Warrior
From Guild Wars Wiki
Warriors rely on stout hearts, brute strength, and melee weapons to subdue their enemies and protect their allies. They generally disdain long-range warfare, preferring instead to charge directly into the fray swinging their weapon of choice. They can take a beating unlike anyone else. Warriors are equally comfortable wielding axe, hammer, or sword, though many choose to master one weapon over all others. Many Warrior skills require adrenaline, which builds up during combat to enable those skills, and usually results in major damage. Defensive tactics help the Warrior to avoid damage and protect allies, but Strength is the Warrior’s biggest asset, allowing this hero to do more damage with every attack.
The mightiest of mighty, the bravest of the brave, the Warrior is the master of melee combat and heavy armor.–In-game description
[edit] Attributes
[edit] Strength (Primary)
Strength increases the armor penetration of your attack skills by 1% per attribute level. Strength also improves the effectiveness of skills that keep you alive, and those that inflict damage on your opponents.
[edit] Axe Mastery
Improve Axe Mastery to increase basic axe damage and damage dealt by axe skills.
[edit] Hammer Mastery
Hammer Mastery increases basic hammer damage and damage dealt by hammer skills.
[edit] Swordsmanship
Swordsmanship increases basic sword damage as well as damage dealt by sword skills.
[edit] Tactics
Tactics improves Shouts and Stances that give you and your party an advantage in battle.
[edit] Common usage
[edit] Melee
The Warrior in Guild Wars is able to excel not just defensively, but offensively as well. Their attacks can cause many conditions such as bleeding or deep wound. Masters of the axe, sword, and hammer, Warriors generally favor focusing on skills from a single mastery, as skills from one line cannot be used while a weapon from another is equipped - for example, regardless of attribute levels a Warrior will be unable to use Decapitate if he or she is not carrying an axe.
The axe deals very high base damage (maximum unmodified 6-28) and has a high attack rate (every 1.33 seconds), combining with many powerful skills to deal damage, such as Eviscerate. Axes revolve around the condition Deep Wound using it to cause Cripple, Weakness, and to interrupt. However, they have a very unstable damage structure, and the amount of damage dealt can range wildly from 6 or 7 points of damage to 44 with just the customize bonus.
Swords also attack quickly (every 1.33 seconds) and deal more damage on average than axes (maximum unmodified 15-22) but don't hit as high on a critical (34 with customize bonus). Sword skills can cause Bleeding, Cripple and Deep Wound. Sword skills tend to be expensive but strong. Final Thrust is the strongest attack available when your opponent is under 50% health.
Hammers are the slowest of the weapons (every 1.75 seconds), but each hit deals massive amounts of bone-crushing damage hitting up to 54 damage on a critical with the customize bonus. Hammers offer many attacks that can knock down an enemy. (Backbreaker is one such example). Hammers can cause Deep Wound, Blind and Weakness.
More aggressive Warriors take advantage of increased armor penetration through Strength, the warrior's primary attribute. As suggested by the raw damage increase of Strength, Warriors can produce an impressive, steady damage output. While Warriors typically focus on one target at a time, their damage is formidable. Many warriors forgo the use of defensive skills entirely, finding it better to kill their enemies quickly: "The best defense is a good offense". In PvP a Warrior will usually avoid going defensive, choosing instead to deal as much damage as possible to enemy players.
[edit] Running
Warriors have stances and shouts that increase their run speed. They make very good "runners" and when combined with a Monk or a Ranger as a secondary profession they can escape from and survive extremely dangerous situations. The use of Warriors as runners has, however, declined since the release of Guild Wars: Nightfall and the Dervish profession, equipped with useful running skills such as Vow of Silence. A useful running build, for example will consist of speed enhancements, healing spells and various other skills.
[edit] Tanking
Being a class with high basic armor, warriors are commonly used as tanks. With a Sentinel's Insignia, they have 100 armor against physical and elemental damage. Compared to a caster with an armor rating of 60, they receive only half the damage from these sources.
[edit] See also
- List of warrior skills
- Warrior armor
- Guide to playing as a warrior
- Gallery of female warrior appearance
- Gallery of male warrior appearance
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