ArenaNet talk:Skill feedback/Assassin/Exhausting Assault

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This has little to no usage in PvE, since monsters have wtf energy pools anyway; but in PvP this is nasty against Monk or such. Giving it bonus damage on top of that is a bit too much, I think, especially considering its faster activation time (Sins don't need more spike skills). Have you ever tried chaining it with Disrupting Stab? Good mindgames are fun to play. Vili User talk:Vili 13:29, 1 December 2008 (UTC)

I'd love to see a recharge reduction to.. maybe 8, but anything beyond that would just break it. Adding damage would be a bad idea for the reason Vili stated, and reducing the recharge too low would make it spammable, and spammable interrupts that cause exhaustion to the victim just seem kinda op, at least in my opinion. ··· Danny Pew Pew 21:11, 7 August 2009 (UTC)