User:Darktemplar56/buildarchive/neworders

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Either Order of Pain (OoP) or Order of the Vampire (OoV) is maintained on the entire party to give them a damage buff. The orders Necromancer comes more in handy when the team consists of three or more physical damage dealers. This is a non-combat build, the Orders Necromancer should stay well out of range of combat.

Attributes and Skills[edit]

Equipment[edit]

  • Armor - Scars are preferable due to higher max energy, since you won't be taking much damage (hopefully) AL shouldn't be a factor.
  • Weapons - Insightful 20/20 Blood staff of Enchanting to lengthen orders by 1 second on all of your party members.

Usage[edit]

  • Keep Vigorous Spirit and Awaken the Blood on constantly.
  • Keep Order of the Vampire up constantly when in battle.
  • Spam Heal Party whenever energy permits you to do so.
  • use Blood Ritual in emergency situations when your spellcasters are low on energy.
  • Use extinguish when your party is suffering from a lot of conditions
  • Stay out of combat.

Counters[edit]

  1. Mass enchantment removal, like Mirror of Disenchantment or Hex Eater Vortex.

Variants[edit]

History[edit]

  • 02:40, 13 February 2007 BarGamer (Talk | contribs) (→Equipment)
  • 04:35, 30 January 2007 Defiant Elements (Talk | contribs)
  • 07:30, 23 January 2007 Thelordofblah (Talk | contribs) m
  • 01:22, 19 January 2007 Shido (Talk | contribs) (→Counters)
  • 01:12, 19 January 2007 T A C O (Talk | contribs) (→Attributes and Skills)
  • 17:43, 18 January 2007 BrianG (Talk | contribs) m (added category to untested tag)
  • 10:09, 16 January 2007 NieA7 (Talk | contribs) m (-stub, already in untested)
  • 02:14, 9 January 2007 Rapta (Talk | contribs) m
  • 21:21, 7 January 2007 76.21.58.38 (Talk)
  • 13:08, 7 January 2007 76.21.58.38 (Talk)