Feedback:User/ChaosBurst/Skills/D

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Pious Haste Pious Haste 5 Energy10 Recharge time

Stance. (1...10...12 seconds.) Lose 1 Dervish enchantment and move 25% faster. Removal Effect: Run 50% faster instead.

Should be self maintaining imho.

Conviction Conviction 5 Energy10 Recharge time

Flash Enchantment Spell. (10 seconds.) Gain +10 armor. Gain 1...3...3 Health regeneration for each condition you have. End Effect: Remove 1...2...2 condition[s].

Made the armor gain unconditional. Should ALWAYS provide a bonus, even if its just a small one.

Eremite's Zeal Eremite's Zeal 5 Energy5 Recharge time

Flash Enchantment Spell. (10 seconds.) Initial effect: you gain 2...3...3 Energy (maximum 10) for each foe in earshot. End effect: you gain 1...3...3 Energy (maximum 10) for each foe in earshot.

Made it viable for secondary dervs energy management