Feedback:User/ChaosBurst/Skills/R

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Barrage Barrage

5 Energy1 Activation timePvE Only

Elite Bow Attack. Deals +5...17...20 damage. Hits 6 foes in the area of your target.

Make Rangers useful or delete them from Guild Wars.

Throw Dirt Throw Dirt 5 Energy½ Activation time15 Recharge time

Skill. (1...6...7 seconds.) Adjacent foes are blinded. Initial Effect: Your stance ends.

PBAoE. Requires a bit more skill. Less duration, less recharge. Ends your stance so no SQ spam and a drawback if you use a stance.

Lightning Reflexes Lightning Reflexes 10 Energy15 Recharge time PvE Only

Stance. (1...10...12 seconds.) You attack 33% faster and have 50...70...75% chance to block incoming attacks.

PvE bow Rangers need a viable IAS. just give it to them.

Brambles Brambles 15 Energy2 Activation time25 Recharge time PvE Only

Nature Ritual. Creates a level 5...13...15 spirit (15...123...150 second lifespan). Knocked-down creatures take 5...21...25 damage, are crippled (1...12...15 seconds) and begin Bleeding (5...21...25 seconds). Does not affect spirits.

Make it worth bringing

Conflagration Conflagration 10 Energy2 Activation time25 Recharge time PvE Only

Nature Ritual. Creates a level 5...13...15 spirit (15...123...150 second lifespan). Creatures hit by fire damage begin burning for 1...3...3 seconds.

Make it useful.

Equinox Equinox 15 Energy2 Activation time25 Recharge time PvE Only

Nature Ritual. Creates a level 10...18...20 spirit (15...51...60 second lifespan). Creatures in range have +15...43...50 health, +0...8...10 energy and -20 armor.

Make it useful

Famine Famine 10 Energy2 Activation time25 Recharge time PvE Only

Nature Ritual. Creates a level 10...18...20 spirit (10...82...100 second lifespan). Creatures in range lose 2 energy whenever they use a skill. Whenever a foe in range reaches 0 energy, that foe takes 5...29...35 damage.


Favorable Winds Favorable Winds 10 Energy2 Activation time25 Recharge time

Nature Ritual. Creates a level 5...13...15 spirit (15...123...150 second lifespan). Ranged attacks by creatures in range move 15...83...100% faster.

Team Support. gogo ranger+paras!!!!

Fertile Season Fertile Season 10 Energy2 Activation time25 Recharge time PvE Only

Nature Ritual. Creates a level 5...13...15 spirit (15...123...150 second lifespan). Creatures in range have ++0...2...3 health Regeneration and +0...1...1 energy regeneration. Conditions last 5...21...25% less.

Support? idk

Frozen Soil Frozen Soil 10 Energy2 Activation time25 Recharge time PvE Only (pvp version keeps its original function)

Nature Ritual. Creates a level 5...13...15 spirit (15...123...150 second lifespan). Resurrection skills cast in range take 25...85...100% longer to cast.

Bit of a different function. But pretty much similar.

Greater Conflagration Greater Conflagration 15 Energy2 Activation time25 Recharge time PvE Only

Nature Ritual. Creates a level 10...18...20 spirit (15...123...150 second lifespan). Whenever a creature in range is hit by fire damage, that creature and all nearby creatures begin burning for 1...4...5 seconds.

Omg. Its Elite Worthy Now?

Predatory Season Predatory Season 10 Energy2 Activation time25 Recharge time PvE Only

Nature Ritual. Creates a level 5...13...15 spirit (15...123...150 second lifespan). Creatures in range receive 20% less from healing. Creatures gain 10 health each time they hit with an attack. Does not affect spirits.

Raised the health gain a bit.