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Ward of Stability

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Ward Spell. Create a Ward of Stability at your current location. For 10...22...25 seconds, non-spirit allies cannot be knocked down.

Concise description

Ward Spell. (10...22...25 seconds.) Allies in this ward cannot be knocked-down. Allied spirits are not affected.

Progression
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[edit] Acquisition

Skill trainers

[edit] Notes

Bug Bug. Similar to Ward of Weakness, this ward spell's recharge time cannot be decreased. E.g. activating this ward spell while under the effects of Glyph of Renewal or Glyph of Swiftness will consume the glyph, but the recharge time will not be decreased. However, the recharge time can be increased, e.g. by Glyph of Sacrifice.
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