Feedback talk:User/Konig Des Todes/Henchmen Placements in Outposts
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I believe Linsey is already thinking about doing this. --MushaTalk 00:20, 20 October 2009 (UTC)
- Linsey hasn't said anything about doing this - at least, as far as I know. All I know about henchmen changes is that Robert Gee is working on PvE Henchmen builds. -- Konig/talk 00:27, 20 October 2009 (UTC)
- Actually they should walk around and interact between them by chatting for example. Agaetis Ros 08:44, 20 October 2009 (UTC)
- Yeah, I remember reading something about it on Linsey's page where she talked about how she designed that for EotN. And I vaguely remember her saying she was wanting to do that for all campaigns, but I could be wrong. --MushaTalk 01:36, 21 October 2009 (UTC)
- Well, guess me and Linsey think the same at times. Because I don't recall that at all if she did say that. -- Konig/talk 02:43, 21 October 2009 (UTC)
- It's right here: User:Linsey_Murdock/Projects -- Large 14:58, 22 October 2009 (UTC)
- Ah yes, now I remember. Thanks for the link Large. Guess there is no point to this suggestion then. -- Konig/talk 15:22, 22 October 2009 (UTC)
- Right. Balancing the game, fixing SF and 600/smite, and bringing back challenging gameplay is not that important at all. I have been wrong all the time. The real important thing is to re-align some NPC's that nobody cares about anymore and make them use emotes! Of course! Koda Kumi 15:29, 22 October 2009 (UTC)
- Koda, no one said this was "important" - technically, the whole game isn't "important" - this suggestion was just a little fun to add to the game, just as pretty much all non-skill suggestions are. You really need to take a chill pill buddy. -- Konig/talk 15:55, 22 October 2009 (UTC)
- Right. Balancing the game, fixing SF and 600/smite, and bringing back challenging gameplay is not that important at all. I have been wrong all the time. The real important thing is to re-align some NPC's that nobody cares about anymore and make them use emotes! Of course! Koda Kumi 15:29, 22 October 2009 (UTC)
- Ah yes, now I remember. Thanks for the link Large. Guess there is no point to this suggestion then. -- Konig/talk 15:22, 22 October 2009 (UTC)
- It's right here: User:Linsey_Murdock/Projects -- Large 14:58, 22 October 2009 (UTC)
- Well, guess me and Linsey think the same at times. Because I don't recall that at all if she did say that. -- Konig/talk 02:43, 21 October 2009 (UTC)
- Yeah, I remember reading something about it on Linsey's page where she talked about how she designed that for EotN. And I vaguely remember her saying she was wanting to do that for all campaigns, but I could be wrong. --MushaTalk 01:36, 21 October 2009 (UTC)
- Actually they should walk around and interact between them by chatting for example. Agaetis Ros 08:44, 20 October 2009 (UTC)
deletion[edit]
You can change it to a speedy deletion, U1 (user request), since this is basically a user page. -- FreedomBound 15:58, 22 October 2009 (UTC)