User:Racthoh

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Image:User Gem harder PvE.png This user wants PvE to be balanced.



[edit] Profile & Contact Info


IGN: Racthoh Demini

Guild: Scars Meadows (Guild Leader)

Alliance: Scars Meadows (Kurzick)

Guild Wars Guru: Racthoh
Forum moderator. If you have any forum issues you're free to PM me.

Characters:

My characters, in order of /age:
  • Racthoh Demini (Warrior/Necromancer)
  • Dartakc of Kyi (Monk/Mesmer)
  • Monarch Anor (Paragon/Warrior)
  • Type Vi Demon (PvP)

[edit] If I could try to balance the game...

Rampage as One: 15 energy, disables all non-ranger skills for the duration
"Fear Me!": 5 adrenaline, add "For each affected foe this skill recharges for 1 second"
Steady Stance: Change to "The next time you would be knocked down while not performing an action"
Mending Touch: Scale condition removal 1...2...3
Finale of Restoration: 5 energy, 1 cast, 5 recharge, Change to "Whenever a chant or shout would end prematurely"
Energizing Finale: 5 energy, 1 cast, 5 recharge, Change to "Whenever a chant or shout would end prematurely", energy gain set at 2
Purifying Finale: 5 energy, 1 cast, 5 recharge, Change to "Whenever a chant or shout would end prematurely"
Distracting Shot: 12 recharge
Savage Shot: 7 recharge
Power Leak: 20 recharge
Light of Deliverance: 1 second cast
Magebane Shot: 12 recharge
Leadership: Adrenaline shouts/chants return half energy rounded up. Energy shouts/chants can return at most 50% of the energy cost rounded up. 4 second recharge removed from "Go For The Eyes!" and "Watch Yourself!"

[edit] My Paragon

He wins at life.

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