Feedback:User/Lou Wolfskin/Balthazar's Rage

From Guild Wars Wiki
Jump to navigationJump to search

So, even if i like the current version, many ppl seem to think that this skill sucks...big time. With the current version still in mind i thought about a change that, maybe, would still do what it does now...just...different.


Current Version

Balthazar's Rage


10 Energy¾ Activation time15 Recharge time

Enchantment Spell. (20 seconds.) Deals 15...51...60 holy damage to adjacent foes. End effect: you gain 4...9...10 Health for each successful hit while enchanted with Balthazar's Rage.


Suggestion

Balthazar's Rage


10 Energy1 Activation time20 Recharge time

Enchantment Spell. (10 Seconds.) You are healed for 5...9...10 health (maximum of 100) for each adjacent foe. End effect: Deals 1...8...10 holy damage (maximum of 100) to adjacent foes for each successful hit while enchanted with Balthazar's Rage.


So, this would be my suggestion for Balthazar's Rage, surely not the best but i think it should serve it's purpose. Keep in mind that the initial effect is not meant to be a viable selfheal, just a nice sideeffect.


Feel free to discuss.