User:Asdf/Builds/Asdfway

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About the Build[edit]

A team build created, essentially, by me. Thanks goes out to Pretty Death Orcinus [Orca] and it's Youtube channel for having given helpful ideas and builds; three of their builds were modified and, later on, included in this setup. Those three build are the Ray of Judgment Monk, the Tease Mesmer, and the Unsteady Ground Elementalist.

Thank you [Orca]!

The team is capable of doing many things. However, it is far from perfect. For example, it only has two forms of condition removal. Furthermore, the Warrior, the player, must ball all of the foes in order for the setup to reach it's full potential. Some players may not have the will or ability to do such.

Hundred Blades Warrior Human[edit]

Warrior Warrior / Ranger Ranger
Strength 12+1
Swordsmanship 8+1+1
Tactics 7+1
Beast Mastery 8
"To the Limit!".jpg
"To the Limit!"
Hundred Blades.jpg
Hundred Blades
Whirlwind Attack.jpg
Whirlwind Attack
Sun and Moon Slash.jpg
Sun and Moon Slash
Pain Inverter.jpg
Pain Inverter
Enraging Charge.jpg
Enraging Charge
Edge of Extinction.jpg
Edge of Extinction
"Save Yourselves!" (Kurzick).jpg
"Save Yourselves!" (Kurzick)


Ray of Judgment Monk Hero[edit]

Monk Monk / Mesmer Mesmer
Smiting Prayers 12+1+1
Divine Favor 10+1
Inspiration Magic 8
Drain Enchantment.jpg
Drain Enchantment
Ray of Judgment.jpg
Ray of Judgment
Smite Hex.jpg
Smite Hex
Smite Condition.jpg
Smite Condition
Inspired Hex.jpg
Inspired Hex
Castigation Signet.jpg
Castigation Signet
Hex Eater Signet.jpg
Hex Eater Signet
Strength of Honor.jpg
Strength of Honor


Aura of the Lich Necromancer Hero[edit]

Necromancer Necromancer / Any Secondary
Death Magic 12+1+1
Soul Reaping 9+1
Curses 9+1
Death Nova.jpg
Death Nova
Aura of the Lich.jpg
Aura of the Lich
Animate Bone Minions.jpg
Animate Bone Minions
Signet of Lost Souls.jpg
Signet of Lost Souls
Putrid Bile.jpg
Putrid Bile
Enfeebling Blood.jpg
Enfeebling Blood
Barbs.jpg
Barbs
Mark of Pain.jpg
Mark of Pain


Signet Of Spirits[edit]

Ritualist Ritualist / Mesmer Mesmer
Channeling Magic 10+1
Spawning Power 8+1+1
Communing 10+1
Inspiration Magic 8
Signet of Spirits.jpg
Signet of Spirits
Bloodsong.jpg
Bloodsong
Pain.jpg
Pain
Anguish.jpg
Anguish
Inspired Hex.jpg
Inspired Hex
Painful Bond.jpg
Painful Bond
Hex Eater Signet.jpg
Hex Eater Signet
Spirit Siphon.jpg
Spirit Siphon


Unsteady Ground Elementalist Hero[edit]

Elementalist Elementalsit / Necromancer Necromancer
Earth Magic 12+1+1
Blood Magic 12
Energy Storage 3+1
Ward of Stability.jpg
Ward of Stability
Ward Against Melee.jpg
Ward Against Melee
Unsteady Ground.jpg
Unsteady Ground
Blood Bond.jpg
Blood Bond
Glowstone.jpg
Glowstone
Strip Enchantment.jpg
Strip Enchantment
Earth Attunement.jpg
Earth Attunement
Blood Ritual.jpg
Blood Ritual


Tease Mesmer Hero[edit]

Mesmer Mesmer / Ritualist Ritualist
Channeling Magic 10
Fast Casting 8+1+1
Inspiration Magic 12+1
Restoration Magic 2
Tease.jpg
Tease
Spirit Rift.jpg
Spirit Rift
Ancestors' Rage.jpg
Ancestors' Rage
Splinter Weapon.jpg
Splinter Weapon
Power Drain.jpg
Power Drain
Nightmare Weapon.jpg
Nightmare Weapon
Leech Signet.jpg
Leech Signet
Flesh of My Flesh.jpg
Flesh of My Flesh


Ether Renewal Elementalsit Hero[edit]

Elementalist Elementalist / Monk Monk
Energy Storage 12+1+3
Protection Prayers 12
Healing Prayer 3
Infuse Health.jpg
Infuse Health
Aura of Restoration.jpg
Aura of Restoration
Vital Blessing.jpg
Vital Blessing
Ether Renewal.jpg
Ether Renewal
Mend Ailment.jpg
Mend Ailment
Life Attunement.jpg
Life Attunement
Spirit Bond.jpg
Spirit Bond
Protective Spirit.jpg
Protective Spirit


Unyielding Aura Monk Hero[edit]

Monk Monk / Mesmer Mesmer
Divine Favor 11+1+1
Healing Prayers 11+1
Inspiration Magic 8
Deny Hexes.jpg
Deny Hexes
Unyielding Aura.jpg
Unyielding Aura
Divine Healing.jpg
Divine Healing
Heaven's Delight.jpg
Heaven's Delight
Power Drain.jpg
Power Drain
Dwayna's Sorrow.jpg
Dwayna's Sorrow
Leech Signet.jpg
Leech Signet
Vigorous Spirit.jpg
Vigorous Spirit


Usage[edit]

Though there are many ways of using this setup, I find that two strategies work the best. One of these is the "face roll" strategy, the other being the "tank and spank" strategy. In "face roll" mode, one runs into the groups of foes and kills...

In "tank and spank" mode, I have the Ether Renewal hero maintain Vital Blessing on myself. Before drawing aggro of foes, I'm sure to have Protective Spirit, Spirit Bond, and Vigorous Spirit casted on myself, in that order. In areas with enchantment removal, I include Dwayna's Sorrow. Once foes are balled, I force the Necromancer hero to cast Mark of Pain on my choice target, while following up with Hundred Blades and Whirlwind attack.

There are other strategies, obviously, though these are the two I utilize the most.

In all areas, have the Ether Renewal hero cast Life Attunement and Vital Blessing on himself. Also have the Ray of Judgment hero cast Strength of Honor on you.

Notes[edit]

-The Tease Mesmer can be replaced by a Tease Ritualist.
-In The Underworld, switch from W/R to W/A. Bring Shroud of Haste and Recall in order to make Imprisoned Spirits and Servants of Grenth, as well as Unwanted Guests and Escort of Souls, easier.