Feedback:User/Failtier/No "popping out" of enemies

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When playing the game on the last weekend I recognized that you did not implement mechanics that kind of "explain" how enemies appear, they just "pop out" like in every other MMO. That is really destroying the lore and feeling of the surrounding and makes GW2 seem like every other MMO, especially WoW. I thought you sought to make something totally different? Why then the use of such ancient mechanics? It's not hard to change that - you only need some graphics like ghosts appearing - a short gloom which announce the manifestation of a new ghost enemy. Or flying enemies appearing from the skye. Or scorpions borrowing out of the dirt. Legion chars appearance should be quite harder to outline but it's way better to fit in a short gloom then just let them pop out. I know your graphics team is very talented, so why don't you let them think about it?