Vixx

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Vixx
Asura elder m.jpg
Affiliation Asura
Type Asura
Service Collector
Level(s) 24
Campaign Eye of the North
Image(s)
Vixx location.jpg
In level 1 of Oola's Lab

Vixx is a collector, a NPC that trades you items and weapons in exchange for trophies.

Locations[edit]

Dialogue[edit]

"Shhh. No one tell Oola I'm down here. I am going to best her at golemancy by stealing her secrets right from underneath that smug nose of hers. Bring me 5 Golem Runestones in exchange for:"

During Trial of Zinn, before the trial:

"So what did Oola offer you for your testimony? Nothing? In that case, you may be the only one here not getting paid. Well, aside from Zinn, of course."

After the trial:

"With Zinn exiled, that's one fewer competitor to worry about."

Collector items[edit]

Vixx[edit]

Location: Oola's Lab (level 1)
Collecting: 5 Golem Runestones

Item Stats Requirements Weapon bonuses Value
Dungeon Map Double click to reveal important locations in the current dungeon level
Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted)
Two-handed Shortbow
100 Gold
Round Shield Armor: 16 9 Tactics Health +45 (while Enchanted), Inscription: None 100 Gold
Briarwood Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Enchanted) 100 Gold
Daedal Shield Armor: 16 9 Command Health +45 (while Enchanted). Inscription: None 100 Gold
Arcane Staff Energy +10
Chaos damage: 11-22
9 Fast Casting Halves skill recharge of spells (Chance: 20%)
Energy +15
Energy regeneration -1
100 Gold
Unholy Staff Energy +10
Cold damage: 11-22
9 Curses Halves skill recharge of spells (Chance: 20%)
Energy +15
Energy regeneration -1
100 Gold
Water Wand Cold damage: 11-22 9 Water Magic Halves skill recharge of Water Magic spells (Chance: 20%)
Energy +15
Energy regeneration -1
100 Gold
Holy Branch Energy +10
Holy damage: 11-22
9 Healing Prayers Halves skill recharge of spells (Chance: 20%)
Energy +15
Energy regeneration -1
100 Gold
Spawning Staff Energy +10
Lightning damage: 11-22
9 Spawning Power Halves skill recharge of spells (Chance: 20%)
Energy +15
Energy regeneration -1
100 Gold