Game updates

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This list contains all recent updates as published by ArenaNet. If there are undocumented changes, they are listed in a section titled "Guild Wars Wiki notes" under the related update.

Update -- June 20, 2019[edit]


  • Performed server maintenance.

Update -- June 12, 2019[edit]


  • Fixed a server crash.
  • Fixed a client crash.
  • Added a new startup command, "-prefresetlocal":
    • This command will reset all preferences that are stored locally in the game's .dat file.
    • This command can be utilized to debug issues launching the game.
  • Discontinued support for Windows Games Explorer.


  • Added a new “Rename” option to the Friends List. You may now set nicknames for friends in your Online, Offline, and Ignored lists.


  • Removed support for DirectX 8.
  • The client will now default to using Windowed Fullscreen after installation.

Update -- May 8, 2019[edit]


  • Fixed several server crashes.


  • Vertical Sync will now take precedence when the Frame Limiter option is enabled with a frame-rate limit equal to the monitor’s refresh-rate.


  • Unflagging heroes will no longer result in a disconnect.

Update -- May 2, 2019[edit]


  • Fixed a bug that could cause the Lock Compass Rotation option to be inadvertently enabled.


  • The final map in Heroes’ Ascent is now accessible once again.

Update -- May 1, 2019[edit]


  • The Augur of Kormir costume has returned to the Official Guild Wars Store.


  • Added a Master Volume slider.


  • Increased the frequency at which movement direction is updated when holding and dragging the left mouse button to walk.
  • Fixed an issue that caused the camera to rotate in a seemingly random direction when the player character stops after having held the left mouse button to walk.


  • Added a new option to lock compass rotation.
  • Added an in-game clock.
    • The new clock has 3 different modes: Off, Local Time, and Server Time.
  • Fixed an issue that could prevent character name floaters from properly updating their color and guild tags, most commonly after changing maps.
  • Fixed an NPC pathing behavior issue.
  • Fixed a server crash.
  • Fixed a client crash.
  • Fixed a client/server desync related to movement.
  • Refactored the Options panel to better handle resizing it.


  • Renamed the "Advanced" option to "Enhanced Draw Distance" to better self-document its functionality.
  • Added a new "Windowed Borderless" resolution mode.
    • This mode functions similar to the "Windowed Fullscreen" mode, but keeps the Windows Taskbar visible.
  • Added a Frame Limiter option.
    • The Frame Limiter functionality has been improved and will now more accurately target the desired FPS.
    • The Frame Limiter has 4 modes: None (no limit), 30 FPS, 60 FPS, and Monitor Refresh Rate, which uses your primary display's refresh rate as the target FPS.
    • This option will be overridden with the preexisting -fps command line argument, which will continue to function as it did previously.


  • Fixed a server crash.
  • Fixed a client crash
  • Reverted change to the number of henchmen in a party in Heroes Ascent
  • Reverted balance changes to a few skills

See also[edit]