Feedback:User/Knighthonor/New Weapon Suggestions

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LIST OF WEAPONS (BOTH NEW AND OLD)[edit]

Categories: Melee, Physical Ranged, Magical Ranged/Caster Equipped weaponry


Melee[edit]

example of Whip Chain Idea

Polearm - looks similar to Spears but function as a 2hander Melee weapon. Scythe can go in this category as well.

2Hander Sword - Great Swords, wielded by multiple hands. Large in look.

1Hander Sword - current 1hand wielded swords.

2Hander Axe - Great Axes, wielded by multiple hands. Looks Larger and heavier.

1Hander Axe - current 1hand wielded axes

2Hander Maces - Great Hammers and Blunt Weaponry, wielded with both hands. Looks heavier and larger.

1Hander Maces - smaller Single hand wielded Hammers and Blunt weapons.

Daggers - Single wielded, not considered 2hander anymore. Can be Mixed or Matched to the player's liking.

Lance - These weapons look similar to Spears from the first game, but these are 1Hander Melee weapons. (Bonus: these weapons give an armor stat alongside damage stats, but swing slower than most 1hander weapons [or could deal less damage then other single hand wielded melee weapons]) Looks similar to a Knight, and looks similar to a Spartan.

Fist Weapons - Weapons for Fist and Unarmed combat.

Whip Chains - Melee Whips. Both chain metal made, and flexible leather whips. Flails fit this weapon category.


Physical Ranged[edit]

Bow – Bow and Arrow weapon.

Crossbow – Crossbow weapon. Faster speed than Bow.

2Hander Guns – these would be Guns wielded with both hands. 2Hander Guns have a Minimum Range requirement, meaning that the Target cannot be too close to the User when attacking. Bazookas included in this category.

1Hander Guns – these Guns are wielded in Off Hand only. 1Hander guns have no Minimum Range requirement unlike 2hander Guns. These Guns cannot be Dual Wielded with other 1Hander Guns, only useable in Off Hand.

Blaster – These look similar to a flame thrower, because Flame Throwers fit into this category. These Blasters are 2hander wielded weapons, but Have a much shorter range of attack than Gun. In exchange for range, Blaster deal AoE Damage, attacking target, and 2 additional enemies. The Range of Blasters is slightly longer than melee range, but shorter than long range weapons. Ammo comes in multiple Elemental damage types.

Spears – Similar to the current Spear weapons. Function as Throwing Weapons.

Shurikens – throwing Bladed weapons. Throwing Daggers and Throwing Axes fit this category.

Bombs - Bombs function with a new ground targeting system. Were you click the spot on the ground where you want to throw it. Deals AoE damage, but with a slower time reaching target area than other ranged weapons.


Magical Ranged/Caster Equipped weaponry[edit]

Staves – (Melee) but Caster stat approved. No magic attacking functions but have the higher stat increment of any caster weapon. Staves function as 2hander wielded weaponry.

Wands – 1 Hand wielded ranged Magic weapon. Fastest and longest ranged magic damage dealing caster weapon. Wands have the least stats of any caster weapon. Wands cannot be Dual Wielded in any way.

Rods - Another Ranged Magic Damage dealing weapon. 1 Hander wielded, with more stats than a Wand, but slower and shorter range and attack speed. Rods cannot be d

--Knighthonor 17:27, 12 February 2010 (UTC)