An interrupt is an action that prevents a foe from completing their current action. An interrupt can be triggered by a skill or an effect. Some interrupts affect only spells or attack skills, while others will not interrupt unless certain prerequisites are met.
Actions that can be interrupted include any skill with an activation time and all
attacks. Interrupts will only trigger if they successfully interrupt a skill or action. You cannot interrupt a character who is running, using an
emote, or activating a skill without an activation time.
Knock downs, death, skill
failure, and skill
disabling (e.g.
Blackout) can stop an action from completing, but they are not considered interrupts; skills that prevent interrupts (such as
Mantra of Resolve) are ineffective against these actions…
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