User talk:Horrible

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FYI - your edits[edit]

For me, on the mainpage, "The latest game update was on" shows " Error: Invalid time." now. Cheers, Steve1 (talk) 20:12, 30 September 2020 (UTC)

That's not due to me, unfortunately. The latest game update was uploaded under 2020930 instead of 20200930, and the time formatter in use on Template:Latest_update doesn't consider this to be a valid format. (it expects YYYYmmDD, and it got YYYYmDD) I bugged Greener about it, hopefully he's be able to move the page soon. horrible | contribs 20:14, 30 September 2020 (UTC)

Hex Breaker[edit]

Shatterstone isn't an aoe hex or did you mean something else by the note? Justice (talk) 00:54, 7 November 2020 (UTC)

I read it as the ending effect of Shatterstone (i.e. the hex running out and causing the AoE) won't trigger Hex Breaker. I feel like that's logical given that it's a hex ending and not being applied, but it could be confusing to some. --User Wandering Traveler Sig2.png Traveler (talk) 10:44, 7 November 2020 (UTC)
The previous functionality of Avatar of Melandru used to claim that the user would be immune to conditions, where the reality was that their durations were simply set to zero. This still triggered Fragility. I think the overall mechanics here are specifically being pointed out; Hex Breaker prevents the hex altogether on the target, rather than setting the duration to 0 (on the target). The hex therefore doesn't end (on the target) and thus won't trigger Shatterstone (as its AoE damage is conditional). Given that, the rest of Traveler's statement follows to be true as well. - Infinite - talk 11:15, 7 November 2020 (UTC)
I erroneously used shatterstone as an example of an aoe hex. Pretty sure that's what justice was talking about. horrible | contribs 13:38, 7 November 2020 (UTC)

The staff tables.[edit]

I made a version on the dead staff page that I think is correct for dead staff (insc from mummies) and ghostly (terrorwebs in swamp, gate of pain) as they are normal foe drops. The original version from before your first edit may still be correct for some others since at least for platinum staves I've only ever seen insc tied to primary attribs (except mes is insp) in eotn, similar to the dungeon end chest staves. I believe zodiacs are that way too, maybe wayward, but, I don't do deep/urgoz much. The insc ones are end chest only so them being similar to eotn drop tables makes sense to me. Got no clue on shadow staves as well. Hopefully this somehow helps. Durp da durp (talk) 00:51, 9 December 2020 (UTC)

Yeah, unfortunately I've got no good ideas about how to confirm insc/req availability for these weapons. Overall I've got very little knowledge about where (and when) different skins/stats drop. horrible | contribs 15:31, 9 December 2020 (UTC)
I just think the blanket approach of saying everthing is available, but not breaking it down at least a little will create more confusion. The terrorweb dryders in nf have the same drop table as terrorwebs in uw/topk so heal and prot are out. Its like they have eternal shields in nf, but only strength, the insc command and moti come only from uw end chest or zchest. That's why I'm saying foe drop vs end chest makes a difference. Only dead staff / ghostly are foes dropping them and drop tables copied from the respective undead in proph to mummies in nf/eotn and terrorweb dryder in uw/topk to nf dryder in domain of fear. Maybe someone with knowledge on the others will take the time to post, but, it seems more like ppl just enjoy saying "bwahahaha the wiki is wrong!" rather than actually improving the wiki. Its hard to have a correct player made wiki if 99% or more never contribute, even when they have better info. I'm pretty sure the atrib info list I did on dead staff talk page is correct, just don't want to break the main page somehow adding it there, but, idk if its better or worse than just leaving it as is, or, just removing the attribs heal, prot, fc, because proph had none and drop table was copied, and resto since the nerf removed resto from every staff in factions, if not the whole game (jade, amber, outcast, plagueborn, cele, zodiac etc. all have no resto, but once did) so its probably not available on these too, but maybe is resto staves from nf exist. Durp da durp (talk) 19:24, 9 December 2020 (UTC)
Hello, I just realized about this, I'm seeing that pages like Zodiac Staff / Platinum Staff / Dead Staff (the one where I wrote regarding the Air Magic inscribable version in the discussion page) have been edited merging the attributes and deleting the separation between OS and INSC. As Durp da durp well said, this is leading to confusion when consulting the info, because there is people trying to buy inscribable versions of attributes that don't exist as inscribable. The table code was changed from | attribute = inscribable and uninscribable to | attribute = caster Scribeton (talk) 18:45, 11 February 2021 (UTC)
I've gone ahead and reverted the attempted corrections I had previously made, and have restored these pages back to their previous version. If anyone is able to offer better insight on what attributes drop in insc/os varieties, please feel free to update the pages further. horrible | contribs 23:51, 11 February 2021 (UTC)
ummm, Ghostly Staff and Dead Staff are more correct with those modified tables. It was only those two that needed those changes really. i had already left code for what i think might be correct on the dead staff talk, but, even that might be a couple off. Its just known that terrorweb dryders in nf drop almost all ghostly staves and undead in eotn have dead staves, as do awakened in nf, not positive on all dead staff attribs. Again, this is NOT for every item that drops both OS and INSC this is ONLY dead staff and ghostly staff. The code on dead staff is at least almost correct for ghostly, i'm unsure on resto attrib, i put the code on wrong page, and the undead being in multiple campaigns makes me think dead staff uses that table too. This is an independent drop table from the 'normal' os/insc table that things from urgoz/deep use or platinum staff. Durp da durp (talk) 19:36, 13 February 2021 (UTC)
OK. I've re-changed those two staves. horrible | contribs 23:05, 13 February 2021 (UTC)

<reset indent> I'm not positive on dead staff, but, ghostly has that list mostly. soul reap, energy storage, inspiration maybe are insc only tho. Dead staff for sure is the split list plus air, idk about others really. I'm gonna try chestrunning in SoO and Desolation for dead staves to see if i find any other non primary attribs than air, but, it'll take a while. Made this if it helps, User:Durp da durp/testes/ Durp da durp (talk) 01:36, 14 February 2021 (UTC)

Alkar's Alchemical Acid revert[edit]

Why did you revert the {{gw2w}} on Alkar's Alchemical Acid? -- Dashface User Dashface.png 21:44, 29 July 2021 (UTC)

Please see this discussion and the one below. horrible | contribs 23:43, 29 July 2021 (UTC)

your reverts[edit]

Consistency means jack. Did you actually check if the info is correct? There have been cases of wrong info on the wiki going unnoticed for over a decade. So do you really know that the orogonal info was correct? Cheers, Steve1 (talk) 21:22, 15 November 2021 (UTC)

Yes, the information is correct. Players are able to start those missions after they have completed Nightfall if they hadn't previously completed the prerequisite primary quest. I added those changes in the first place. 12 horrible | contribs 21:52, 15 November 2021 (UTC)
Gotcha. Steve1 (talk) 21:19, 16 November 2021 (UTC)
Did you actually test it before you edited the pages? And yes, how so? Or were you just using the "this version is consistent with the other forked missions in nightfall" argument? Steve1 (talk) 21:55, 7 December 2021 (UTC)

Jennur's Horde or Nundu Bay prereq[edit]

https://wiki.guildwars.com/index.php?title=Jennur%27s_Horde&diff=2668363&oldid=2639172

Is it possible you erred and had the primary Q done before finishing the campaign? We now have the IP, Brently and my very foggy memory from years ago agreeing. But I don't have a char available to test it. Steve1 (talk) 20:24, 6 December 2021 (UTC)

Not sure I understand the question. Are these primary quests not mutually exclusive? horrible | contribs 21:34, 6 December 2021 (UTC)
No. Zerai offers both and one can accept both and do both. Even before doing either of the following missions. Steve1 (talk) 21:55, 7 December 2021 (UTC)

You Suck[edit]

You still suck btw 44.200.13.146 06:50, 2 February 2022 (UTC)

And I don't know how the hell you weren't banned. Of all the bullcrap you pulled with the sysops and whatever the hell your self righteous rant was about, you should've gotten the boot. 44.200.13.146 06:57, 2 February 2022 (UTC)
Thanks for the feedback; I'll take it under advisement. horrible | contribs 23:45, 2 February 2022 (UTC)

Trivia on Red Iris Flower[edit]

Your note has a grammar issue with it but I don't know how to reword it proper. Justice (talk) 22:22, 7 June 2022 (UTC)

what's the grammar issue? horrible 21:39, 8 June 2022 (UTC)
Meh, there's a split infinitive at the end, but they've been accepted for years. Blame Star Trek and their "boldly going." — snogratUser Snograt signature.png 15:10, 9 June 2022 (UTC)
I just got confused by the word flower being used in 2 different ways in the same line is all. Justice (talk) 11:34, 16 June 2022 (UTC)

Slashing Ascalon Shortbow[edit]

I'm eagerly awaiting your screenshot! Steve1 (talk) 14:49, 11 June 2022 (UTC)

As requested: File:Brynden Cromwell Ascalon Shortbow.jpg horrible 17:48, 11 June 2022 (UTC)
smirk Steve1 (talk) 11:30, 12 June 2022 (UTC)
Not sure I understand. horrible 15:17, 13 June 2022 (UTC)
https://wiki.guildwars.com/index.php?title=List_of_non-maximum_ranger_collector_weapons&curid=232993&diff=2678457&oldid=2678449 Steve1 (talk) 16:28, 13 June 2022 (UTC)
Me reverting an unverified change done by an IP makes you smirk? horrible 16:37, 13 June 2022 (UTC)
I believe his point was that you changed it back to saying that the bow caused slashing damage when you then posted a picture that showed that it did not, in fact, cause slashing damage, but piercing damage. --Rainith (talk) 20:58, 13 June 2022 (UTC)
Ah, I see. I didn't really think about the contradiction. horrible 22:39, 13 June 2022 (UTC)
Lmao. Horrible, you are genuinely retarded. 72.205.48.153 22:55, 13 June 2022 (UTC)
Thanks for the feedback. horrible 23:44, 13 June 2022 (UTC)
You forgot to mention that the IP's edit was blatantly obviously correct.
That Brynden Cromwell had that bow marked as piercing damage.
That there's no mention of a mystical shlashing bow on the bow page. Compared to the axe, sword or hammer page. Steve1 (talk) 19:27, 17 June 2022 (UTC)
Out of curiosity, Horrible: Do you considern IP edits as inferior / less reliable / your word here than edits by registered users? Steve1 (talk) 19:28, 17 June 2022 (UTC)
Yes. I generally take IP edits or edits of new users with more salt than the edits of long-time users. horrible 00:44, 18 June 2022 (UTC)
To add: An edit that does not include any explanation or proof is often not something I'll spend the time to investigate. horrible 00:45, 18 June 2022 (UTC)
you are not the gate keeper Justice (talk) 04:58, 18 June 2022 (UTC)
Never said I was? horrible 13:16, 18 June 2022 (UTC)
What everyone is attempting to tell you is that automatically assuming an IP (or new user) edit is untrue, and reverting strictly on the basis of them being an IP/new user without any knowledge, proof, or even a cursory glance, is a flagrant violation of GWW:AGF. If we wanted to disallow IP/new user edits, we would. - Tanetris (talk) 18:17, 18 June 2022 (UTC)
If they were attempting to tell me that, they should have simply said that. I'll make sure to validate all IP edits I revert in the future. horrible 18:32, 18 June 2022 (UTC)