Feedback:User/Life Infusion/Incendiary Arrows

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could use a lower recharge and/or damage[edit]

Incendiary Arrows isn't a bad skill but 5 recharge is rather high for something that needs to be spammed to see results. Burning Arrow is different since it packs a damage punch, has long burning duration (which lasts longer than skill recharge), and also is in Marksmanship. There's no way to keep consistent burning on multiple targets outside of Searing Flames, so I think having this spammable on damage end would be a nice gesture to burning as pressure.

Idea 1[edit]

Incendiary Arrows Incendiary Arrows 5Energy, 0.75Activation time, 3Recharge time Elite Bow Attack. Shoot arrows at target foe and up to 2 foes near your target. Those foes are set on fire for 1...3...3 second[s].

  • With Serpent's Quickness it is 100% burning (or 12 Wilderness Survival...but then you need to drop Marksmanship).

Idea 2[edit]

Incendiary Arrows Incendiary Arrows 5Energy, 0.75Activation time, 5Recharge time Elite Bow Attack. Shoot arrows at target foe and up to 2 foes near your target, dealing +3...9...10 damage. Those foes are set on fire for 1...3...3 second[s].

The damage bonus adds up to roughly the same as Burning Arrow, albeit on multiple targets.