User:Koda Kumi

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Who is Kat:


  • Me: 'Kat' is my identity in Guild Wars. I will not tell anyone my real name, not even is asked politely or if threatened with extreme sarcasm. I think a nickname is what I am supposed to be adressed with online. Having my real name known defeats that purpose entirely.
  • Kat's ethics I am a very helpful person. If I give a comment or critique about someone's skillbar or playing style, it is only to help that person becoming a better player. Many times have I been summoned to help with missions or quests, and many times, my presence was not needed at all, as I only gave the person advice about their builds, which is far more useful because he/she will learn from the experience. I think that is very important.
  • Kat's views: Guild Wars is a unique game, and that is the only reason why it is not dead yet. There is nothing like it. People like unique things. But there are many downsides to being unique. While there are aspects I do not like about GW, there is no other cooperative online 'RPG' to go to. None that is as diverse and populated as GW is, anyway. Luckily, things will change.

Something I really do not like is Ursan Blessing. You might say "Kat, if you do not like it, do not use it!" Well, try to go get a group in DoA or any elite area on HM without Ursan. There is no way unless I get enough guild members together for it. While unskilled people rejoice for being able to clear UW on HM, others who like a challenge and want to spend a few hours in there without falling asleep halfway, get shafted.

  • Kat's guild: I am currently in Shell Shock, a dutch guild that is currently rebuilding. If you master the dutch language and are looking for a guild that is in some some hard pve-based challenges, give me a whisper!


Kat's Characters:


Image:Monk-icon-small.png Fury Rexy -- One of my 2 main characters. I like this profession because it is easy to see which skills someone is using and healing/protting at the same time.
Image:Assassin-icon-small.png Kat Kumi -- My second main character, though I do not consider her good enough to take to HM. Assassins, as dervishes and paragons, are either doing very bad or steamrolling everything, and Kumi is no exception.
Image:Mesmer-icon-small.png Fury Phoebe -- I started a mesmer because I did not have one. I still consider them one of the best damage dealers in the game, as all their damage is armor-ignoring.
Image:Necromancer-icon-small.png De Geitebreier -- I was out of inspiration when I took this name. And I was out of money when I stuck a blood rune on a dragon mask and called it a day.
Image:Elementalist-icon-small.png Kat Bin Sari -- I once made an elementalist thinking I would use her to blow things up. I reconsidered.
Image:Ritualist-icon-small.png Long Forgotten Fury -- I did not have a ritualist for a long time because I thought of them as one-trick-ponies and bad healers. But through experimenting with them with pvp characters made me see ritualists are very versatile.
Kat's other activities
  • Until not too long ago, I have been an avid M:tG player. Never have I been to a big tournament, as I do not play games to win. Just to have fun, and I just had no more fun in this game.
  • Being dutch, it is expected that I have a bicycle. Unlike many other dutchmen, I enjoy using it. I live not far from Schiphol Airport, but also not far from the sea, so when I feel like it, I can tour through the dunes or enjoy the flatlands to my liking.
  • Other than GW, I often play lots of old SNES games that I missed in my youth or that have been translated recently (and there are still an awful lot untranslated). At the moment, Fire Emblem: Sealed Sword keeps me busy, but that can change soon.
  • My history of games that I have played ranges from Warcraft to Worms, and from Wizardry to Baldur's Gate. Generally I never stick much to one game unless I am part of a community in it. most game have terrible communities :P



Kat's future
  • D&D -=- I am NOT getting 4th Ed. No way. Not until they fix the classes that are broken out of the book at least. But hey, more developeres seem to fail at balancing, right? :P
  • Fire Emblem DS -=- Getting a DS especially for this game? I think it´s worth it :P
  • Chronicles of Spellborn -=- This game, and in particluar, its mechanics, look very promising. There should be way more skill-based games like this one, but what keeps companies from making them is that they are not only a pain to program, but even worse to balance properly.


P.S. The layout of this page is the same as that of Andrew Patrick's. I know. I have no knowledge at all of HTML coding and just as much knowledge about wiki language, so I hope this is an elegant solution to my problem. If Andrew or anyone else has a problem with it.... sue me :P

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