User:Regendo/List of elite skills by Factions story progression
This is a list of elite skills available in Guild Wars Factions organized by their capture location as you follow the campaign's story. This article primarily focuses on skills you can capture without real time investment; other skills available if you stray further from the main path or complete long quest chains are also listed but in less detail.
Legend[edit]
The following icons are used throughout this article:
Canthan characters only
Foreign characters only
Kurzick path only
Luxon path only
Primary quest
Side quest
Mission
Skills are listed with their profession icon and skill icon. Additional information behind the skill name might include the following icons:
only available during a side quest
unavailable in some circumstances
you will soon get another opportunity to capture this skill
Playthrough[edit]
Arrival in Kaineng[edit]
New Areas[edit]
Arriving in mainland Cantha grants access to Bukdek Byway, Wajjun Bazaar, The Undercity, and Shadow's Passage. In addition to skills easily accessible during your campaign playthrough, you can also capture the following skills with some additional effort:
Triple Chop
Martyr
Capturing the Orrian Tome
Shatter Storm
Elemental Attunement
Eliminate the Am Fah
Mind Freeze
Flashing Blades
Assist the Guards
Welcome to Cantha[edit]
Foreign characters arrive directly in Kaineng Center and quickly make their way through Bukdek Byway. The following skills can be captured easily without diverting far from the primary quest. Don't take Chasing Zenmai or some bosses
won't spawn.
To Kaineng Center[edit]
Canthan characters arrive in mainland Cantha at the Marketplace. No elite skills are available on Shing Jea. Canthan characters should travel North to Kaineng Center as soon as they arrive in Kaineng, but can't capture any elite skills on the way. Once in Kaineng Center, you can purchase Signet of Capture. Two free signets are available through the quest chain starting with
Capturing the Orrian Tome. Keep in mind that Canthan characters can't swap secondary professions until completion of
Nahpui Quarter at the end of this section.
A Master's Burden[edit]
Quivering Blade
not during the
Seek out Brother Tosai quest chain
Double Dragon
Mayhem in the Market[edit]
Don't take Chasing Zenmai or some bosses
won't spawn.
Vizunah Square[edit]
Bosses for half the professions spawn at random. Take a signet with you if you can, but don't expect to capture any specific skill. The same skills are also available during the Dragon's Throat challenge mission, which is unlocked after completion of Vizunah Square.
Enraged Smash
Broad Head Arrow
Ray of Judgment
Order of Apostasy
Stolen Speed
Mind Burn
Shadow Form
Weapon of Quickening
Finding the Oracle[edit]
Don't take Chasing Zenmai or some bosses
won't spawn.
Enraged Smash
Quivering Blade
not during the
Seek out Brother Tosai quest chain
Expel Hexes
Palm Strike
Nahpui Quarter[edit]
Keep in mind that you can't capture the elite skill of the last boss you fight.
Weh no Su[edit]
New Areas[edit]
Completing Nahpui Quarter allows Canthan characters to swap secondary professions. You also gain access to Nahpui Quarter (explorable area), Xaquang Skyway, Shenzun Tunnels, and Pongmei Valley†. In addition to skills easily accessible during your campaign playthrough, you can also capture the following skills with some additional effort:
† Skills from Pongmei Valley are listed in the next section instead. Most players won't access the area this early.
To Tahnnakai Temple[edit]
Animate Flesh Golem
Mind Burn
Tranquil Was Tanasen
Flashing Blades
might not always spawn during this quest
Tahnnakai Temple[edit]
Capturing Vizu's elite skill, Shroud of Silence, can be difficult.
Auspicious Parry
Famine
Spell Breaker
Wail of Doom
Arcane Languor
Star Burst
Shroud of Silence
Defiant Was Xinrae only available here and during
Raisu Palace
New Allies[edit]
New Areas[edit]
Completing Tahnnakai Temple grants access to The Underworld and The Fissure of Woe. You also gain access to Tahnnakai Temple (explorable area), parts of Sunjiang District (explorable area), and Pongmei Valley. Completing
Arborstone and
Boreas Seabed grants access to their respective explorable areas. In addition to skills easily accessible during your campaign playthrough, you can also capture the following skills with some additional effort:
"Charge!"
Primal Rage
Shield of Regeneration
Word of Healing only via the Fissure of Woe
Lingering Curse
Tainted Flesh
Weaken Knees in the Altrumm Ruins challenge mission
Echo
Obsidian Flesh
Shockwave
Beguiling Haze
Shadow Form
not during
The Count's Daughter
Preservation
Wanderlust
The Count's Daughter[edit]
Arborstone[edit]
The Convocation[edit]
Boreas Seabed[edit]
City Under Attack and
Battle in the Sewers[edit]
Sunjiang District[edit]
Bosses for half the professions spawn at random. Take a signet with you if you can, but don't expect to capture any specific skill. Six of these skills are also available in the left half of the explorable area, which is unlocked after completion of this mission.
Keep in mind that you can't capture the elite skill of the last construct you defeat.
Hundred Blades
Equinox
Life Sheath
Soul Bind
Psychic Distraction
Mirror of Ice
Temple Strike
not in explorable
Soul Twisting
not in explorable
Choosing Sides[edit]
New Areas[edit]
Entering House zu Heltzer grants access to Ferndale, Drazach Thicket, and Melandru's Hope. In addition to skills easily accessible during your campaign playthrough, you can also capture the following skills with some additional effort:
Shove
Archer's Signet
Heal as One
Boon Signet
Empathic Removal
Plague Signet
Weaken Knees
Mantra of Recovery
Energy Boon
Aura of Displacement
not during
Revolt of the Dredge
Beguiling Haze
only before and during
Temple of the Dredge. When you complete the quest, this boss permanently disappears.
Locust's Fury
Attuned Was Songkai
Clamor of Souls
Signet of Spirits
Spirit Light Weapon
The Defenders of the Forest[edit]
The Eternal Grove[edit]
Toward Unwaking Waters[edit]
New Areas[edit]
Completing
The Eternal Grove grants access to The Eternal Grove (explorable area), Mourning Veil Falls, and Morostav Trail. In addition to skills easily accessible during your campaign playthrough, you can also capture the following skills with some additional effort:
"Charge!"
Cleave
Devastating Hammer
Primal Rage
Quick Shot
Air of Enchantment
Healing Burst
Cultist's Fervor
Spoil Victor
Tainted Flesh
Echo
Energy Surge
Recurring Insecurity
Shared Burden
Gust
Obsidian Flesh
Shatterstone
Shockwave
Beguiling Haze
Dark Apostasy
Moebius Strike
Preservation
Ritual Lord
Vengeful Was Khanhei
Into the Whirlpool[edit]
Choosing Sides[edit]
No skills are available in
Gyala Hatchery.
New Areas[edit]
Entering Cavalon grants access to Mount Qinkai, Archipelagos, and Maishang Hills. In addition to skills easily accessible during your campaign playthrough, you can also capture the following skills with some additional effort:
Battle Rage
Return of the Yeti
"Coward!"
Melandru's Shot
Trapper's Focus
Blessed Light
Healing Light
Withdraw Hexes
Discord
Energy Drain
Second Wind
Siphon Strength
not during
Stolen Eggs
Consume Soul
Grasping Was Kuurong
Stolen Eggs[edit]
Escape
not during
Attack the Kurzicks!
Lightning Surge
Unsteady Ground
Toward Unwaking Waters[edit]
New Areas[edit]
Completing
Gyala Hatchery grants access to Gyala Hatchery (explorable area), Silent Surf, and Rhea's Crater. In addition to skills easily accessible during your campaign playthrough, you can also capture the following skills with some additional effort:
"Charge!"
Cleave
Devastating Hammer
Primal Rage
Glass Arrows
Quick Shot
Air of Enchantment
Healing Burst
Cultist's Fervor
Spoil Victor
Tainted Flesh
Echo
Recurring Insecurity
Obsidian Flesh
Shatterstone
Shockwave
Beguiling Haze
Dark Apostasy
Preservation
Ritual Lord
not during
The Dragon Hunter
Vengeful Was Khanhei
Journey to the Whirlpool[edit]
Facing Shiro[edit]
No skills are available in Imperial Sanctum.
New Areas[edit]
Completing Unwaking Waters and
Raisu Palace grants access to their respective explorable areas. In addition to skills easily accessible during your campaign playthrough, you can also capture the following skills with some additional effort:
"Charge!"
Seven Weapons Stance requires
Proof of Triumph
Cultist's Fervor
Psychic Instability
Ride the Lightning
Shadow Shroud exclusive to this location
Shadow Theft requires
Proof of Triumph
Weapons of Three Forges requires
Proof of Triumph
Unwaking Waters[edit]
Bosses for only three of the professions spawn at random. Take a signet with you if you can, but don't expect to capture any specific skill.
Enraged Smash
Broad Head Arrow
Ray of Judgment
Order of Apostasy
Stolen Speed
Mind Burn
Shadow Form
Weapon of Quickening
Raisu Palace[edit]
Auspicious Parry
Famine
Spell Breaker
Wail of Doom
Arcane Languor
Star Burst
Shroud of Silence
Defiant Was Xinrae only available here and during
Tahnnakai Temple
Elite skill lists (edit) |
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Elite skill • Skill Hunter |
By profession |
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By capture location |
By release • ![]() ![]() ![]() ![]() |
Warrior • Ranger • Monk • Necromancer • Mesmer |
Elementalist • Assassin • Ritualist • Paragon • Dervish |
Unlocks by story progress (edit) | |
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Elite skills | ![]() ![]() ![]() ![]() |