activation time 15 Recharge time Nightfall
Lamentation.jpg Lamentation Hex Spell. For 5...17...20 seconds, target foe and all nearby foes suffer -0...2...3 Health degeneration. When this hex is applied, these foes take 10...42...50 damage if you are within earshot of a spirit or corpse. 0 10 Energy 1 Activation time 15 Recharge time Factions

Communing skills[edit]

Icon Name Description Tango-sacrifice.png Energy Activation time Recharge time Campaign
Mighty Was Vorizun.jpg Mighty Was Vorizun Item Spell. Hold Vorizun's ashes for up to 15...51...60 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy. 0 5 Energy 2 Activation time 30 Recharge time Factions
Soothing.jpg Soothing Binding Ritual. Create a level 1...10...12 spirit. All foes within its range take twice as long to build adrenaline. This spirit dies after 15...39...45 seconds. 0 15 Energy 1 Activation time 45 Recharge time Factions
Wanderlust.jpg Wanderlust Elite Binding Ritual. Create a level 1...10...12 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70...54...50 Health. This spirit dies after 30...54...60 seconds. 0 10 Energy 1 Activation time 45 Recharge time Factions
Disenchantment.jpg Disenchantment Binding Ritual. Create a level 1...10...12 spirit. This spirit deals 5...17...20 damage and anyone struck by its attack loses one enchantment. This spirit dies after 10...30...35 seconds. 0 15 Energy 1 Activation time 30 Recharge time Factions
Dissonance.jpg Dissonance Binding Ritual. Create a level 1...10...12 spirit. This spirit deals 5...17...20 damage and anyone struck by its attack is interrupted. This spirit dies after 10...22...25 seconds. 0 25 Energy 1 Activation time 45 Recharge time Quest reward Factions
Weapon of Quickening.jpg Weapon of Quickening Elite Weapon Spell. For 5...21...25 seconds, target ally has a Weapon of Quickening, and spells and binding rituals recharge 33% faster. 0 10 Energy 2 Activation time 5 Recharge time Factions
Vital Weapon.jpg Vital Weapon Weapon Spell. For 5...25...30 seconds, target ally has a Vital Weapon and has +40...148...175 maximum Health. 0 5 Energy 1 Activation time 2 Recharge time Factions
Union.jpg Union Binding Ritual. Create a level 1...10...12 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54...60 seconds. 0 15 Energy 0.75¾ Activation time 45 Recharge time Quest reward Factions
Shelter.jpg Shelter Binding Ritual. Create a level 1...10...12 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75...51...45 Health. This spirit lasts 30...54...60 seconds. 0 25 Energy 1 Activation time 45 Recharge time Factions
Restoration.jpg Restoration Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all party members in the area are resurrected with 5...41...50% Health and zero Energy. This spirit dies after 30 seconds. 0 10 Energy 1 Activation time 30 Recharge time Factions
Shadowsong.jpg Shadowsong Binding Ritual. Create a level 1...8...10 spirit. The spirit's attacks deal 5...17...20 damage and cause Blindness for 1...5...6 second[s]. This spirit dies after 30 second[s]. 0 15 Energy 1 Activation time 30 Recharge time Quest reward Factions
Guided Weapon.jpg Guided Weapon Weapon Spell. For 4...9...10 seconds, target ally's attacks cannot be blocked. 0 15 Energy 2 Activation time 5 Recharge time Factions
Earthbind.jpg Earthbind Binding Ritual. Create a level 1...11...14 spirit. All non-spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this spirit loses 50...30...25 Health. This spirit dies after 15...39...45 seconds. 0 15 Energy 1 Activation time 30 Recharge time Factions
Dulled Weapon.jpg Dulled Weapon Hex Spell. For 5...13...15 seconds, target foe and all adjacent foes cannot achieve a critical hit and deal 1...12...15 less damage. 0 15 Energy 1 Activation time 20 Recharge time Factions
Brutal Weapon.jpg Brutal Weapon Weapon Spell. Give target ally a Brutal Weapon for 10...34...40 seconds. The bearer's weapon strikes for +5...13...15 damage as long as the bearer is under no enchantments. 0 10 Energy 1 Activation time 15 Recharge time Quest reward Factions
Displacement.jpg Displacement Binding Ritual. Create a level 1...11...14 spirit. All non-spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit takes 60 damage. This spirit dies after 30...54...60 seconds. 0 15 Energy 0.75¾ Activation time 45 Recharge time Factions
Binding Chains.jpg Binding Chains Hex Spell. For 3 seconds, target foe and all nearby foes move 90% slower and take 1...24...30 damage each second while moving. 0 10 Energy 1 Activation time 15 Recharge time Factions
Armor of Unfeeling.jpg Armor of Unfeeling Skill. For 10...30...35 seconds, your spirits within earshot take 50% less damage and are immune to critical attacks. 0 5 Energy 1 Activation time 20 Recharge time Factions
Anguish.jpg Anguish Binding Ritual. Create a level 1...9...11 spirit. This spirit's attacks deal 5...17...20 damage and deal double damage to hexed foes. This spirit dies after 15...39...45 seconds. 0 15 Energy 0.75¾ Activation time 45 Recharge time Nightfall
Pain.jpg Pain Binding Ritual. Create a level 1...10...12 spirit. This spirit's attacks deal 5...25...30 damage. This spirit dies after 30...126...150 seconds. 0 5 Energy 0.75¾ Activation time 30 Recharge time Quest reward Factions
Ghostly Weapon.jpg Ghostly Weapon Weapon Spell. For 5...17...20 seconds, target other ally's next attack cannot be blocked. 0 5 Energy 0.25¼ Activation time 1 Recharge time Eye of the North
Sundering Weapon.jpg Sundering Weapon Weapon Spell. For 4...9...10 seconds, target ally's next 3 attacks have 10% armor penetration and cause Cracked Armor for 5...17...20 seconds. 0 5 Energy 1 Activation time 10 Recharge time Eye of the North
Signet of Ghostly Might.jpg Signet of Ghostly Might Elite Signet. For 5...17...20 seconds, all spirits you control within earshot attack 33% faster and deal 5...9...10 additional damage. 0 0 1 Activation time 15 Recharge time Nightfall

Restoration Magic skills[edit]

Icon Name Description Tango-sacrifice.png Energy Activation time Recharge time Campaign
Mend Body and Soul.jpg Mend Body and Soul Spell. Target ally is healed for 20...96...115 Health. That ally loses one condition for each spirit within earshot. 0 5 Energy 0.75¾ Activation time 3 Recharge time Factions
Vengeful Was Khanhei.jpg Vengeful Was Khanhei Elite Item Spell. Hold Khanhei's ashes for 5...10...11 seconds. Whenever a foe strikes you in combat while you are holding Khanhei's ashes, you steal 5...29...35 Health from that foe. 0 5 Energy 0.75¾ Activation time 20 Recharge time Factions
Life.jpg Life Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...6...7 Health for each second this spirit was alive. This spirit dies after 20 seconds. 0 10 Energy 0.75¾ Activation time 20 Recharge time Factions
Ghostmirror Light.jpg Ghostmirror Light Spell. Target other ally is healed for 15...75...90 Health. If you are within earshot of a spirit, you are also healed for 15...75...90 Health. 0 5 Energy 1 Activation time 3 Recharge time Nightfall
Tranquil Was Tanasen.jpg Tranquil Was Tanasen Elite Item Spell. Hold Tanasen's ashes for up to 5...17...20 seconds. While you hold his ashes, you have +10...22...25 armor and cannot be interrupted. 0 10 Energy 1 Activation time 20 Recharge time Factions
Weapon of Shadow.jpg Weapon of Shadow Weapon Spell. For 1...6...7 second[s], target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5 seconds. The next 1...3...3 times [sic] that ally hits with an attack, his target is Blinded for 5 seconds. 0 10 Energy 1 Activation time 20 Recharge time Factions
Weapon of Warding.jpg Weapon of Warding Weapon Spell. For 3...7...8 seconds, target ally has a Weapon of Warding that grants target ally +2...4...4 Health regeneration and a 50% chance to block. 0 10 Energy 1 Activation time 5 Recharge time Quest reward Factions
Recovery.jpg Recovery Binding Ritual. Create a level 1...11...14 spirit. Conditions on allies within range of this spirit expire 20...44...50% faster. This spirit dies after 30...54...60 seconds. 0 15 Energy 0.75¾ Activation time 30 Recharge time Nightfall
Preservation.jpg Preservation Elite Binding Ritual. Create a level 1...11...14 spirit. Every 4 seconds, this spirit heals one non-spirit ally in the area for 10...94...115 Health. This spirit dies after 90 seconds. 0 5 Energy 0.75¾ Activation time 20 Recharge time Factions
Spirit Light.jpg Spirit Light Spell. Target ally is healed for 60...156...180. If any spirits are within earshot, you don't sacrifice Health. 17% Sacrifice 5 Energy 1 Activation time 4 Recharge time Factions
Soothing Memories.jpg Soothing Memories Spell. Target ally is healed for 10...82...100 Health. If you are holding an item, you gain 3 Energy. 0 5 Energy 0.75¾ Activation time 4 Recharge time Factions
Resilient Weapon.jpg Resilient Weapon Weapon Spell. For 3...10...12 seconds, target ally has a Resilient Weapon. While suffering from a hex or condition, that ally gains +1...5...6 Health regeneration and +24 armor. 0 10 Energy 1 Activation time 6 Recharge time Quest reward Factions
Recuperation.jpg Recuperation Binding Ritual. Create a level 1...11...14 spirit. Non-spirit allies within its range gain +1...3...3 Health regeneration. This spirit dies after 15...39...45 seconds. 0 25 Energy 0.75¾ Activation time 45 Recharge time Factions
Resilient Was Xiko.jpg Resilient Was Xiko Item Spell. Hold Xiko's ashes for up to 5...17...20 seconds. For each hex or condition you are suffering from while holding her ashes, you gain +3 Health regeneration. When you drop her ashes, you lose 1...3...4 conditions.[sic] 0 5 Energy 1 Activation time 10 Recharge time Factions
Lively Was Naomei.jpg Lively Was Naomei Item Spell. Hold Naomei's ashes for up to 45 seconds. When you drop her ashes, all party members in the area are resurrected with 15...63...75% Health and zero Energy. 0 15 Energy 6 Activation time 20 Recharge time Factions
Protective Was Kaolai.jpg Protective Was Kaolai Item Spell. Hold Kaolai's ashes for up to 15...51...60 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 10...70...85 Health. 0 10 Energy 1 Activation time 25 Recharge time Factions
Generous Was Tsungrai.jpg Generous Was Tsungrai Item Spell. Hold Tsungrai's ashes for up to 15...51...60 seconds and gain +50...122...140 maximum Health. When you drop his ashes, you gain 100...244...280 Health. 10% Sacrifice 5 Energy 1 Activation time 15 Recharge time Quest reward Factions
Flesh of My Flesh.jpg Flesh of My Flesh Spell. Lose half your Health. Resurrect target party member with your current Health and 5...17...20% Energy. 0 5 Energy 4 Activation time 0 Factions
Vengeful Weapon.jpg Vengeful Weapon Weapon Spell. For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15...51...60 Health from that foe. 0 5 Energy 0.25¼ Activation time 3 Recharge time Quest reward Factions
Weapon of Remedy.jpg Weapon of Remedy Elite Weapon Spell. For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15...63...75 Health from that foe and loses 1 condition. 0 5 Energy 0.25¼ Activation time 3 Recharge time Nightfall
Wielder's Boon.jpg Wielder's Boon Spell. Heal target ally for 15...51...60 points. If that ally is under the effects of a weapon spell, Wielder's Boon heals for an additional 15...63...75 Health. 0 5 Energy 0.25¼ Activation time 4 Recharge time Factions
Spirit Transfer.jpg Spirit Transfer Spell. The spirit nearest you loses 5...41...50 Health. Target ally is healed for 5 for each point of Health lost. 0 10 Energy 0.25¼ Activation time 5 Recharge time Factions
Pure Was Li Ming.jpg Pure Was Li Ming Item Spell. Hold Li Ming's ashes for 5...17...20 seconds. While you hold her ashes, conditions on you expire 10...42...50% faster. When you drop her ashes, all allies within earshot lose 1...3...4 condition[s]. 0 10 Energy 1 Activation time 20 Recharge time Eye of the North
Mending Grip.jpg Mending Grip Spell. Target ally is healed for 15...63...75 Health. If that ally is under the effects of a weapon spell, that ally loses one condition. 0 5 Energy 1 Activation time 6 Recharge time Eye of the North
Spiritleech Aura.jpg Spiritleech Aura Skill. For 5...17...20 seconds, all of your spirits within earshot deal 5...17...20 less damage and steal 5...17...20 Health when they attack. 0 5 Energy 0.25¼ Activation time 20 Recharge time Eye of the North
Rejuvenation.jpg Rejuvenation Binding Ritual. Create a level 1...16...20 spirit. This spirit heals all party members within earshot for 3...9...10 Health each second. This spirit loses 3...9...10 Health for each party member healed in this way. This spirit dies after 30...78...90 seconds. 0 10 Energy 0.75¾ Activation time 30 Recharge time Eye of the North
Vocal Was Sogolon.jpg Vocal Was Sogolon Item Spell. For 60 seconds, all shouts and chants you use last 20...44...50% longer. 0 10 Energy 1 Activation time 30 Recharge time Nightfall
Death Pact Signet.jpg Death Pact Signet Signet. Resurrect target party member with your current Health and 15...83...100% Energy. The next time that ally dies within 120 seconds, so do you. 0 0 3 Activation time 12 Recharge time Nightfall
Xinrae's Weapon.jpg Xinrae's Weapon Elite Weapon Spell. For 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 20...68...80 Health from that foe. 0 5 Energy 0.25¼ Activation time 3 Recharge time Nightfall
Defiant Was Xinrae.jpg Defiant Was Xinrae Elite Item Spell. Hold Xinrae's ashes for up to 15...51...60 seconds. While you hold her ashes, you cannot lose more than 20% of your max Health from a single hit. When you drop her ashes, you steal 5...41...50 Health from all nearby foes. 0 5 Energy 1 Activation time 20 Recharge time Factions
Spirit Light Weapon.jpg Spirit Light Weapon Elite Weapon Spell. For 10 seconds, target ally gains 1...12...15 Health per second and an additional 1...12...15 Health per second if that ally is within earshot of a spirit. 0 5 Energy 1 Activation time 5 Recharge time Factions
Blind Was Mingson.jpg Blind Was Mingson Item Spell. Hold Mingson's ashes for up to 15...51...60 seconds. When you drop his ashes, all nearby foes are Blinded for 3...7...8 seconds. 0 5 Energy 1 Activation time 20 Recharge time Factions

Spawning Power skills[edit]

Icon Name Description Tango-sacrifice.png Energy Activation time Recharge time Campaign
Explosive Growth.jpg Explosive Growth Enchantment Spell. For 15...51...60 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20...56...65 lightning damage. 0 5 Energy 2 Activation time 45 Recharge time Factions
Ghostly Haste.jpg Ghostly Haste Enchantment Spell. For 5...17...20 seconds, spells you cast while within earshot of a spirit recharge 25% faster. 0 10 Energy 1 Activation time 20 Recharge time Factions
Boon of Creation.jpg Boon of Creation Enchantment Spell. For 15...51...60 seconds, whenever you create a creature, you gain 5...41...50 Health and 1...5...6 Energy. 0 10 Energy 2 Activation time 45 Recharge time Factions
Wielder's Zeal.jpg Wielder's Zeal Elite Enchantment Spell. For 10...26...30 seconds, whenever you cast a Weapon Spell on an ally, you gain 1...4...5 Energy. 0 10 Energy 1 Activation time 10 Recharge time Nightfall
Spirit's Strength.jpg Spirit's Strength Elite Enchantment Spell. For 15...51...60 seconds, your attacks deal 5...29...35 more damage while under the effects of a weapon spell. 0 5 Energy 1 Activation time 30 Recharge time Nightfall
Consume Soul.jpg Consume Soul Elite Spell. You steal 5...49...60 Health from target foe. All hostile summoned creatures in the area of that foe take 25...105...125 damage. 0 5 Energy 1 Activation time 5 Recharge time Factions
Ritual Lord.jpg Ritual Lord Elite Skill. For 5...29...35 seconds, your Ritualist attributes are boosted by 2...4...4 for your next skill. If that skill is a Binding Ritual, it recharges 10...50...60% faster and Ritual Lord recharges instantly. 2% Sacrifice 0 0 45 Recharge time Factions
Spirit Channeling.jpg Spirit Channeling Elite Enchantment Spell. For 12 seconds, you have +1...5...6 Energy regeneration. When you cast this spell, you gain 3...10...12 Energy if you are within earshot of a spirit. 0 5 Energy 1 Activation time 30 Recharge time Factions
Wielder's Remedy.jpg Wielder's Remedy Enchantment Spell. For 10...26...30 seconds, whenever you cast a weapon spell on an ally, that ally loses 1 condition. 0 5 Energy 1 Activation time 10 Recharge time Nightfall
Spirit's Gift.jpg Spirit's Gift Enchantment Spell. For 60 seconds, whenever you create a creature, all allies near that creature gain 5...41...50 Health and lose 1 condition. 0 10 Energy 1 Activation time 45 Recharge time Nightfall
Spirit to Flesh.jpg Spirit to Flesh Spell. Target touched allied spirit is destroyed. All nearby allies are healed for 30...198...240. 0 10 Energy 0.75¾ Activation time 15 Recharge time Factions
Signet of Creation.jpg Signet of Creation Signet. You gain 4 Energy for every summoned creature you control within earshot (maximum 3...10...12 Energy). 0 0 1 Activation time 20 Recharge time Factions
Renewing Memories.jpg Renewing Memories Enchantment Spell. For 5...17...20 seconds, while holding an item, any weapon and item Spells you cast cost 5...29...35% less Energy. 0 5 Energy 1 Activation time 20 Recharge time Nightfall
Rupture Soul.jpg Rupture Soul Spell. Target allied spirit is destroyed. All nearby enemies are struck for 50...122...140 lightning damage and become blinded for 3...10...12 seconds. 0 10 Energy 0.75¾ Activation time 5 Recharge time Factions
Empowerment.jpg Empowerment Binding Ritual. Create a level 1...11...14 spirit. All allies within its range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. This spirit dies after 15...51...60 seconds. 0 5 Energy 0.75¾ Activation time 30 Recharge time Nightfall
Attuned Was Songkai.jpg Attuned Was Songkai Elite Item Spell. Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and binding rituals cost -5...41...50% of the base Energy to cast. 0 10 Energy 2 Activation time 60 Recharge time Factions
Reclaim Essence.jpg Reclaim Essence Elite Spell. All of your Spirits die. You gain 5...17...20 Energy and all of your Binding Rituals are recharged if a Spirit died in this way. 0 5 Energy 1 Activation time 30 Recharge time Nightfall
Sight Beyond Sight.jpg Sight Beyond Sight Enchantment Spell. For 8...18...20 seconds, you cannot be Blinded. 0 5 Energy 0.25¼ Activation time 15 Recharge time Nightfall
Feast of Souls.jpg Feast of Souls Spell. Destroy all nearby allies' spirits. For each spirit destroyed in this way, all party members are healed for 50...90...100 Health. 0 10 Energy 0.25¼ Activation time 10 Recharge time Factions
Energetic Was Lee Sa.jpg Energetic Was Lee Sa Item Spell. Hold Lee Sa's ashes for 5...13...15 seconds. While you hold her ashes, you gain +2 Energy regeneration. When you drop her ashes, you gain +1...8...10 Energy. 0 10 Energy 2 Activation time 20 Recharge time Eye of the North
Weapon of Renewal.jpg Weapon of Renewal Weapon Spell. For 4...9...10 seconds, the next time target ally hits with an attack skill, that ally gains 1...6...7 Energy. 0 5 Energy 1 Activation time 10 Recharge time Eye of the North
Doom.jpg Doom Spell. Strike target foe for 10...34...40 lightning (maximum 135) damage for every recharging binding ritual you have. 0 10 Energy 1 Activation time 8 Recharge time Factions
Soul Twisting.jpg Soul Twisting Elite Skill. For 5...37...45 seconds, your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Soul Twisting ends after 1...3...3 Binding Ritual[s]. 0 5 Energy 0 15 Recharge time Factions
Anguished Was Lingwah.jpg Anguished Was Lingwah Item Spell. Hold Lingwah's ashes for up to 10...50...60 seconds. While you hold her ashes, your Ritualist hexes cost 1...4...5 less energy and last 33% longer. When you drop her ashes all your Ritualist hexes are recharged. 0 5 Energy 2 Activation time 30 Recharge time Factions
Signet of Binding.jpg Signet of Binding Signet. You lose 200...80...50 Health and take control of target enemy-controlled spirit. (50% failure chance with Spawning Power 4 or less.) 0 0 2 Activation time 15 Recharge time Nightfall
Weapons of Three Forges.jpg Weapons of Three Forges Elite Weapon Spell. For 3...17...20 seconds, each non-spirit ally in earshot gains the effect of a random Weapon Spell. PvE Skill 0 10 Energy 2 Activation time 15 Recharge time Core

No attribute skills[edit]

Icon Name Description Tango-sacrifice.png Energy Activation time Recharge time Campaign
Summon Spirits.jpg Summon Spirits Spell. All spirits you control Shadow Step to your location, and gain 60...100 Health. 0 5 Energy 0.25¼ Activation time 5 Recharge time Factions
Vampirism.jpg Vampirism Binding Ritual. Create a level 4...14 spirit that dies after 75...150 seconds. Attacks by this spirit steal up to 10...20 Health, and you are healed for 10...20 Health. 0 10 Energy 0.75¾ Activation time 30 Recharge time Nightfall
Draw Spirit.jpg Draw Spirit Spell. Teleport target allied spirit to your location. 0 5 Energy 0.25¼ Activation time 5 Recharge time Factions