Feedback:User/Previously Unsigned/Blood and gore options, realistic damage effects

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After playing Serious Sam HD I realized how nice having blood and gore is. I know that we have bleeding and some other effects for conditions but when you get taken down by some insane AoE or nukes, it should be an bloody. For example, how the hell can you get hit by a Meteor Shower and NOT be bloody or gory? If I got hit by even one meteor head on I think my guts would be popping out everywhere (ok, maybe not that much).

I say options too because this should not be forced on everybody, especially those who do not like seeing blood or don't prefer it.

I personally don't even prefer seeing traditional blood, I specifically included options in this suggestion because using the Kiddie or Hippie in Serious Sam are fun to use. Usually when you kill somebody in a nasty way you expect liquid to come out, but instead rainbow stars and candy comes out of them with the Kiddie option, flowers with the Hippie one. And it's not just on hit, it can splatter like blood would too. Fantasy "blood" is nice in any game IMO.

The realistic damage effects are non blood/gore things that indicate damage because not all damage is gory. If you were strike by lightning you'd suffer from burns, water/ice skills could show a target freezing or chilly, plants could leave you with scratches, some hostile animals could leave you with bite marks. I think this could add some nice detail touches to the game. When I first started using Water Magic I noticed a bubbly water sound on some of the skills and that was a fitting detail that stood out, so damage that looks realistic (for Guild Wars standards) would be cool too.