Varesh Ossa

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Spoiler alert: The following text contains spoilers relating to the story of Nightfall.
Varesh Ossa
Affiliation Kournan military
Type Human
Profession Dervish Dervish
Level(s) 20
Campaign Nightfall

Centuries ago, Turai Ossa saved the nation of Elona by defeating the undead lord Palawa Joko. In gratitude, the populace praised him as the warmarshal of Kourna... and the nation accepted him as their king. Since that time, all of Kourna’s warmarshals have been direct descendants of Turai. Varesh Ossa is the latest inheritor of that legacy—and like her ancestor, she has a vision for the future of the nation.

Varesh Ossa is a brilliant commander, a loyal Kournan who instills loyalty and dedication in her troops. Like her ancestor Turai, she has also shown an interest in more spiritual concerns. Elonians see much of Turai’s greatness in Varesh. By using political acumen, her charismatic presence, and the influence of her family legacy, Varesh has rallied the Kournan army, inspiring them as Turai Ossa did long ago. Some loyal Elonians hope that she can unify the nation again, restoring it to the greatness of its past. Others fervently hope that she does not share his madness. History will see how well Varesh succeeds on her own spiritual quest.

It is revealed after Jokanur Diggings that Varesh is attempting to cause Nightfall, by releasing the fallen god Abaddon into the human world. Varesh is given control of numerous demons to assist in this process, as well as controlling the Kournan army.

In the campaign, Varesh sends Kournans to Fahranur to recover information about the Apocrypha. When Sunspears attack Gandara after discovering her intentions, Varesh unleashes demons on them, including The Hunger. For a while afterward, Varesh is kept busy by tracking down the Sunspears, but soon puts a plan into action to attack to Sebelkeh Basilica, opening several rifts and causing Nightfall to occur in scattered areas, including the Marga Coast and Garden of Seborhin. After corrupting the Basilica, Varesh travels to the Mouth of Torment to complete the summoning of Abaddon, but is killed by the players before completing it. This last rift is enough, though, to allow the Realm of Torment to start to seep into the human world.

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"I am the Warmarshal of Kourna and I don't take kindly to being disturbed without reason. I don't have time for your foolish problems right now."

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