Talk:"None Shall Pass!"

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"Gandalf from Lord of The Rings-The Fellowship of the Ring also uses this phrase to prevent Balrog's passage across the bridge in Khazad-dûm." Correct me if I'm wrong, but I believe he says "You shall not pass!". User-brains12-scale-sig.png brains12 14:14, 1 October 2007 (UTC)

I think you are right, and seeing the multitude of Monty Python references in this game, I think it's alot more likely it's a reference to them. - anja talk 14:18, 1 October 2007 (UTC)
I'm pretty sure Gandalf says "You Shall Not Pass!" - User HeWhoIsPale sig.PNG HeWhoIsPale 14:46, 1 October 2007 (UTC)
Yea it is... boy is my face red lol/sorry, its jus that it the skill always seemed to remind me of gandalf =P--WikiWu 21:56, 1 October 2007 (UTC)

Why is this skill in Tactics? If it has no variables, shouldn't it be unlinked? Invincible Rogue 21:07, 6 January 2008 (UTC)

Not necessarily. Hammer Bash, Mirror of Disenchantment, and many other skills are unaffected but are under specfic lines. (Though things like Mirror are linked in instances where skills like Power Block come into play. Not really sure why this skill is here in tactics.) 68.204.186.170 10:27, 15 January 2008 (UTC)

Note:[edit]

Doesn't gandalf say you shall not pass, not None Shall Pass? →[ »Halogod User Halogod35 Sig.png (talk ]← 22:34, 25 June 2008 (UTC)

Indeed, also see above. It seems to be a frequent mistaken addition to the page. --User Brains12 Spiral.png Brains12 \ talk 22:37, 25 June 2008 (UTC)
Figures. Reverted... Sorta lol. →[ »Halogod User Halogod35 Sig.png (talk ]← 22:43, 25 June 2008 (UTC)

you are all wrong gandalf says "THOU SHALL NOT PASS" quite a lot of people get it wrong so dont feel bad.

Actually, he said "Jews shall not pass". 92.141.199.86 12:19, 19 March 2009 (UTC)
Isn't there a rule against comments like that? Weaponmaster 23:11, 24 March 2009 (UTC)
Uh, kinda in a way. →[ »Halogod User Halogod35 Sig.png (talk ]← 14:53, 1 May 2009 (UTC)
Isn't that in GWW:Don't Be A Jerk? Or is that only for if you call someone else a dog-faced dragoneater? --Star Weaver 17:54, 1 May 2009 (UTC)
Indeed. →[ »Halogod User Halogod35 Sig.png (talk ]← 17:56, 1 May 2009 (UTC)
lol Dragoneater. Paddymew 13:32, 23 July 2009 (UTC)

recharge[edit]

if it wernt for the recharge this skill would be awesome for pvp. perhaps an over seen synergy might make it more diserable.--Justice 23:41, 30 September 2008 (UTC)

Slight buff?[edit]

Maybe 5e/30recharge or 10e/20 recharge at least...88.141.115.212 11:39, 13 March 2009 (UTC)

I agree with the 5/30. (it would be cool if it was 5/12) →[ »Halogod User Halogod35 Sig.png (talk ]← 14:54, 1 May 2009 (UTC)

definitely should be less energy just think about all the other KD skills out the with less upkeep Hubbard User Hubbard sig icon.png The Dervish 02:42, 24 July 2009 (UTC)

The only problem with this skill is that currently, it's simply too weak for players to use. But I don't want to be KD'd every fifth second by Wardens. Paddymew 09:30, 24 July 2009 (UTC)

How about adding some dmg at knockdown based on your points in tactic? Lou Wolfskin 15:24, 31 August 2009 (UTC)

Use in GvG[edit]

Now im sorry if i'm missing something about gvg because believe me i have no experience, but after watching a few gvg matches all i see is constant movement by both teams, seems to me this skill could be used quite effectively. Shogun 02:08, 7 May 2009 (UTC)

The thing is that it's nearby range, and it has long recharge. Seems kinda difficult to make this kind of skill balanced/viable in any way... Maybe if it was earshot range. Mediggo 14:57, 12 May 2009 (UTC)
True true, this would be one of those "its crap or its imba" kind of things probably. Shogun 17:52, 12 May 2009 (UTC)
Even though i wonder: if a foe (melee range) is closing in, can u use this before they comes near enough to attack? also can it be used for fleeing when the chaser got a speed boost?Skallen640
Coward still functions better in both of those regards as well. Also, [| this], because your signature needs a timestamp. 141.165.170.132 23:41, 19 April 2010 (UTC)

Stonefist Insignia[edit]

Will a Stonefist Insignia increase the knockdown time? If so... very deadly. 99.241.34.49 21:23, 5 October 2009 (UTC)

It does, but the recharge makes me wonder if it's worth using at all :/ ~ WELL HELLO Chao 13:04, 8 October 2009 (UTC)
Pretty legit when you use Bed of Coals in PvE. →[ »Halogod User Halogod35 Sig.png (talk ]← 22:06, 10 November 2010 (UTC)

Im pretty sure this is more a pve skill for tanking then anything. Justice 08:27, 27 December 2009 (UTC)

25th Update[edit]

Non-elite area of effect shout kd? Decreased duration based on how many enemies affected? Is it just me or does this skill have some pretty big potential to be abused? Iway comes to mind... SniperFoxUser SniperFox IconSmall.gif 11:35, 26 February 2010 (UTC)

shortest recharge is 20 seconds, pay attention to the recharge and energy cost 96.13.13.0 07:16, 27 February 2010 (UTC)
Still, imagine if both of your warriors had this in GvG or HA. Random AoE knockdowns might work pretty well. Also, could you imagine knocking down a mob in AB? That would be...oh my god, that would be ridiculous, hard to pull off, but ridiculous. 198.82.9.199 21:54, 2 March 2010 (UTC)
It could be good to control scatter in halls, etc. Savannah Heat is pretty beast. Although, Earthshaker and "Coward!" and Meteor and Deep Freeze and more could easily replace this skill. -~=Ϛρѧякγ User Sparky, the Tainted charr sig.PNG (τѧιк) 00:31, 20 April 2010 (UTC)

Bug[edit]

Does it actually never recharge or does the recharge roll over to some amount like 2,147,483,647 seconds? I could imagine you wouldn't see the skill begin to recharge for a good while if this happened. Anyone mind doing some afk testing? –~=Ϛρѧякγ AHHH! (τѧιк) ←♥– 06:53, 19 March 2011 (UTC)

Something weirder. The skill is unusable for a while, and displays as recharging indefinitely - but you can actually use it again after some arbitrary time period. Revising the note slightly, and I'll tinker with it more later. MA Anathe 12:47, 19 March 2011 (UTC)