User talk:Linsey Murdock/Questions15

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Animal Hide

Do these even drop? Nobody seems to ever get one. Makes the collector kind of useless. Could you please check for us? Mini Me talk 11:47, 15 March 2009 (UTC)

According to the lootdef files, they do drop. - User Linsey Murdock sig.jpgLinsey talk 00:11, 16 March 2009 (UTC)
Thanks. Mini Me talk 15:19, 16 March 2009 (UTC)

Skjaldulf Lightfingers

She's a norn blessing giver at a res shrine in the far shiverpeaks. I'm wondering if her name came from just going dahfhsafvgasvio on the keyboard with your fingers lightly. did i get this one right? --adrin User adrin ecto sig.png 11:20, 18 March 2009 (UTC)

skjaldulf is in old norse or old norweigan. --Cursed Angel Q.Q 11:52, 18 March 2009 (UTC)
[[1]] Skjald is the Norwegian spelling. --Wyn's Talk page Wyn 03:19, 19 March 2009 (UTC)

GW2 Suggestions fate

Hello Linsey.

I have few questions to you as a game designer:

Do ArenaNet designers have any interest in GW2 suggestions given by players on this Wiki so far?

Would it be useful to have them analyzed and organized in a form of requirements definition document similar to the use case scenario approach ( see sample here User:HH_LEADER/Guild_Wars_2_suggestions/Use_Case_Scenario )?

Your answers can help the community to decide if this goal is worth persuing. HH LEADER User HH LEADER Peace symbol svg.png talk 14:53, 27 March 2009 (UTC)

I'm really really sorry, but I can't answer your questions at all. Not only do I not work on GW2 and thus can't comment on what they are doing over there, but I also can't discuss the issue of the suggestion pages in general. A response has been in the works for a while, so instead what I'll do for you is go bug the people involved (again) and try to speed up the process. - User Linsey Murdock sig.jpgLinsey talk 19:41, 27 March 2009 (UTC)
Thank you Linsey. I hope they will be able to answer soon enough because suggestions restructuring has a hard date of April 15. HH LEADER User HH LEADER Peace symbol svg.png talk 01:54, 30 March 2009 (UTC)
Me too! - User Linsey Murdock sig.jpgLinsey talk 02:19, 30 March 2009 (UTC)

Blindfolds

Hello Lindsay!You might not have the answer, or this may be the wrong place, or a dozen other people may have asked this... but is there any talk of making them dyable in the near future Lindsay? Pretty pretty please? I'm a fan of Duran Duran, and their singer's wife, model Yasmin Parvaneh-Le Bon is where I get my IGN from. There is photograph of her wearing a blindfold, just like the one in GW--you can see it here [[2]]. However, its white. I would be happy with it white or black, anything but purple-- *bleh!*. It would be amazing and all to perfect to match my character to that photo. Hopefully my cool story will persuade you guys.--*Yasmin Parvaneh* User yasmin parvaneh sig.png 00:33, 5 March 2009 (UTC)

you know there is a text mod thing that will alow you to change the color but only you would see it so you know, why that cant be done in the game i have no idea.75.172.46.207 00:48, 5 March 2009 (UTC)
Directly changing the texture of the item (like what texmod does) is entirely different from having a dye mask on the item allowing players to change the color at will. I was told when we first made the blindfold that we technically cannot make it dyeable because it passes through player hair. I'm not a programmer so I don't know why that is the case, but that's just how it is. We cannot make it dyeable as much as we may want to. That is "can't" not "won't". When John found out that we could never have the blindfold be dyeable, it made him think twice about putting it into the game at all. In the end, he felt that leaving the art unreleased, just sitting on our database never to be seen by the public, was not preferable to having a blindfold which is not dyeable. I don't think that he was expecting players to freak out about it as much as they have. - User Linsey Murdock sig.jpgLinsey talk 01:02, 5 March 2009 (UTC)
Why was purple choosen as the standard colour then? Surely black or white are colours which are more generaly applicable to a host of a different armour designs and dye combos? If one can not dye the blindfold due to technical restraints, would it be possible to add to the blindfold crafter, other pre-coloured blindfolds? Say 1 for each dye, thus you could have a Black Blindfold, a White Blindfold, a red, purple etc... blindfold in correspondance with each of the 11 primary dyes available. However I am aware of just how pushed you all are workload wise, so this probably would be alot of work for little gain. -- Salome User salome sig2.png 01:17, 5 March 2009 (UTC)
And while you're at it, tinted spectacles for every other dye color... :D Vili User talk:Vili 01:21, 5 March 2009 (UTC)
I know it was an awful lot, but i was just trying to think outside the box. If you can't add a dye mask to the item, but can produce the item in a base colour, then logically the next step, if you wish people to have access to more colours of the item, is to supply that item in more base colours. However as said supra, this is probably an awful lot of work for little gain. -- Salome User salome sig2.png 01:24, 5 March 2009 (UTC)
I don't foresee us investing the amount of resources needed to do that. I don't know why purple was chosen. It was chosen by the artists. - User Linsey Murdock sig.jpgLinsey talk 01:26, 5 March 2009 (UTC)
What's the problem here? If you wear a blindfold, you can't see its colour :D !! (sorry I HAD to say that ^^) Ysalis 17:16, 5 March 2009 (UTC)
Thanks for your response Lindsey. I still wish black, white or even gray had been the chosen color. Purple is just too...Prince for me (nothing against his Royal Badness). @ IP:I don't want to use text mod for it :( I'm not pretty for me, I 'm pretty for the world.--*Yasmin Parvaneh* User yasmin parvaneh sig.png 17:21, 5 March 2009 (UTC)
LOL np just letting you know that there is a second option. this is another thing that seems like it would be an easy change but clearly i have no idea. maybe if a hair stylist was added i think this could be change at the same time HINT HINT....75.172.46.207 11:48, 6 March 2009 (UTC)
No, no hairstylists...this is an RPG/MMO action style game, not the Sims.--*Yasmin Parvaneh* User yasmin parvaneh sig.png 16:42, 16 March 2009 (UTC)

April Update Hints

Pretty Please Linsey? Release date would be nice ^.^ ~>Sins WDBUser The Sins We Die By Sig.png 19:37, 17 March 2009 (UTC)

Sometime.... in April? ^_^ 000.00.00.00 20:05, 17 March 2009 (UTC)
I believe Linsey has explained that the update will be released when it is ready to be released. Here --Wyn's Talk page Wyn 20:10, 17 March 2009 (UTC)
unless proven other wise saying when its ready but giving the month it will be reased in means the last day of that month.75.165.105.191 01:43, 18 March 2009 (UTC)
I bet it will be the update right before 4th Birthday of GW, also adding new birthday presents. Anyway, people are just dying to hear any new hints on what's coming in the update, and it's not GW2 so silence isn't a strategic move. So it would be really nice if we could get a small tidbit of new info as soon as something (that's not meant to be a surprise) is developed so far it becomes certain it will be in the update. Is it still too early and nothing's set in stone yet? --YawgYawg 06:34, 18 March 2009 (UTC)
  • Increases to account-based storage
  • Improvements to character-based storage
  • Account-based changes to the Hall of Monument

http://www.guildwars.com/gameplay/developer_updates/coming_attractions.php - That's All I know so far ~>Sins WDBUser The Sins We Die By Sig.png 07:31, 18 March 2009 (UTC)

What is it with people? Restarting this topic every single week. Give it a rest. Linsey is fully aware you would like to hear something. The question has been asked answered and discussed into the dirt. Maybe instead we could talk about ways to make it easier for Linsey to have the time to give us the information, like stop asking the same questions over and over and over, and just let her work. If everyone stopped asking "When are you going to fix (X)?" or "Why haven't you fixed FA/JQ yet?" "When are you going to add a hairstylist?", "When is the new update going to be released?", or my personal favorites "When are you going to do something to Shadow Form?" and "Please don't change Shadow Form!" and creating wall after wall of text about why she should/shouldn't, then maybe she would have the time she needs to get the update worked out to the point she has something to tell us. Posting on the wiki is something she should be doing as part of work, not as a personal obsession like the rest of us. --Wyn's Talk page Wyn 07:40, 18 March 2009 (UTC)
Not for nothing (because I agree, it is rather annoying) but I'm pretty sure she's stated she only answers Wiki in free time, which means it wouldn't affect the update in any way because SURPRISE, she doesn't work on the update 24/7. As for this type of stuff, that's why she has those fancy tag thingies where she can just say it's already in her FAQ or w/e, no? I agree it's pretty annoying, but you're snapping at people for the wrong reasons. Of course she does this as a personal obsession kinda, they don't pay her to talk to the fans on Wiki - that's what Regina gets paid for (in a nutshell). She does this in her free time because ArenaNet Live Team felt the need to change their current Team/Fanbase relationship. A good Team/Fan relationship is pretty healthy for both sides, and leads to longevity of the product, but a team (especially one of their size) doesn't have the time to work on the game & talk to people on Wiki in an 8+ hour work shift. It just doesn't happen, especially if they go into crunch time (I am assuming they might have done this considering how stressed out she mentioned she is above...crunch time is basically a 60-80 hour work week). If anything you should be snapping at them for not looking at archives/FAQ/etc first instead of blaming them for keeping her busy and possibly affecting the update in some way. DarkNecrid 10:05, 18 March 2009 (UTC)
Wyn, Linsey can speak for her self. people keep asking questions and they all have the right to ask questions. Yes i agree that this has been discussed to death BUT THERE IS NO REASON FOR THEM TO KEEP SILENT guild wars2 is a completely different story, Most of the player base is Mature enough to expect let downs and dont need anet to protect them from such let downs like anet keeps seeming to believe we do. also Wyn your not better or worse then anyone else on this wkik. Also everyone has questions about guild wars and there is no place that has the answers and one way to find them out is by asking anet. and a lot of us are sick of hearing the Broken record they keep playing, "we would love to share more information but we can share those details because we might have to go back on our word/the idea might not work out." My Response is OK we dont care if you cant put something in because of time or because it just didnt work out that way or the system couldn't handle it. yes there will be some people who will complain but the larger amount of people would be more then happy to hear some of the ideas that they are throwing around and could provide some input that 2 people might not normally hear or see. 75.165.105.191 10:25, 18 March 2009 (UTC)
Actually there are a few reason why we/I haven't said anything specific (or much of anything at all) in a while and I've already posted them here if you take the time to look.
Granted, I'm not technically working 24/7 but I am working 7 days a week (on Saturday I took my first day off in over a month). I put in between 4 and 18 hours in a day (sometimes I say I'm taking a day off and sneak in some hours later in the evening) and I've already done more than one all-nighter in the office. For my "free time", I sleep or try to eat some food because I keep forgetting to do that for days on end or I'm desperately trying to relax for a couple hours. Time I spend on the wiki is done outside of my primary duties but that doesn't mean that it doesn't feel like work and can't be just as stressful. After 10+ hours of intense work, who wants to go home and work some more? I don't have the time or energy to be doing more than I already am. Designers do a lot of different things. When GW was still in full production, there were multiple designers to spread the different types of design work around. Now, I'm doing all of those jobs instead.
So that is one big reason. Another is that the schedule is very tight and all the work on one project is not done before the next is started because of how we needed to stagger things to account for the numerous people that need to work on a project before it is released. A certain amount of work needs to be done before anyone can start crafting any preview messaging.
We will be showing you guys more about what is coming in April, but because I have been swamped and Regina is quite busy as well, this will be done in a more formal way than informally chatting about it on our wiki talks or in our journals.
Right now I can't give you more information than "The release of more information is scheduled and we are working on putting it together". Be patient, recognize that we are working very hard on stuff for the game and cut us a little more slack. - User Linsey Murdock sig.jpgLinsey talk 21:22, 18 March 2009 (UTC)
Worried about you working this hard.. :(. donno wanna loose you for the game. --Silverleaf Special:Contributions/SilverleafDon't assume, Know! 21:41, 18 March 2009 (UTC)
Don't worry about me! We all just want to do whatever it takes to get this stuff in and working for you all. I've never had a problem putting in the extra hours to make something happen and it is always worth it! And the work is fun (well, except for storage), so it's really not as bad as it sounds. There have even been times when I've gotten bored of playing a game or watching TV at home, so I'll work instead cuz that is more fun and productive. We'll all be fine, so no need to worry. I just want you guys to understand that we are working hard up here and this is not about ignoring you folks or going back on our words. More is coming, we are just very busy and that is why it's not coming sooner. - User Linsey Murdock sig.jpgLinsey talk 23:13, 18 March 2009 (UTC)
Vael grabs Linsey's head. I like you. Vael Victus Pancakes. 15:11, 20 March 2009 (UTC)
Aww $#%&, "marketing" strikes again --ilr 07:55, 19 March 2009 (UTC)
@Wyn. Welcome to customer service relations. Unfortunately, its part of Linsey's job to hear the same questions and comments be voiced by the community. People are not intentionally being rude to her or pretentious, but not everyone is either satisfied with her reponse or "wiki-pro". I'm a landlord...its says directly in the lease agreement who to make rent checks out to and when...now, how many calls do I get from tennants each month asking me those exact questions? Over the 6 years I have been in the business, I stopped counting and I politely smile and say "So and So apartments" and "its due on or before the third" because its my job. What isn't my job is to tell my tennants that I'm too busy or to "why don't you know this by now?" That is just not appropriate.--*Yasmin Parvaneh* User yasmin parvaneh sig.png 23:50, 18 March 2009 (UTC)
Your anecdote about being a landlord doesn't really apply to Linsey's situation. Talking to community on the wiki is unpaid work for Linsey, as a landlord answering repeated questions on when rent is due is pretty important for you to get paid for your landlording. It is not core to Linsey getting paid nor core to her job description, nor is she answerable to us the game players - her job description is game design not customer relations. That she is here talking to us is something we should be thankful of and something I think Wyn is right in trying to protect from blindly greedy, demanding fans. If this was Regina we were talking about maybe I'd agree with your argument, but this is Linsey. We should be celebrate her being here answering our questions so thoroughly *at all*, not drive her away with demands which are unrealistic. --Aspectacle 00:35, 19 March 2009 (UTC)
@Linsey: Enjoying one's job always pays off more then the job does :) I've always found that a first-thing super crunch vastly reduces the stress and work-load for the time-crunch towards the end. Well, that being so when you consider that you don't have a time limit looming over your head like a guillotine ready and waiting to fall. Pardon the grotesque analogy, but it's what comes to mind when I think about dead-lines... (there is a pun there if your clever) If you like what your doing, then keep doing it, just don't run out of steam :) — Jon User Jon Lupen Sig Image.png Lupen 00:46, 19 March 2009 (UTC)
@Linsey, As a person who also LOVES their job, (Human rights and family Law FTW). I have to echo what alot of people above me have said and please be mindful of your work/life balance. If you love your job it's very easy to get swept away in it and let alot of equally important life things slide. One case I worked on last year, I got so involved in that I actually forgot to eat for 56 hours until I went dizzy in court and fell on my arse. In short although I empathise with you loving your work, you really have to take care of yourself linsey and take yourself out of it for at least a proper set period of time and just cuddle with your honey or go out for a picnic somewhere rural, anything which takes you as far away from your work as you can. For example, my partner, who also has a busy job, and I have agreed that no matter what, on Sundays we will just spend the day together. Thus we take turns deciding what we're gonna do each sunday. Last sunday was his choice and we spent the day listening to Bob Dylan records *shudders*, doing DIY around the house, (well he did DIY, as I'm not really a working with my hands kinda-guy) and baking cakes which I really enjoy doing! (also just realised I'm one big stereotype) . This sunday it's my choice though and we're going to La Traviata! so Yay!!! Anyhooo...tad sidetracked there but my point is that if you keep working like this, you will burn yourself out. Sorry really not trying to be all lecturey, just concerned and can recognise alot of my own work habits in the things that you are saying. -- Salome User salome sig2.png 01:44, 19 March 2009 (UTC)

This looks like a written episode of Dr. Phil. :S (Terra Xin 01:53, 19 March 2009 (UTC))

Dr who-now? Sorry I was a counsellor for 6 years aswell. So I occasionally slip into that mode when I see things like this. Sorry about that. ;) -- Salome User salome sig2.png 02:56, 19 March 2009 (UTC)
Or perhaps management could appoint more full timers to Live. It seems like one of the themes released is that Live is over-worked. Just a thought. 000.00.00.00 02:57, 19 March 2009 (UTC)
No, no... Pop psychology, not time-travel. - Tanetris 03:02, 19 March 2009 (UTC)
If they pulled people from the Guild Wars 2 development team, then members of THAT team would be overworked. The solution is to hire more people, which I'm sure they are working on. — Jon User Jon Lupen Sig Image.png Lupen 03:04, 19 March 2009 (UTC)
Going back a ways because I have not been here all day, I would point out that in my post I said that for Linsey, posting on the wiki should be part of her work time, I understand that in reality it ends up being something she does at 2 am..... --Wyn's Talk page Wyn 03:06, 19 March 2009 (UTC)
Sadly, Linsey isn't the only person here that only finds time to wiki at 2am.... — Jon User Jon Lupen Sig Image.png Lupen 03:08, 19 March 2009 (UTC)

I remember reading somewhere on Regina's pages a week or 2 ago that they were gathering the info for Aprils updates so that they could work up the release info for the site, so the info will be coming just be patient and let them finish getting it ready. It seems this topic always appears right after it goes into archives, perhaps somebody could make an official "Upcoming Update Information" topic that states that "information will be coming when its ready so plz be patient" (best if its said by Lindsey methinks) and put it at the top so that its one of the 1st things ppl see so they wont make a new one. Would also like to thank you for working SOOOOOOOOOOOOO hard on and much on this update, i know i highly appreciate it and i hope it doesnt burn u out in the end Lindsey. Just wanted to get that off my chest, hope u can start taking it a little easier soon and get a great rest period after this update is finished!

Linsey's FAQ page would be best for that. — Jon User Jon Lupen Sig Image.png Lupen 03:41, 19 March 2009 (UTC)
I will say though that it does seem pretty likely that it will come out on April 24th, April 24th of course being the Friday of the weekend where the Guild Wars 4th Anniversary occurs. We had a weekend event for it the previous two years, so I'd almost bet money this is when it'll happen again. ;) DarkNecrid 12:06, 23 March 2009 (UTC)
@Aspectacle tell that to my husband when tennants knock at my door around 10pm to ask said questions. Greedy fans are an unfortunate part of acting as a rep of her company. She can do what Simon Le Bon does...when they ask a question that is either in folly or previously addressed, he often quips "What do YOU think it the answer is?" Oddly enough, for a change, I actually agree with Wyn about wiki being part of her worktime. I also understand that Lindsey is overworked, however treating her like a deer that will run away from the slightest noise in the woods is a bit silly. I doubt she will be "scared off" by any fans anytime soon. I'm certain her skin is more thick than that.--*Yasmin Parvaneh* User yasmin parvaneh sig.png 17:22, 23 March 2009 (UTC)
hey linsey i was wondering if wel will hear more information a week or 2 before update goes live or if it will be sooner than that. --The preceding unsigned comment was added by User:Broken chicken leg (talk).
@Yasmin-> You are totally right, I do have a thicker skin than that (as I'm sure you know, if you are going to be a gamer and a girl at the same time, you sort of need to develop one :P) and I'm not scared away that easily. I suppose the point I've been trying to make is that I'm not really supposed to be an official rep for Anet. I just sort of do this stuff because I thought it was fun and I thought the community would like to here some things straight from the horses mouth (yes I just called myself a horse :P). It's Regina's job to be the official Rep for the company and since she doesn't mind me participating here, I do in my off hours (like my lunch break right now). I don't want to just be making excuses for why I'm not doing more (I know that's pretty lame), I want to educate people on what Live Team is going through and make sure that there isn't a precedence being created that I HAVE to be active all the time as part of my job because I just can't be due to actual my job. Maybe it just comes off as QQing but that really isn't my intention at all. :)
@Broken Chicken Leg-> I am trying to make sure that more information comes out before build day or even 2 weeks before build day. Fingers crossed! - User Linsey Murdock sig.jpgLinsey talk 21:05, 27 March 2009 (UTC)
Well Linsey, atleast your not the only horse around here XD — Jon User Jon Lupen Sig Image.png Lupen 21:11, 27 March 2009 (UTC)
Either way, I'm sure we all appreciate the information you have been able to give, even those who take your proverbial inch and ask for 63359 more. Personally, I've been finding the insights you've given into the process at least as interesting as what is actually (planned to be) done. :P Draxynnic 13:41, 28 March 2009 (UTC)

Heroes + PvP = Nice Joke

You seriously gotta take heroes out of pvp. Do you hate your players or something? Gwen is making this game unplayable. --adrin User adrin ecto sig.png 05:10, 25 March 2009 (UTC)

One of her outfits is distracting, yes. 000.00.00.00 05:39, 25 March 2009 (UTC)
AGREED. Keep heroes in Hero Battles. There is no skill involved by having a hero that automatically mass interrupts everything and automatically prots people with Weapon of Shadow the instant an attack is initiated on someone. DarkNecrid 06:28, 25 March 2009 (UTC)
I think Gwen has more fame than Leeloof, Chamalee and Starcraft combined. Gwen should be rewarded with her own special rank emote.--*Yasmin Parvaneh* User yasmin parvaneh sig.png 17:51, 25 March 2009 (UTC)
^ lol. All Gwen's start spamming the dragon fame emote on April 1st. Karate User Karate Jesus sig.png Jesus
Heroes belong in hero battles. That's it. Ban them from real pvp. ~Shard User Shard Sig Icon.png 01:19, 26 March 2009 (UTC)
Agrees with the opinion above. 000.00.00.00 03:44, 27 March 2009 (UTC)
Have you read her FAQ today? --Wyn's Talk page Wyn 04:10, 27 March 2009 (UTC)
I've had much better luck with heros in HA than with a team of all humans. I don't mind them being in the game, it gives me a way to compete with much better players. But, I wouldn't mind if the heros were nerfed so I had more reason to actually put a full 8 person guild team together. Just one more view on the situation. -JulianUser Julian sig.png 05:40, 27 March 2009 (UTC)
Wyn, the updated FAQ occured after the question was asked, yes? On second thought: can you put one of those this question has been answered with a redirect? 000.00.00.00 06:00, 27 March 2009 (UTC)
I don't mind them being in the game, it gives me a way to compete with much better players.
That's why they should be banned. PVP is supposed to be about who plays better, not who can bring more overpowered game components. If you need to compete with better players, become a good player. Heroes do not make you good. ~Shard User Shard Sig Icon.png 06:08, 27 March 2009 (UTC)
The initial question yes, but the continuing responses should take it into account. --Wyn's Talk page Wyn 06:17, 27 March 2009 (UTC)
The thing is that it's been 1.5 years overdue, and it's still not high priority. ~Shard User Shard Sig Icon.png 06:24, 27 March 2009 (UTC)
But Linsey has now told you via her FAQ that is is something she is going to be looking at after the April update. That should be enough to end this conversation at least until after the update. --Wyn's Talk page Wyn 06:38, 27 March 2009 (UTC)
From my POV, heroes aren't helping players make matches be created, sure you take less people, but if anything it is hindering the ability of people to get into teams because their role is taken by an AI player and no one wants them in that spot. No player can compete with a hero (legally, that is) in certain areas. Something to think about, I wasn't sure if you thought about this from your FAQ entry. DarkNecrid 11:50, 27 March 2009 (UTC)

Unimplemented HA maps

Would you know the names of the five Heroes' Ascent maps that never made it into circulation? ~Shard User Shard Sig Icon.png 01:21, 26 March 2009 (UTC)

Because they were never completed, they didn't get named either. Other than the new Hall map of course. - User Linsey Murdock sig.jpgLinsey talk 20:25, 26 March 2009 (UTC)
Thanks. ~Shard User Shard Sig Icon.png 21:48, 26 March 2009 (UTC)
New hall map?!--72.230.63.96 22:23, 28 March 2009 (UTC)
There was a new map in production that was better fitted to the multiple objectives now in the Hall. It is unfinished and untested. - User Linsey Murdock sig.jpgLinsey talk 22:38, 28 March 2009 (UTC)
Is there plans to finish them off whenever you can snag the required people, or is that too much to ask at this point from the GW2 team? (I've only seen shots of them, a couple of them looked relatively closed to done IIRC) DarkNecrid 22:54, 28 March 2009 (UTC)
Oh my gawd linsey, let us test it; like the 8v8 test weekend or was it 6v6, i'm not sure. Currently, 1v1 HoH is almost impossible for the non-holding team to win. For example, in KotH they already have mid capped, all they gotta do is body block red ghost or just sit there and go into defense mode for 4 minutes. Relic Run, cap 1 relic then body block other teams relic (only takes 3 people (or 2 and a ghost :() to block off the relic, then it's gg. And lastly cap points, where holding team caps mid then sends everyone to other teams base, so immediately red team has to fall back to their base so that it doesn't get capped.--72.230.63.96 16:23, 29 March 2009 (UTC)

Question about account-wide HoM

Hello Linsey, I have a quick question when you have a second to spare: when Hall of Monuments becomes account wide in the future, will one armor set for a specific class "count" for all others? i.e, if I have FOW armor for a paragon, then my HoM has FoW, i wouldn't need to get it for my ele, mesmer, etc? 189.33.71.83 18:52, 30 March 2009 (UTC)

Correct. EDIT for clarity: in the account-based HoM the FoW would be displayed on the account as long as you have entered it with any one character. Hence the "account" part of the recording of achievements entered into the hall. - User Linsey Murdock sig.jpgLinsey talk 20:18, 30 March 2009 (UTC)
I have a question along the same lines, dealing with armor and displaying it. Say I added Obsidian on my Warrior, when I entered the Hall of Monuments on my monk, would I then see it as the monk style, or would it still be the warrior style? — Jon User Jon Lupen Sig Image.png Lupen 20:50, 30 March 2009 (UTC)
And if the first was true - what would happen with armor sets that don't exist for a class, e.g. an Elite Exotic (from an A or Rt) in the hall of a Paragon? User Xelonir sig.pngXelonir 21:21, 30 March 2009 (UTC)
Because the HoM is based on the character you are on, we can't actually show you the other character wearing that armor. So there are (relatively) generic statues made of each armor set that are displayed for armors that the character you are on don't have. - User Linsey Murdock sig.jpgLinsey talk
Gotcha, thanks! :) — Jon User Jon Lupen Sig Image.png Lupen 21:47, 30 March 2009 (UTC)
Hmm, looking forward to seeing this. [sighs] I think I need to have a sit down and a cuppa, I'm looking forward to something. O.O :P 000.00.00.00 21:49, 30 March 2009 (UTC)
Maybe I'm missing something here, but why are you guys so surprised? This was the point of making the HoM account-wide; so you can see the achievements you have entered on the account as a whole. I'm getting nervous that there is some kind of misunderstanding that people are geting excited over... - User Linsey Murdock sig.jpgLinsey talk
Oh, and those statues (that take the place of armor sets not entered on the character you are on) are in the same style as the hero and pet statues. - User Linsey Murdock sig.jpgLinsey talk 21:55, 30 March 2009 (UTC)
(Edit conflict) Surprised about what (serious question)? I'm a little surprised that there are people surprised over this though... — Jon User Jon Lupen Sig Image.png Lupen 21:57, 30 March 2009 (UTC)
No but it was mentioned somewhere by an anet employee that what we would see is our own character wearing the armour. Thus say you had obsidian on your monk and you went in on your warrior. You would see your warrior wearing obsidian armour. If it is the same as those generic statues we saw during the preview event, their are gonna be alot of unhappy players (including myself) as those were just plain old god awful. I'm not trying to be a moan here by the way Linsey, as I know how hard you've been working on this, but I'm just letting you know that somewhere along the line their has been a miscommunication and generic statues are gonna make an awful lot of people unhappy. (I'm currently looking for the quote which told us how the armour thingy would work)EDIT: just to point out we were also told early on that we wouldn't be seeing the character who put the armour in initially in all the HoM's, thus we knew that obsidian warrior model wouldn't appear in a monks hall, but we were definitely told that instead we would see a big giant monk model wearing obsidian armour. I also have to admit that if it is those UGLY preview statues that EVERYONE complained about from the preview event, then honestly I feel a bit jipped that ive spent over 3 million on armour in the last 2 months trying to max out my HoM. -- Salome User salome sig2.png 21:57, 30 March 2009 (UTC)
Salome, hmmm K, now I'm not so excited. >.< PS: Linsey you don't want people to be excited, we really have no idea what's actually coming with the update so it's up in the air for us, so of course we should be a little surprised. [shrugs] 000.00.00.00 22:03, 30 March 2009 (UTC)
I'm guessing you would only get the generic statues when you entered the Hall of Monuments on a profession with armor on display that did not have a style for your profession, atleast that's what I'm gathering. So say I have Ancient and Primeval on display (both of which added by a warrior) and entered on an assassin, the Ancient would be in Ancient style assassin armor, but the Primeval would be a generic statue as assasssins don't have a Primeval armor set. — Jon User Jon Lupen Sig Image.png Lupen 22:04, 30 March 2009 (UTC)
Well if it's how you're describing it John, then I'm okay with it as that makes a certain degree of sense. However if its just generic stats on all armour not owned by that char, then no I'm not gonna be happy and I know ALOT of other people are gonna feel the same way as thats why the resilence monument was changed in the first place, as people went crazy about the ugly statues. One would also like to point out, that for people with OCD like me, pattens are everything. Thus their will be no way that I can display giant me armour models alongside generic "statues" at the same time, as it will drive me bonkers. -- Salome User salome sig2.png 22:11, 30 March 2009 (UTC)

So,if I get this right,we will be able to put 20armors in the Hall of Monuments? 1)Obsidian 2)Vabbian 3)Ancient 4)Primeval 5)Elite Sunspear 6)Monument 7)Norn 8)Asuran 9)Silver Eagle(no Dwarven still for rest professions I assume) 10)Luxon 11)Kurzick 12)Canthan 13)Imperial 14)Exotic 15)Marhan's Grotto Ascended 16)Marhan's Grotto Elite 17)Marhan's Grotto Exclusive 18)Granite Citadel Ascended 19)Granite Citadel Elite 20)Granite Citadel Exclusive

Soo...I have all the armors displayed on different characters...when I step into my AHoM...what will there be for Marhan's_Grotto_armor for Dervish Oo...ã general statue or can I buy a new Derv Suit?????? --Silverleaf Special:Contributions/SilverleafDon't assume, Know! 22:14, 30 March 2009 (UTC)
It would show a generic statue that has a male and female representation of the Marhan's set. No new armor. Salome, could you please find where this anet employee said that? I don't *think* it was me, but the last time I talked about it at length was a long time ago and before we started working on this. - User Linsey Murdock sig.jpgLinsey talk 22:19, 30 March 2009 (UTC)
Linsey what you just described sounds like the models from the preview event which we're removed. Can I ask, I have obsidian on displayed on my ranger, now when I go in with my necro, will I see a big statue of my necro wearing Obsidian armour or will I see a stone looking monument with a male Ritualist on one side and errr... (i forget what the female generic model was for obsidian from the preview event)? EDIT: as for the qoute, I'm still looking for it, but I don't think it was you. I think it could have been Regina but not sure as it was a while back now. It was about a month after the announced change to the HoM but I will search the archives for it. However it might take some time as thats ALOT of text to search through. -- Salome User salome sig2.png 22:22, 30 March 2009 (UTC)
Salome - I personally don't mind the generic from the preview to be honest - and if it is how Jon stated, than it would be nice in my opinion. Also, it was not an Anet employee who said that. People took the Dev notes and player speculation went whiled and that was one of the ideas that came up - along with new armors and the armor for your character *and if it doesn't exist, it simply wouldn't show*. I have been keeping tabs on all HoM-stated stuff by Anet employees and that was never said. -- Azazel The Assassin\talk 22:35, 30 March 2009 (UTC)

Any idea whether we will be able to choose which trophies to display and which ones to hide on a monument that has is more than "full?" I have 37 trophies on my Honor monument, and my favorite ones are far apart from each other. If this is not addressed at all, I think I'm going to /ragequit for a few months... User Rose Of Kali SIG.jpgRose Of Kali 22:42, 30 March 2009 (UTC)

Hmmm... I don't think I'm wrong on this one, but I may well be. I too have kept a keen eye on all the HoM update news, however I might have got some of it swapped round in my memory. I'll go have a wee check in the archives anyway just to satisfy my curiosity. -- Salome User salome sig2.png 22:47, 30 March 2009 (UTC)

(Reset indent) FOUND THE QUOTE! yay me! What I was thinking of can be found here: ArenaNet:Developer_updates/20080624. You will notice it says the following "Please note that the armor statues in the Monument to Resilience will reflect the appearance of the character currently in the Hall of Monuments, not the character that originally displayed that armor set." Explicitly stating that the armor models WILL reflect the appearance of the character in the Hall of Monuments, thus also quite clearly disallowing "generic statues". This was in the initial dev update which everyone has been playing by since that point and it is that statement which motivated me, and many others, to spend millions on armour sets that I wouldn't have spent otherwise. Honestly if I had of known it was generic statues you gained, I wouldn't have bothered getting the armours. :( Again this isn't getting at you Linsey as again I know how hard you've been working, it's just a general comment about what lots of people are expecting based upon the initial dev update. -- Salome User salome sig2.png 23:18, 30 March 2009 (UTC)

Hmm, Salome nice find but I'll insert a Regina response 'things change'. I suppose this is one of those situation where things should have been fully thought out before putting it into text, yes? Well, a statue is better than a kick to the nutz!! 000.00.00.00 23:57, 30 March 2009 (UTC)
I want to make it clear I disagree with Salome. I appreciate the hard work and I dont care about the appearance of armor statues on HoM. If you want to see your armor in all its glory just WEAR it. Thank you for everything and no rush on account HoM thing. I just needed to know how it WILL work so i can plan ahead. :) 201.6.64.49 00:22, 31 March 2009 (UTC)
Alright, Salome, you are correct. Let me talk to a couple people so I can confirm how it will work (like I've said before, I wasn't as involved in the design for the HoM or the implementation so I'm not as knowledgeable about it) and I'll get back to you once I know what the situation is. For the moment, lets pretend I never answered the question in the first place. :) - User Linsey Murdock sig.jpgLinsey talk 00:50, 31 March 2009 (UTC)
Well just pretend you were asked "Do you want a cookie?" and you replied "Sure thing, sounds super!" ^_^ 000.00.00.00 01:21, 31 March 2009 (UTC)
Note to self: Don't respond on the wiki when in a rush - I misread what Salome said that I responded to and thought he said that if you put it in with your warrior, go in with your monk, it will show the warrior. My bad. ^_^ But again, I don't care of the appearance, the HoM is full on my Assassin and I'll just be expanding it from here on. The Account-based HoM will just mean I can see things *like minis* on more than just on the character they are in the HoM of. -- Azazel The Assassin\talk 02:31, 31 March 2009 (UTC)
I just want to make one thing VERY clear in closing to this topic, my posts were in no way meant to be picking at Linsey. As I've said repeatedly, I have nothing but the utmost respect for Linsey and everything she does for the gw community. I am well aware just how hard she works on GW and how much effort she puts into this community. Furthermore I have frequented her talk page often and I have seen her deal with the same questions repeatedly with good patience and humour. I have also seen her deal with trolls with good grace. In short she is someone who I, and many others, have a very high opinion of, both as a dev and as a member of the wiki community. My intent in discussing this with her was simply to show her that many players have an expectation for the resilience monument change and that if those changes do have generic models instead, that alot of people would be disappointed. Which she did expressly ask for at the start of the debate and it's better one user tells her this now, rather then her page being spammed to death in a months time with people asking the same thing over and over. In closing, thank you very much for your response Linsey it was most appreciated. Sorry for this wee post, but in reading user's responses to my messages I could see a trend of answers which seems to imply that I was in some way picking at Linsey or was in some way ungrateful for the absolutely crazy amount of time and effort she puts into GW, both the game and the community. -- Salome User salome sig2.png 08:04, 31 March 2009 (UTC)
Ok, here is the word. When viewing the account version of your Hall, armors will be shown on the character viewing the Hall as long as the class supports it. If the class does not, then it shows the generic statue e.g. when viewing the account-based hall on my monk, she is shown wearing Sunspear armor even though it was my para who entered it but the Silver Eagle armor my warrior put in is shown as a generic statue. Does that make sense? Sorry for the confusion! (oh and don't worry about it Salome, I didn't think you were just giving me crap! <3) - User Linsey Murdock sig.jpgLinsey talk 01:39, 1 April 2009 (UTC)
Thank you Linsey, you are an absolute star! Much <3 to you! -- Salome User salome sig2.png 02:18, 1 April 2009 (UTC)

Thanks for the clarification. Any word about my last question a little bit back in this discussion? Will we be able to choose the statues to display if we have more submissions than the monument's maximum number of displays? Or will it stay on the "string" rotating order as it is now? User Rose Of Kali SIG.jpgRose Of Kali 02:02, 1 April 2009 (UTC)

Reply to myself: Thanks for the chat in Grotto today and saying that you guys are looking into it. I won't be upset if it's not in this April's update, but as long as I know you're working on it, I'm HAPPIE! <3 User Rose Of Kali SIG.jpgRose Of Kali 22:10, 1 April 2009 (UTC)
Thanks for the explanation, Linsey. One doubt, though: are the generic statues going to be small sized like the ones we saw at the GW:EN preview event (as seen here at the right down corner of the screen) with the character-based statues at the size they have today, or will both kinds of statues be big like the ones we have today, or will both kinds be small like the ones at the preview event? Thanks if you manage to have time to answer! Erasculio 02:20, 1 April 2009 (UTC)
Thanks for the answer, Linsey. That sounds like a very good solution. User Xelonir sig.pngXelonir 10:52, 1 April 2009 (UTC)
Hmm, I thought I had it clear in my head now with the "generic" armor, but I still have a question: Say my warrior has Elite Platemail armor (which is Granite Citadel Ascended Armor), and my monk enters the HoM, then I assume she will see the corresponding Judges elite armor (which is also Granite Citadel Ascended Armor), but when my Ranger or elementalist enter the HoM, what will they see? A generic statue with Platemail armor? Kinda weird... Out of the 6 different elite prophecies armors, Warriors Monks and Necro's have 5 sets, and Rangers Mesmers and Elementalists have 4... Good thing they've been given names now (Ascended, Elite and Exclusive) otherwise nobody would know which was which with all the individual elite armor names in prophecies... Ah well, I guess we'll see... Sjeng talk 14:17, 2 April 2009 (UTC)
It's probably as you guessed: Prophecies armor is treated as Grotto/Citadel Ascended/Elite/Exclusive, and there is a table of the naming distributions here. Using the table you can see who will get what armors, and which professions don't have a particular type (and thus will see a "generic" trophy). There are 6 combinations, so no single profession can get them all. User Rose Of Kali SIG.jpgRose Of Kali 21:45, 2 April 2009 (UTC)
For people who dont know it yet maybe this clears things out: [3]