User talk:Astohan/OrderUndeath

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Interesting... this based on that failed OoU post-nerfed/pre-buffed attempted by Anet; only instead of one powerful Golem-wannabe, you have a small army in god-mode! The part that scars me is that in either Alliance-pvp or HM-pve, thats gonna be ALOT of -5% due to canceled spell/attacks/ect. And then the foes spike me at half health. ^_^ Here's my version on that concept while addressing the inherent targeting issues many MM-players seem to have... with added Death Magic recharge recharge.

5 Energy1 Activation time45 Recharge time - (Death Magic) - Enchantment Spell. All of your Minions die. Each undead servant (maximum 1...4...5) is replaced by a level 0...12...15 jagged horror that inflicts Bleeding with attacks. All your Death Magic skills are recharged if at least 1...4...5 minions dies in this way.

Also, if you'd like to join the Ritualist-feedback club that I, Bathory, Talamare, Yullive and others are in, then please visit our coalition "Ritualist needs a greater change to get re-involved in the game play of Guild Wars" and {{User Rit Challenge}} can be used to tag your page. --Falconeye 06:59, 8 October 2009 (UTC)
OMG this would be soooo awesome against pve mobs. OoU + CoP = lolwipe. ~Shard User Shard Sig Icon.png 07:11, 8 October 2009 (UTC)