Abaddon's Mouth

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Disambig icon.png This article is about a mission. This name is also used for an outpost, a Zaishen mission quest, and a landmark.
Abaddon's Mouth
Abaddon's Mouth map.jpg
Campaign Prophecies
Region Ring of Fire Islands
Type Cooperative
Party size 8
Duration Long
Preceded by Ring of Fire
Followed by Hell's Precipice

The Door of Komalie is nearby. Push your way through the Mursaat and break the seals to open it.

Mission information[edit]

Requirements[edit]

Entering the mission has no requirements, but the only way to access the outpost is by completing Ring of Fire.

Objectives[edit]

Open the Door of Komalie.

  • Disable the seals to power down the Onyx Gate.
  • Climb the path into Abaddon's Mouth.
  • Break the magical seals holding closed the Door of Komalie.
  • *BONUS* Escort the spirit of Leah Stone to its final resting place.

Rewards[edit]

Normal mode Rewards
Mission 1,000 XP 1 Skill-point-tango-icon-20.png
Bonus 1,000 XP
Hard mode Rewards
Mission 2,000 XP 500Gold 1 Skill-point-tango-icon-20.png
Bonus 2,000 XP 500Gold 1 Skill-point-tango-icon-20.png

Walkthrough[edit]

This mission requires you to break through a Mursaat fortress by powering down the Onyx Gate to finally reach the Door of Komalie. Vizier Khilbron will periodically enchant the party with Chimera of Intensity, but this only lasts two minutes so is little help overall. The complex includes many gates that prevent access to the fortress; destroy each gate's Ether Seal to open them. Some of the gates are close to nearby groups of foes and guarded by Jade Bows; it is unwise to fight them together. You can spike the seal first or pull the jade away from it.

You will start outside the Mursaat fortress; the vizier will enchant you when you get close to the main entrance. Before targeting the first Ether Seal, dispatch the side guards on top of the wall. All the Mursaat troops are stationed close to each other, so pull them apart to avoid over-aggro. Destroy the Ether Seals on either side of the Onyx Gate to open it. Leave through the Onyx Gate to continue with the mission.

Intermediately after leaving the Onyx Gate, the Vizier will re-enchant the party. You have to destroy three more gates; the two pairs of bosses between them can be easily defeated, if you keep them away from the seals.

After entering the caldera, Khilbron will aid you for a third and last time. Players arrive to a platform with six seals that lock the Door of Komalie and must be destroyed.

Each time you destroy a singular seal, four level-10 Seal Guards will spawn while Mursaat Guardians will join the battle from the north and south. Clear the area of the current crop of foes before destroying another seal, otherwise you will get overwhelmed. As with other similar missions, patience is the key to success.

After the last seal is destroyed, a cinematic will trigger, then a Burning Titan will spawn at the center of the bloodstone. Defeat it to complete the mission.

Bonus[edit]

Your goal is to escort the spirit of Leah Stone from the fortress to a small island in the west. She only appears once the Ether Seal at the docks near her spawn point is defeated. The main difficulty is that this NPC is fragile and can be easily killed. She stops moving if you move out of compass range; and she slows down once she leaves the fortress. Finally, she is affected by burning from the lava, requiring you to stop frequently and wait for her to regenerate her health.

In hard mode, your best bet is to clear the path of foes before releasing her spirit; she takes the largest coast road bordering the island from north to west. Be sure to trigger any pop-ups in the area past the Eidolon and remove the dryders, Crag Behemoths, wurms and possibly Snyk the Hundred Tongue, any of which can kill her. Once you have removed these threats, return to the fortress, kill the nearby boss, and then lead her back towards the island. Note that if you clear the path first, then free her, that she will stop after the lava if unescorted (no players in compass range).

In normal mode, if you are confident of your team's strength, you can trigger her appearance earlier, which will save you from retracing your steps.

Bug Bug.If you let Leah Stone run ahead of you, and out of your compass range, it is possible for her to make it to her resting place unharmed, successfully granting you bonus.

Skill recommendations[edit]

NPCs[edit]

Allies[edit]

Ghosts

Humans

Seers

Foes[edit]

Abominations

Behemoths

Dryders

Ghosts

Jade constructs

Hydras

Mursaat

Titans

Wurms

Bosses[edit]

Behemoths

Dryders

Ghosts

Jade Armor

Mursaat

Dialogue[edit]

Vizier Khilbron

"Our allies await, but the Onyx Gate guards the main passageway into Abaddon's Mouth."
"I will cast an enchantment to help you break through their defenses, but its effects will not last long."
"Make haste through the Onyx Gate. I will meet you on the other side."
"The Mursaat know you are the ones to fulfill the Flameseeker Prophecies. They will do anything in their power to keep you from reaching the caldera."
"At last the door of Komalie! Those seals hold back our allies. Break them open and bring this fight to an end."

Leah Stone

After rescuing Leah Stone:

"Thank you for freeing me. I was killed on one of the Bloodstones by the White Mantle, and my spirit has been trapped for quite some time. But alas, all this dark magic is draining my soul's energy, and I do not wish my final resting place to be here."
"There is a small island to the west that reminds me of the fields of Loamhurst. If you take me there, I can at last be at peace and away from the pull of this vile place."

After arriving at the small island:

"My soul is free. Thank you. I can finally be at peace." (She will also say this if she dies prior to the bonus being completed.)

Intermediate cinematic[edit]

For more information, see Abaddon's Mouth (cinematics)

Lich:

"Yield to the Scepter of Orr. I command you."
"It worked. Just as the prophecy said. It worked!"

End cinematic[edit]

Lich

"To Lion's Arch."
"To Thunderhead Keep."
"And you. You will go to Rin."
"Destroy them."
"Tyria will be mine. All mine."

Notes[edit]

  • Sometimes, chests spawn in Leah Stone's scripted path, making the bonus impossible. Checking her route before attempting bonus might therefore save a lot of time.
  • Occasionally, if you kill the Burning Titan at the end too quickly, the mission will fail. Give it a couple of seconds after the last cut scene.
  • The Ancient Seer stands on the south western coast of the island. Give him the Eidolon's Spectral Essence to infuse your armor together with any other player who talks to him. This is a good opportunity to infuse a second set of armor.
  • Some of the elite skills found in this mission cannot be captured anywhere else. If attempting the bonus, it may be wise to bring a Signet of Capture.
  • The Jade and Mursaat bosses share 3 spawn points. 2 of the six bosses will spawn at each point.
  • The Dryder bosses share 4 spawn points.
  • Complete exploration of this mission adds about 1.3% to the Tyrian Explorer title.
  • Completion of this mission will fill in page #17 of The Flameseeker Prophecies storybook.
  • After completing this mission, your party will be taken to Hell's Precipice.
Anomaly Anomaly.Dryder bosses may not spawn at all.
Bug Bug.If the western Ether Seal is fighting Dryders and isn't allowed to finish them off, its gate will not open after being killed.

Trivia[edit]

  • Since Prophecies was released before Nightfall, players encountered Abaddon's Mouth before Abaddon.
  • The monticule where you have to escort the spirit of Leah Stone in the bonus mission could be based on the tree called the Lone Cypress located in Pebble Beach, California.

Prophecies missions
The Great Northern Wall » Fort Ranik » Ruins of Surmia » Nolani Academy » Borlis Pass » The Frost Gate » Gates of Kryta » D'Alessio Seaboard » Divinity Coast » The Wilds » Bloodstone Fen » Aurora Glade » Riverside Province » Sanctum Cay » Dunes of Despair and Thirsty River and Elona Reach » Augury Rock » The Dragon's Lair » Ice Caves of Sorrow » Iron Mines of Moladune » Thunderhead Keep » Ring of Fire » Abaddon's Mouth » Hell's Precipice