Sliver Armor

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Enchantment Spell. For 5...10...11 seconds, you have 25...45...50% chance to block attacks and whenever you are the target of a hostile spell or attack one nearby foe is struck for 5...29...35 earth damage.

Enchantment Spell. For 5...10...11 seconds, you have 25...45...50% chance to block attacks and whenever you are the target of a hostile spell or attack one nearby foe is struck for 5...29...35 earth damage.

Concise description
Enchantment Spell. (5...10...11 seconds.) You have 25...45...50% chance to block. Deals 5...29...35 earth damage to one nearby foe whenever you are the target of a hostile spell or attack.


Progression
Block chance %
0
5
25
5
1
5
27
7
2
6
28
9
3
6
30
11
4
7
32
13
5
7
33
15
6
7
35
17
7
8
37
19
8
8
38
21
9
9
40
23
10
9
42
25
11
9
43
27
12
10
45
29
13
10
47
31
14
11
48
33
15
11
50
35
16
11
52
37
17
12
53
39
18
12
55
41
19
13
57
43
20
13
58
45
21
13
60
47

Acquisition[edit]

Skill trainers

Signet of Capture

Related skills[edit]

Notes[edit]

  • Damage is dealt directly after a spell is cast, but before the spell's effect takes place. For example, if an assassin uses Death's Charge on an elementalist enchanted with Sliver Armor, the assassin will take damage from Sliver Armor before being healed by Death's Charge.

Trivia[edit]

  • Players commonly misspell this skill as "Silver Armor."
  • Before the May 21st, 2010 update, Sliver Armor sometimes targeted one particular foe instead of different random foes.