User:Caecus/Rework/Monk/Skills/Protection Prayers

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Amity Amity[edit]

Current:[edit]

  • 5Energy, 0.25¼Activation time, 45Recharge time Elite Hex Spell. For 8...18...20 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage.

My Proposal:[edit]

  • 10Energy, 0.25¼Activation time, 30Recharge time Elite Skill. For 0...2...2 seconds, for all creatures in earshot, all hostile skills and attacks fail, and the target of the action is healed for 5...20...24 health instead.
    • When used with coordination, it is quite OMG, and in pve could result in the entire party suddenly having full health. Also, I want the attack/skill fail to be such that energy is lost from spell casting, and the skills recharge, so maybe saying that it is interrupted would be better. Note that it affects all creatures