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| The Crusaders [TC] | From the moment I started playing I was in this guild. I'd heard about guilds on the net, and the leader (Photics) was kind enough to send me an invite. Eventually, I grew restless and dissatisfied with certain members of TC, and I left to find another guild about 8 months after the release of Guild Wars.
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| Unbreakable Truth [UT] | Formed by a friend of mine who no longer plays, I joined this guild and became the co-leader. It was here that I got my first real experience in GvG, with a great team that was eventually torn apart by drama.
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| Brethren in Arms [BoA] | After my taste of GvG in UT, I hungered for more. My search led me to BoA, a newly formed guild that was primarily HA (it was called Tombs back then.) But BoA was not my ideal guild, as the normal stresses of PvP were too much and it disintegrated rather quickly.
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| Wicked in Theory [WiT] | After a month or so guild hopping, I met back up with some good friends from TC and BoA, and we decided to try our hand at a guild. WiT was the result. Most definitely my favorite guild, I was the leader in position only. All of us (about 12 at the beginning) made decisions together. Things went smoothly for several months until the release of Factions. A few of us progressed through the game much faster than the rest, and this caused tension to build, until a rather important officer left, saying that we had turned into what we had wanted to avoid. The guild functioned for another year, going well into Nightfall with the same group of members (minus a few that had stopped playing the game because of real life issues.) During this time I had been keeping up with a few friends from back in TC, and discovered the happenings there, and they had formed a new guild, ST. WiT entered the ST alliance for a few months, but when it was obvious that WiT was dying, we merged with ST to give them new blood.
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| Siege Turtles [ST] | The remnants of TC coming back together, ST is a quality guild filled with fantastic people. Since I have known many of the members since the first few months of the game, the transition from WiT to ST went smoothly. Now, we all play together in a very close knit group, without many of the stresses that plague normal guilds.
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| Divine Order Of Heroes [DOoH] | After ST declined due to lack of new content keeping people in the game, several close friends and I left to find a more active group of players to join. That group is DOoH. They were in the ST alliance for a long time, but left when the decline became too large to ignore.
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