| September - December 2008
Started a fourth Annihilator concept, but have little knowledge about events related to Ebonhawke. Any input and/or links would be extremely appreciative. ^_^ --Falconeye 23:02, 3 April 2013 (UTC)
- I saw, I have no imput to give because, quite frankly, such a thing won't happen until we get Ebonhawke itself. Which is unlikely to occur as it stands, to be honest - and sadly so. But gw2:The Founding would give you enough background lore on the matter. Konig 00:45, 4 April 2013 (UTC)
 Today I looked at my GW2W Watchlist
And I laughed at the degradation of articles, then I felt like bitchslapping others for such silly ignorance, then I wanted to say "I know what you mean" when I saw folks questioning certain articles made by a particular troublesome fella. Ah, I laugh at the quality of articles there after I've been banned. Gives me a certain grim pride to see quality fall after I get kicked out. Konig 00:08, 7 April 2013 (UTC)
- when do you get unbanned? I honestly think that the bans were an over reaction.- Zesbeer 22:24, 9 April 2013 (UTC)
- It was a six month ban so mid-September, I believe. Won't matter because unless things change, I'll be going off to join the Peace Corps. later this year - early next at best. I got tired of the GW2 community (especially GW2W community) anyways. Santax's constant squabbling over nothing was more or less the last straw and I was only trying to finish up what I wanted to finish up before hitting the road from that wiki for a while - if not for good. Welp, maybe I'll be back to GW2W in 3 years.
- My only real annoyance is that I'll miss 2 years worth of Living Story. Which such scenarios is exactly why I hate the concept of removing content - I'll never get a chance to enjoy things like Day of the Tengu or old Tomb of the Primeval Kings; now I won't get a chance to enjoy 24 chapters of the Living Story. :( Konig 22:33, 9 April 2013 (UTC)
- To be fair, if you just ignored santax you wouldn't have been banned and those articles would still be high quality etc. It's not like that ban came out of nowhere - particularly after coming off the first one (which, imo, was a little bit harsh) and then immediately jumping back into the behavior that got you banned in the first place. If you had really cared so much about the quality of those articles, it would have stopped you from reverting to behavior that got you banned in the first place. Sitting on the ban-sideline and whining about not being able to edit strikes me as missing the forest for the trees somewhat; your second ban was definitely in your control :p -Auron 08:20, 11 April 2013 (UTC)
- If I had just ignored Santax, the revert wars would have continued, because me ignoring Santax means me still playing wikifairy (more or less) on lore articles - and it wasn't really about maintaining high quality, but making sure facts were right. Take gw2:Magic for example, which I hadn't gotten to - it has false facts and it has confused people on the official forums to the point of someone putting up a notice tag saying "these facts are likely wrong" (more or less). That was my problem with Santax more than anything else - he either worded things which was confusing (mostly because he copied NPC dialogue verbatim) or he put up wrong or unproven information as facts (most common fault being when he took gw2:Thruln the Lost's words for fact, despite Thruln being an uncredible source - and though not his own fault, where he had incompletely information and I rewrote with more complete information). Me "going back" to the old habit was only me trying to prevent it from returning - as he always told me to "talk first before major reverts" (which not only is counteractive to what he did, but also against the "be bold" concept), so I told him why, in detail, I was removing the (false/speculative/unproven) things he added. And hell, even when I tried to play nice and get cooperation before action, he went and effectively spat in my face because I commented on his response being long and his "cooperation" being just copy/pasting. But I don't want to argue about past shit. It annoyed me enough then, I don't need it keep annoying me now.
- And I'm not whining about my ban now - or at least wasn't when I made this section. It was just me having a facepalm-induced laugh. Though this post certainly is a rant by myself, and take it as whining if you want, my previous two weren't. Konig 16:05, 11 April 2013 (UTC)
 Peace Corps
I wanted to congratulate you on joining the Peace Corps and thank you (in advance) for your service. I've known a lot of vets of the Corps and they are all unanimous in feeling that they made a difference and that they are better people as a result. "I am who I am, in part because of my time there," is a common thread in their discussions.
I hope it's as rewarding for you as it was for my friends and colleagues. Good luck. (And yes, I gather it might not happen anytime soon, so I'll be happy to repeat my gz whenever you actually take off.) – Tennessee Ernie Ford (TEF) 07:26, 12 April 2013 (UTC)
- It's not a sure thing yet, I just sent in an application and according to when I did I should be going at a certain time if accepted. Konig 12:51, 12 April 2013 (UTC)
 Project: Categories
Is there a risk of edit conflicts between your project and my campaign/images/service-based edits? --Falconeye 03:41, 28 April 2013 (UTC)
- For now, I'm only focusing on the sub-categories of Category:Locations. Of the cats I've seen you edit, the closest would be mission and quests for festivals. Which I'm still not sure how to tackle, so I'm gonna sit on em for a bit. But once I sort that Gordian Knot of Categories, I'll likely just monitor category changes and alter where I see fit, though I may take a new look at Category:Lore and the whole Species/Affiliation/Creature Type mess. Konig 03:49, 28 April 2013 (UTC)
- As with all the category changes Falconeye does, don't you think it would have been good to start a discussion somewhere before altering 65 categories? -Chieftain Alex 09:27, 28 April 2013 (UTC)
- Thing is, I'm pretty sure I did some time ago and it got 0 responses. Most discussions I've started in the past year or so have been the same with next to no responses and me just going ahead anyways or it just sitting there until the discussion's long forgotten (like this time - though I think the discussion for that I brought up around the same time I did the original Cat: Species/Creature type/Affiliation issue). Besides, with the large amount of redundancy and me having wanted to fix that category for years, I figured I might as well start or it won't ever be done. Konig 14:20, 28 April 2013 (UTC)
- Ditto on what Konig said. I plan to restart 5+ years worth of skills-related categories after "that wiki-update". --Falconeye 16:47, 28 April 2013 (UTC)
- Well make sure that you plan it somewhere. Lets not have infinite numbers of categories though :p (ps that-wiki-update should give us SMW.. fun) -Chieftain Alex 17:19, 28 April 2013 (UTC)
- "Infinite numbers of categories" is actually what I'm trying to *prevent*. As well as 10+ ways to get to the same sub-category from the same parent category. Konig 17:26, 28 April 2013 (UTC)
- So when in doubt, we should use GW2W's category-project as a guideline? --Falconeye 18:00, 28 April 2013 (UTC)
- Nope, just try and create a big list of what the category tree should look like, similar to the content of the hidden table at gw2:Guild_Wars_2_Wiki:Projects/Category_reorganization#Guild_Wars_2, before changing stuff :P -Chieftain Alex 18:17, 28 April 2013 (UTC)
- Just realized we dont have a Category:Root... do we need one? --Falconeye 18:54, 28 April 2013 (UTC)
- Just what the heck is supposed to be categorised as root? Da Mystic Reaper 19:07, 28 April 2013 (UTC)
- (Reset indent) @Falconeye: I'd like to request you don't go adding arbitrary templates meant for the mainspace in my talk space. Thanks.
- @Alex: I've made charts a few times, and had to scrap each one just because of how complex the category tree was. My first step is to just create as simple of a line of categories as possible (e.g., a bunch of copies of Category:Landmarks per location type and then as basic Category: <campaign> locations grouping) so that the problem doesn't have a bunch of confusing loops which just untangling causes confusion. I just about did that, though it'd be easier for me to figure out where I am with the empty categories not part of the tree. I do have an idea of what I'd like to see, but with the huge mess it was, I'm not 100% sure it's viable.
- @Mystic: GW2W utilizes that as a root category, which categorizes itself as well as the highest tiered category (in this wiki's case, Category:Guild Wars Wiki, Category:ArenaNet, and Category:Guild Wars, I believe, would go in such a category). It was done because of the belief that all categories should have a category, but not wanting to have the numerable top categories looping, so only one category would loop with the Cat: Root. It isn't necessary though. Konig 19:31, 28 April 2013 (UTC)
 Guild hall NPCs
Should their suffix be "(guild hall)", or just "(NPC)", when applicable? (Example: Merchant (guild hall NPC)) --Falconeye 00:41, 30 April 2013 (UTC)
- If there's no other NPC by the name, IMHO, it should be just (NPC) - if there are other NPCs of the name, like with Merchant, IMO, it should be (guild hall). This follows the convention that we have typically the parentheses denoting the most general aspect of it possible - e.g., that it's an NPC; or when multiple NPCs, its species; but when they're of the same species/creature type, its location. HOWEVER, please take note of this discussion, which left this very question you're asking me without consensus. IMO, the Merchant and Weaponsmith guild hall NPC articles should be moved to Merchant (guild hall) and Weaponsmith (guild hall) respectively, to match Rune Trader (guild hall); similarly I think Skill Trainer (guild hall) should be moved to Skill Trainer (NPC) since there's no other NPC by the name "Skill Trainer" (which would then match Guild Emblemer (NPC) and Rare Material Trader (NPC)). Konig 03:44, 30 April 2013 (UTC)
 Articles to be moved
Among these is Votive Candle (pre-Searing quest item)... is it (pre-Searing), (quest item), or the kitchen sink? Its page history suggests that nobody seems to know. --Falconeye 00:03, 3 May 2013 (UTC)
- Technically, they're both quest items - even if one doesn't say so. So it'd be best to go with (pre-Searing) and (post-Searing). Or as is, but pre/post-Searing only is shorter. Konig 02:30, 3 May 2013 (UTC)
- Has there ever been 'concensus' for the remaining Category:Articles to be moved? --Falconeye 08:39, 3 May 2013 (UTC)
- Articles to be moved were suggested at some point and people have the ability to discuss the move request on the talk page. If there is no discussion then either everyone agreed, or no one cared. poke | talk 11:35, 3 May 2013 (UTC)
- ^ Konig 13:02, 3 May 2013 (UTC)
 PvP / PvE
Another oddball: Does PvP (example) and PvE require a "root"? I'd assume anything Pvp-related is "core" by default, and PvE seems unnecessary. --Falconeye 04:04, 4 May 2013 (UTC)
- Is that "example" category even needed? In fact, most are redundant with Category: The Mists NPCs and Category:The Rift NPCs. And the Alliance Battles NPCs aren't part of Core, thus feels inaccurate to be put in a cat that's a sub-cat of Core NPCs since it's not, y'know, core. Feels redundant.
- As to PvP/PvE categories, I'd say they're unnecessary. For those cases, they should boil down to Core/Beyond/the campaigns/EotN cats, which is then a sub-cat of Category:Guild Wars which is the root. Konig 04:12, 4 May 2013 (UTC)
Should a "Culture" or "Geography" sub-cat be created? "Continents" is currently a mixed bag of culture/locations/other. --Falconeye 20:32, 4 May 2013 (UTC)
- Been contemplating. Honestly, Continents was a mixed bag of culture, lore locations, and mechanics (NPCs, affiliations, mechanical locations). I've brought it down to to culture and lore-only locations, and seeing how it is now I don't think it's really needed unless we put the cats like Category:Ascalon locations within Category:Tyria or just keep Cat: Continents as the same as Category:Landmarks, etc. with only 3 articles within (Tyria, Cantha, and Elona). Been thinking of moving the culture categories into a Culture cat too underneath Lore. More I think of it, the better it'd be to do.
- Unlike what Alex would prefer, I need to sort this out on a step-by-step basis. Trying to turn a category spiderweb into a category tree isn't exactly clear cut.
- (Edit) No on the Geography cat. That'd be pointless and no different than a proper Category:Locations. Konig 20:38, 4 May 2013 (UTC)
- I suppose "Human culture" is another redundancy, since it would outnumber all the non-human stuff, combined? ^_^ --Falconeye 20:55, 4 May 2013 (UTC)
- Yeah, with humans just go by nationality. All should do that, TBH, but there's too little cultural articles to divide Stone Summit and Deldrimor or Iron/Ash/Flame/Blood Legion charr, etc. So those are combined while humans aren't. I'm considering merging White Mantle culture into Krytan culture though. Konig 20:57, 4 May 2013 (UTC)
More to come when applicable. --Falconeye 00:17, 5 May 2013 (UTC)
- "Oddballs" - what context? Why are you telling me this? For my opinion on whether or not they should be kept or... what? Konig 02:49, 5 May 2013 (UTC)
- Should it be renamed to "Minigame skill icons" and expand it with missing minigame icons? --Falconeye (talk) 04:48, 21 May 2013 (UTC)
Based on Wendy Black's map as a reference, how many official and notable unofficial terms are there in the catacombs and northlands? --Falconeye (talk) 04:48, 21 May 2013 (UTC)
- Not a single word there other than the obvious are official; as to which are notable, I'll get back to you. Konig 21:24, 21 May 2013 (UTC)
- Let's see, if I were forced to say "at least some of these deserve pages" - I'd do what Wendy calls "Well of Souls" "Mausoleum" and "The Crypt" from The Catacombs, and Surmia from The Northlands. HOWEVER, Surmia's not physically accessible, and "the Crypt" is not a crypt, and "Well of Souls" is hardly such (it's just a giant pit). I wouldn't make an article for any but possibly "the Crypt" but I wouldn't dare call it such.
- Hell, I could easily point out how nearly every one of those names are terribly off sans the three official ones (Surmia, Piken, and Cauldron of Cataclysm). But still, there's only one I'd argue could have use of an article, since its the focus of a quest, maybe another ("Mausoleum" and one he doesn't even make note of). Though I request that you don't make any such articles, Falconeye. I'd like to think it over and consider making them myself - as I know I'll be filling them out tenfold even if you made them (or tagging for deletion over lack of worthy information). Konig 15:15, 22 May 2013 (UTC)
- Sure thing! ^_^ --Falconeye (talk) 03:57, 23 May 2013 (UTC)
 Foreman the Crier
If Foreman the Crier had an identifiable service NPC type, what would it be? Lore NPC, Info NPC, Guide NPC, Crier NPC? Are Imperial Guide, Silavor, Bruce the Herald and other similar NPCS worth grouping, as these are seemingly intended to provide players with useful info, lore-trivia and/or point them in the proper direction? --Falconeye (talk) 03:57, 23 May 2013 (UTC)
- He doesn't. No they aren't - they all hold vastly different purposes. Konig 04:01, 23 May 2013 (UTC)