Wilderness of Bahdza
From Guild Wars Wiki
| Wilderness of Bahdza | |
|---|---|
| | |
| Campaign | Nightfall |
| Region | Vabbi |
| Type | Explorable area |
| Exit(s) | Dzagonur Bastion Resplendent Makuun |
| Images | |
| Wilderness of Bahdza | |
| Locations of all bosses | |
| Collector and bounty locations | |
The Wilderness of Bahdza appears to be the eastern border of Vabbi, with the Citadel of Dzagon under the command of Prince Ahmtur the Mighty providing the crucial defense against the hostile inhabitants of this frontier. The fortifications cover a relatively large portion of the northwestern corner of this area.
Contents |
[edit] Getting there
This optional area can be easily reached by heading out the eastern exit of the Dzagonur Bastion mission outpost.
[edit] Exits
- Dzagonur Bastion (west)
- Resplendent Makuun (south)
[edit] Shrines
- Vabbian Scout → Insect Hunt
- Near the center of the eastern edge.
- Vabbian Scout → Minotaur Hunt
- In the northeastern quarter, east from the Citadel of Dzagon.
- Vabbian Scout → Monster Hunt
- At the exit into Dzagonur Bastion.
- Southeastern portion of the Citadel of Dzagon.
- Vabbian Scout → Skree Battle
- Near the center close to the southern edge.
- Southeast from the Citadel of Dzagon.
- Whispers Informant → Elemental Hunt
- At the exit into Resplendent Makuun.
- Near the southwestern corner.
- Resurrection shrines with a statue
- Avatar of Dwayna
- Southeast from the Citadel of Dzagon.
- Champion of Balthazar
- Near the center close to the southern edge.
- Southeastern portion of the Citadel of Dzagon.
- Lyssa's Muse
- At the exit into Dzagonur Bastion.
- Melandru's Watcher
- At the exit into Resplendent Makuun.
- In the northeastern quarter, east from the Citadel of Dzagon.
- Voice of Grenth
- Near the center of the eastern edge.
- Near the southwestern corner.
[edit] Quests available
[edit] NPCs
[edit] Allies
[edit] Services
[edit] Collectors
10 (20) Endah (for 5 Skree Wings)
10 (20) Behruseh (for 2 Bull Trainer Giant Jawbones)
10 (20) Hermehinu (for 5 Hunting Minotaur Horns)
[edit] Crafters
20 Larmor (artisan)
20 Asiri (weaponsmith)
[edit] Vabbian military
20 Gahrid Dareshlar
20 Johan Garham
20 Jonoss Nodahlon
20 Kahturin Hovohden
20 Lohiz Hoput
20 Mahk Jenshan
20 Mikahl Hintohn
20 Vabbian Guards
20 Vabbian Guards
20 Vabbian Scouts
[edit] Other allies
[edit] Charmable animals
[edit] Foes
- Behemoths
24 (26) Behemoth Gravebane
24 (26) Scytheclaw Behemoth
- Djinn
24 (26) Ruby Djinn
24 (26) Diamond Djinn
24 (26) Sapphire Djinn
24 (26) Bull Trainer Giant (spawns after completion of Extinction)
24 (26) Skree Raider
24 (26) Skree Tracker
24 (26) Skree Griffin
24 (26) Skree Singer
(spawns prior to completion of Population Control)
24 (26) Elder Skree Raider
28 (30) Elder Skree Raider
24 (26) Elder Skree Tracker
28 (30) Elder Skree Tracker
24 (26) Elder Skree Griffin
28 (30) Elder Skree Griffin
24 (26) Elder Skree Singer
28 (30) Elder Skree Singer
Hekets (spawns prior to completion of Extinction)
24 (30) Stoneaxe Heket
24 (30) Beast Sworn Heket
24 (30) Blue Tongue Heket
24 (30) Blood Cowl Heket
- Beetles
20 (26) Rain Beetle
24 (26) Rain Beetle
20 (26) Rock Beetle
22 (26) Hunting Minotaur (spawns after completion of Extinction)
[edit] Bosses
- Behemoths
28 (30) Eshekibeh Longneck → Toxic Chill (Marobeh's Chill)
- Djinn
28 (30) Korrub, Flame of Dreams → Visions of Regret (Korrub's Vision) (spawns after completion of Destroy the Harpies)
28 (30) Moteh Thundershooter (Harpy) → Blinding Surge (Moteh's Lightning Spire)
28 (30) Kunan the Loudmouth → "Incoming!" (Kunan's Bastion) (spawns after completion of Extinction)
28 (30) Scratcher → "Incoming!" (spawns prior to completion of Destroy the Harpies)
28 (30) Screecher → "Incoming!" (spawns prior to completion of Destroy the Harpies)
28 (30) Brokk Ripsnort → Contagion (spawns prior to completion of Extinction)
[edit] Notes
- Complete exploration of this area contributes approximately 2.5% to the Elonian Cartographer title.
- The fortress in the northwest is known as the Citadel of Dzagon.
- This is one of a few areas where quests, once completed, will change the type of foes that spawn in this area.
- These quests affect the spawns in this area:
- Prior to completion of the quest Destroy the Harpies, killing the two Skree harpy bosses Scratcher and Screecher will cause harpy groups to spawn and run towards the Resplendent Makuun exit. These groups will not attack you. If you are vanquishing the area with this side effect, take note that some of these spawned harpies may get stuck while trying to exit.
- Vanquisher runs of this area without active quests requires defeating around 170 foes. Including quest influences, it has been reported to range from 159 to 176.
- It is highly recommended that all quests that take place here be completed prior to vanquishing. The quests (whether accepted or not) are the source of level 30 Harpies and level 30 Hekets.
- There are a few hidden beetle groups in the southeast, some of which overlap patrol paths of other beetle groups and behemoth groups.

