User:Borotvaltgandalf/my update

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This (currently) fictional update is something that should happen in the near future (early summer).

Hexes and Hexway[edit]

  • Lingering Curse Lingering Curse: Increased energy cost to 10; increased recharge to 12s; decreased duration to 5...13...15s
  • Suffering Suffering: Increased recharge time to 12s; decreased AoE range to adjacent.
  • Visions of Regret Visions of Regret: Functionality changed to: For 5..10 seconds, spells cast by target foe take 0..3 more seconds to recharge.
  • Weaken Knees Weaken Knees: Functionality changed to: for 5..15 seconds, target foe has 5 health degeneration and deals 66% less damage with attacks if target was moving.
  • Wastrel's Worry Wastrel's Worry: Increased recharge to 7 seconds; functionality changed to: For 3 seconds, spells cast by target foe take 0..3 more seconds to recharge. No effect unless target was casting a spell
  • Peace and Harmony Peace and Harmony: Increased casting time to 1 second; functionality changed to: Remove 0..6 hexes and 0..1 condition from target ally.

PvE[edit]

  • Shadow Form Shadow Form (pve): decreased recharge to 40 seconds; Functionality changed to: Elite Enchantment Spell. For 5..20 seconds, All spells against you fail.
  • Holy Wrath Holy Wrath: Functionality changed to: While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5..50 damage), and you lose 4 Energy or Holy Wrath ends.
  • Famine Famine: Functionality changed to: For 30..60 seconds, all non-spirit creatures are knocked down when they reach 0 energy.
  • Cry of Pain Cry of Pain: Functionality changed to: Target foe and all adjacent foes are interrupted. If you interrupted a spell, all foes nearby to your target take 50..100 damage.
  • Shield of Fire Shield of Fire: Increased casting time to 1 second; Functionality changed to: For 30 seconds, whenever you take damage, all adjacent foes begin burning for 5 seconds.
  • Dungeon end-bosses now have a permament 40% damage reduction instead of double damage, and they have a group of bodyguards associated with them. These groups have one monk and one support ritualist with them. All of them have resurrection signets.
  • Ray of Judgment causes scatter and the burning is removed.