Vial of Purified Water

From Guild Wars Wiki
Jump to navigationJump to search

Hex Spell. The purified waters of the vial affect one target for 10 seconds. Harbingers become vulnerable to damage from all sources.

Vial of Purified Water

ID unset
  • 2 Activation
  • 15 Recharge
Special
Mission skill
Type
Hex spell
Campaign
Nightfall

Hex Spell. The purified waters of the vial affect one target for 10 seconds. Harbingers become vulnerable to damage from all sources.

Concise description
Hex Spell. The purified waters of the vial affect one target (10 seconds). Harbingers become vulnerable to damage from all sources.


Acquisition[edit]

This is a temporary skill that can be obtained and used only during the Nundu Bay mission. It is needed to defeat the Harbingers of Twilight and the Harbinger of Nightfall. It can be obtained by accepting it from Elder Jonah at the start of the mission. It will remain on the skill bar until the mission concludes.

Related skills[edit]

Notes[edit]

Anomaly Anomaly.The Vial of Purified Water is a projectile spell.
Anomaly Anomaly.This skill also has the ability to inflict 50 armor-ignoring damage and can interrupt spells, so it can be used against the Margonites in the mission.
  • The damage is applied after the vulnerability effect, so the damage does take effect when using it against the Harbingers.
  • The damage from this spell is affected by a character's Lightbringer rank.
  • As this is a spell, Echo and Arcane Echo can copy it, and Fast Casting decreases its activation time.

Trivia[edit]

  • This is probably inspired by the use of holy water as an apotrope against evil supernatural creatures.