User:Xarxun/Perpetual Mending

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The following skill would be excellent for Tanking monks:


Perpetual Mending[edit]

Elite Enchantment Spell. For 20 seconds you gain +5 Health regeneration. If you take damage Perpetual Mending ends. When Perpetual Mending ends it resets for another 20 seconds (Lasts 160 seconds total.)

Elite Enchantment Spell. For 20 seconds you gain +5 Health regeneration. If you take damage Perpetual Mending ends. When Perpetual Mending ends it resets for another 20 seconds (Lasts 160 seconds total.)

Concise description
Elite Enchantment Spell. +5 Health Regeneration for 20 seconds. Resets after taking damage.


Player versus Player Description: Elite Enchantment Spell. For 20 seconds you gain +5Health Regeneration. If you take damage Perpetual Mending ends. When Perpetual Mending ends it resets for another 20 seconds (Lasts 60 seconds total.)




The above is my top priority, but here are some more suggestions to consider.(That is, If you are even caring to read this.)

Make a "Higher Graphics" pack available for Guild Wars 1[edit]

I do not know how difficult it may be to create better textures, but just a "little" better is all I ask. Although I know you tried, (and succeeded to an extent) to create a beautiful, smooth-running world for people with less than best computers but please note the following points:

  1. Having this higher graphics package available, possibly free on the on-line store, for people who already own Guild Wars and include a retail CD with the pack on releases of Guild Wars after development. Or possibly just having a pamphlet with a link of the pack in retail releases of Guild Wars with the web page to download the package; and a notification on the next build to tell current owners of Guild Wars about the new graphics pack available.
  2. My idea for it is that: The graphics pack should probably have better textures so a monitor resolution at 1440x900, like mine, will have better appearing terrain and such, so it would look on higher resolutions as it would on monitors with a resolution of 1024x768.
  3. Possibly Anti-Aliasing at 8x? Just a side note. :)