Feedback:User/Aquadrizzt/Skill rebalance/Item Spells
Skill rebalance/Item Spells | |
---|---|
User | Aquadrizzt |
Categories | Player vs. Environment → PvE skills |
“Item Spells are a type of spell that creates a bundle object in the caster's hands. While holding the bundle, the caster receives a passive bonus. Upon the end of the spell, either by the duration expiring or the caster dropping the item, a secondary effect with a larger area occurs.
— Aqua
This suggestion is part of my overarching Skill Rebalance Project.
Characteristics[edit]
All item spells share the following traits:
- Cost energy
- Have a hold effect and a drop effect.
- Cause existing weapon spells to end and prevents casting of weapon spells on holder.
List of item spells[edit]
10 2 30 Item Spell. (5...37...45 seconds). Hold effect: hexes you cast against hexed foes cost 1...4...5 less energy and last 10...42...50% longer. Drop effect: hexes foes in the area take 10...34...40 damage. Attribute: Channeling Magic
15 2 30 Item Spell. (5...37...45 seconds). Hold effect: whenever you deal lightning damage to a foe with Cracked Armor, you inflict Deep Wound (3...9...10) seconds. Drop effect: foes in the area take 20...52...60 lightning damage. Attribute: Channeling Magic
15 2 30 Item Spell. (5...37...45 seconds). Hold effect: you heal allies with less health heal for +5...21...25%. Drop effect: nearby non-summoned allies are healed 20...60...70. While held, you sacrifice 2% maximum health every time you cast a spell. Attribute: Restoration Magic
10 5 30 Item Spell. (5...37...45 seconds). Hold effect: [placeholder]. Drop effect: nearby dead allies are resurrected (20...60...70% health and 10...42...50% energy). Attribute: Restoration Magic
10 2 30 Item Spell. (5...37...45 seconds). Hold effect: [placeholder]. Drop effect: [placeholder]. Attribute: Channeling Magic
10 2 30 Item Spell. (5...37...45 seconds). Hold effect: [placeholder]. Drop effect: [placeholder]. Attribute: Restoration Magic
10 2 30 Item Spell. (5...37...45 seconds). Hold effect: [placeholder]. Drop effect: [placeholder]. Attribute: Restoration Magic
10 2 30 Item Spell. (5...37...45 seconds). Hold effect: [placeholder]. Drop effect: [placeholder]. Attribute: Restoration Magic
10 2 30 Item Spell. (5...37...45 seconds). Hold effect: [placeholder]. Drop effect: [placeholder]. Attribute: Channeling Magic
Comments[edit]
- Design: Item Spells are incredibly similar to how virtues function in Guild Wars 2. For maintainable seconds, the caster gets a buff; they can expend that buff at any point for an AoE effect. With this in mind, all item spells have been given a powerful personal hold effect and relevant AoE drop effect.
- Power: While evaluating the power of item spells, realize that item spells cause the caster to lose their autoattacks, weapon related bonuses and (now) any benefits from weapon spells.