Vial of Purified Water
From Guild Wars Wiki
Hex Spell. The purified waters of the vial affect one target for 10 seconds. Harbingers become vulnerable to damage from all sources.
- Concise description
Hex Spell. The purified waters of the vial affect one target (10 seconds). Harbingers become vulnerable to damage from all sources.
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[edit] Acquisition
This is a temporary skill that can be obtained and used only during the Nundu Bay mission. It is needed to defeat the Harbingers of Twilight and the Harbinger of Nightfall. It can be obtained by accepting it from Elder Jonah at the start of the mission. It will remain on the skill bar until the mission concludes.
[edit] Related skills
[edit] Notes
- The Vial of Purified Water is a projectile, which means a clear line of sight is necessary, unlike most other hex spells.
- The description does not mention this, but this skill also has the ability to inflict 50 armor-ignoring damage and can interrupt spells, so it can be used against the Margonites in the mission. Note that the damage is applied before the vulnerability effect, so the damage does not take effect when using it against the Harbingers (that are not already hexed).
- The damage from this spell is affected by a character's Lightbringer rank.
- As this is a spell, Echo and Arcane Echo can copy it.
- On the skill icon, this skill doesn't have the purple arrow marker to show that it is a hex.
[edit] Trivia
- This is probably inspired by the use of holy water as an apotrope against evil supernatural creatures.


