Feedback:User/Daggerbird/PVP version for Guardian

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This suggestion is for a PvP version of the Monk skill Guardian and it is based on battle insight.

I suggest that you make a PvP version of the skill Guardian with one of the following changes:


---Increase energy cost to 10.


---Only allow it to target other ally.


---Increase recharge time to 12 seconds and casting time to 2 seconds


Reason: Currently the Guardian is easily spamable ( the duration and recharge time are long enough and short enough for them to manually maintain it) in PvP, and with the game already heavily dependent on monks, a change to this skill should make monks softer targets and put the monk class on a more even playing field as the rest of the professions.

IN addition I would like to point out that the other monk skills that pertain to blocking all cost 10 energy or have a conditional penalty.


Thanks for reading.