ArenaNet:Skill feedback/Monk/Spotless Mind

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Armond's Issue 21:24, 19 February 2008 (UTC)

  • Issue: Hex removal in general is weak. Teams are easily overpowered simply by the sheer number of hexes thrown at them - hex removal is far outpaced by hex application.
  • Suggestion: Remove a hex every 3 seconds. Otherwise, remove a hex every 5...3...2 seconds, perhaps decrease duration to 1...10...12 seconds. A third option would be to remove a hex every 7...5...4 seconds and increase duration to 5...20...24 seconds... but this option leaves the skill far more vulnerable to enchantment removal, which would make it, if anything, a runner's option.

Discussion

Once again this is another good hex removal that is run in todays meta, maybe a little less often the others, but it has a place. Izzy @-'---- 01:11, 20 February 2008 (UTC)

If its used its often because its better then other options in that specific build HOWEVER that does not make it a good skill.Or am i missing something OOLilondra User Lilondra Eviscerate.jpg*poke* 10:43, 17 October 2008 (UTC)