Wild Blow
From Guild Wars Wiki
Wild Blow
Melee Attack. Lose all adrenaline. If it hits, this attack will result in a critical hit and any Stance being used by your target ends. This attack cannot be blocked.
- Concise description
Melee Attack. Always a critical hit. Removes a stance. Unblockable. Lose all adrenaline.
[edit] Acquisition
[edit] Notes
- This is a Melee Attack, so works with non-Warrior weapons such as the Scythe or Daggers. This skill works well for Dervish and Assassin because their weapon skills do not use adrenaline. This is especially true for Dervishes, as their scythes can end the stances of multiple foes at once, which is very useful when facing groups of Rangers using Whirling Defense or similar skills.


