Council of Elders (Luxon)

From Guild Wars Wiki
Jump to navigationJump to search
Disambig icon.png This article is about the Luxon Council of Elders. For other uses, see Council of Elders.

Today, the Luxons have grouped themselves into three different clans: the Serpent, the Turtle, and the Crab. To keep order, the Luxons invest authority in their Council of Elders, the ruling body that meets each year to modify and approve the “code” that all the clans will follow for the next 12 months. Although the clans often battle against one another, this is less about warfare and more about demonstrating which clan is the strongest and most powerful. These battles are usually fought by each clan's champion, along with that champion's elite guard.

The Guild Wars Factions Manuscripts

The Council of Elders is the governing body of the Luxon nation in Cantha. The Council meets once a year in Cavalon and the surrounding area to decide on the code (defined as the set of laws that all Luxon clans will follow for the coming year). The council consists of the leaders of the three separate Luxon Clans, the Turtle, the Crab and the Serpent. During Shiro's return, for the first time ever, all three leaders of the clans are female.