User:Raine Valen/Overpowered Skills
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These are skills that the wiki community has deemed overpowered, whether so grossly so in general that they are almost a requirement, or greatly outclass other similar skills.
This page will, inherently, be heavy with the opinions of the community; if you disagree, feel free to use the talk page to discuss what you feel should be changed.
Also, when you add a skill here, could you please add the documentation on the talk page? Thanks, we all appreciate it.
Overpowered Skills[edit]
Icon | Name | Description | Prof. | |||||
---|---|---|---|---|---|---|---|---|
Augury of Death | Half Range Hex Spell. (5...29...35 seconds.) Inflict Deep Wound condition (5...17...20 seconds) and Shadow Step to target foe the next time damage would drop this foe's Health below 50%. | 5 | 1 | 20 | ||||
Lingering Curse | Elite Hex Spell. (6...25...30 seconds.) Target and nearby foes have -0...2...3 Health degeneration and receive 20% less benefit from healing. | 15 | 1 | 10 | ||||
Mark of Insecurity | Elite Hex Spell. (5...21...25 seconds.) Causes 1...3...3 Health degeneration. Enchantments and stances expire 30...70...80% faster on target foe. Disables your non-Assassin skills (10 seconds). | 5 | 1 | 10 | ||||
Palm Strike | Elite Touch Skill. Deals 10...54...65 damage and inflicts Crippled condition (1...4...5 second[s]). This skill counts as an off-hand attack. | 5 | ¾ | 7 | ||||
Rampage as One | Elite Skill. (3...13...15 seconds.) You and your pet attack 33% faster and move 25% faster. No effect unless your pet is alive. | 25 | 10 | |||||
Rend Enchantments | Spell. Removes 5...8...9 enchantments from target foe. Removal cost: you lose 55...31...25 Health for each Monk enchantment removed. | 5 | 2 | 20 | ||||
Searing Flames | Elite Spell. Hits foes near your target. Deals 10...82...100 fire damage to foes already Burning. Inflicts Burning condition (1...6...7 seconds) to foes not Burning. | 15 | 1 | 2 | ||||
Shadow Form | Elite Enchantment Spell. (5...18...21 seconds.) Enemy spells cannot target you. Gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 5...21...25 damage with a single skill or attack. | 5 | 1 | 30 | ||||
Spear Swipe | Spear Melee Attack. Deals +5...17...20 damage and inflicts Dazed condition (4...9...10 seconds). This attack has melee range. | 10 | 20 | |||||
Visions of Regret | Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 15...39...45 damage whenever they use a skill and 5...41...50 additional damage if not under the effects of another Mesmer hex. | 10 | 2 | 20 | ||||
Wail of Doom | Elite Hex Spell. (1...3...4 second[s].) Target foe's attributes are 0. | 10% | 1 | ¼ | 15 | |||
Weapon of Warding | Weapon Spell. (3...7...8 seconds.) +2...4...4 Health regeneration. 50% chance to block. | 10 | 1 | 5 | ||||
Wounding Strike | Elite Scythe Attack. Deals +5...17...20 damage and inflicts Bleeding condition (5...17...20 seconds). Remove 1 Dervish enchantment. Removal Effect: inflicts Deep Wound condition (5...17...20 seconds). | 5 | 3 |