Game updates
- Wednesday 7th of May (talk)
- Thursday 1st of May (talk)
- Tuesday 29th of April (talk)
- Thursday 24th of April (talk)
- Tuesday 15th of April (talk)
This list contains all recent updates as published by ArenaNet. If there are undocumented changes, they are listed in a section titled "Guild Wars Wiki notes" under the related update.
Update, May 7, 2025
- Fixed a bug where some miniatures would appear twice in the Hall of Monuments display area.
- Fixed references to DirectX 8 to refer to DirectX 9 in error messages.
- Updated some URLs in diagnostic messages to point to current help pages.
Update, May 1, 2025
- Server maintenance build
Update, April 29, 2025
- Client framerate changes:
- Previously in Feedback:Game_updates/20250415, we announced the maximum frame rate was reduced to 180 fps, however this limit was insufficient to stop the "rubberbanding" issue.
- The specific issue is that a client running at a high speed simulates the game much faster than the game server. Game servers run at 20-40 fps. Small errors in interpolation would cause divergent results on clients running at a high frame rate.
- The new frame rate cap is 90 fps.
- Previously the -fps command line argument was also limited by the internal cap; now a player, assumed to be sophisticated enough to add the -fps command line, can set it to whatever they want.
- A small internal change was made to the interpolation code to use double precision math on some calculations on both the client and server.
While 90 fps is less than some players would like to see on their modern monitors, we've seen with the anniversary event that many players returning are experiencing "rubberbanding", which is due to the client speed, and not the network code. Sadly we can't depend on players doing a web search for solutions, so by default, the refresh rate is lower.
Update, April 24, 2025
- Server maintenance build.
Guild Wars Wiki notes
- For the 20th Anniversary Update changes & announcements, see April 15, 2025 update.
Update, April 15, 2025 - 20th Anniversary
Hello friends! Today we released the special 20th Anniversary Update to Guild Wars.
Twenty years ago we set out to make something really special with Guild Wars. Today we're celebrating that journey with this special update.
We've made it easier than ever to play Guild Wars. The new Guild Wars: The 20th Anniversary Masterpiece Collection includes all three campaigns (Prophecies, Factions and Nightfall), Eye of the North, some special bonus items, and now, the Bonus Mission Pack.
And it is available a little bit later today and until April 29th at 80% off - our best deal ever.
And you can load up on costumes and other quality-of-life add-ons at 60% off!
Visit The Guild Wars Store.
New Anniversary Content
For the full list of limited weapons now permanently available as rare drops, check out last week's update Feedback:Game_updates/20250409.
Here is an overview:
- Various weapons previously limited to pre-order bonuses or special promotions, and a few weapons previously exclusive to the PvP Reward system, have been added to loot tables across Tyria, Cantha, Elona and Eye of the North.
- In some cases, weapons are only dropped by enemies in their associated campaign.
- These weapons are low drop rate and only appear at Rare quality.
Additionally, there is a new series of permanent quests which allow you to revisit the stories and endgame areas of Guild Wars in Hard Mode. They are permanently available from Merrise, Sworn to Seas in Embark Beach.
- These quests reward a series of Miniatures previously only available in limited numbers as prizes from conventions or contests. To preserve the value of the original pre-release items, these cannot be traded between players.
- In the case of the Miniature Gray Giant, the new quest rewards the Broken Toy needed to start the quest "The Toy's Story". The Miniature Gray Giant received from this quest is not tradeable.
During the Anniversary festival each year, a series of Unique weapons featuring some of the returning weapons and new mods have been added to the Ancient Anniversary Weaponsmith.
One More Thing ...
We're excited to announce we have permanently added a new series of suffix mods, "of the (Profession)". These are available as rare drops on main-hand weaponry. These mods have the following special features:
- They increase the associated profession's Primary Attribute stat up to a small limit, even if the equipping character normally would not have access to it.
- The weapon will be upgraded with a special streak effect when used in combat, based on the profession's associated color. In the case of spears, bows, rods and staffs, which often don't support a streak on the weapon itself, this streak is applied to their projectiles.
- For Rods, as with other suffixes, these mods will only appear in Nightfall or Eye of the North areas.
Item Updates and Bug Fixes
Item updates:
- Increased the duration of many consumable items that give a combat bonus to 30 minutes. This eases the number of consumables needed to maintain their effects during extended missions. Items affected:
Bug fixes:
- Fixed an issue that caused the Anniversary elite skills Shadow Theft and Heroic Refrain to not increase attributes that had zero points invested.
- Fixed an issue that caused the "Deals 20% additional damage during Festival events" weapon mod to add more damage than intended.
- Frame rate is now capped at maximum 180 FPS to prevent the graphics system from stealing CPU from the networking system. (Modern graphics cards can easily render the game over 400 FPS!).
- Fixed a bug that would cause an arithmetic exception on some larger displays.
See also
- List of game updates, for a full list of game updates articles.