Wild Blow

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Melee Attack. Lose all adrenaline. If it hits, this attack will result in a critical hit and any stance being used by your target ends. This attack cannot be blocked.

Melee Attack. Lose all adrenaline. If it hits, this attack will result in a critical hit and any stance being used by your target ends. This attack cannot be blocked.

Concise description
Melee Attack. Always a critical hit. Removes a stance. Unblockable. Lose all adrenaline.


Acquisition[edit]

Skill quests

Skill trainers

Signet of Capture

Related skills[edit]

Notes[edit]

  • This skill is useful with scythes, as it can end the stances of and cause a critical hit on up to three adjacent foes.
  • Very useful to secondary warriors in general, as no attribute points are needed to be invested and other melee attack skill users do not have much use for adrenaline (with the exception of some Dervish skills or PvE skills such as "Save Yourselves!" or Brawling Headbutt).