Feedback:User/Life Infusion/Necromancer Insignias

From Guild Wars Wiki
Jump to navigationJump to search

Blighter's Insignia[edit]

It's hard to control hexes, conditions can be gotten through draw conditions since Deep Wound, Poison, Bleeding, etc. are prevalent. Solution: add +5-10 armor while under a condition. (+15 or +20 seems a tad high and would imbalance it against other profession insignias , mainly Disciple's) This would allow synergy with Foul Feast and barbed signet.

Bonelace Insignia[edit]

It'd be nice to see this be more useful against things other than Paragons and Rangers. Bonus damage is all armor ignoring. Stalwart is a flat +10 vs all physical damage, this is +15 vs piercing. Maybe +10 vs slashing and +5 vs blunt damage?

Assassins have +10 vs physical and +10 vs typed physical damage, so it isn't that ridiculous.

Undertaker's Insignia[edit]

I don't see how this could be usable.