Feedback:User/Lou Wolfskin/Cacophony
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Cacophony | |
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User | Lou Wolfskin |
Categories | Skill feedback → Necromancer → Other |
So, as it is now this skill will never see the light of day and since it came out i wondered, why is a Cacophony hurting the one causing it, aren't discordant sounds mostly hurting the people hearing them?
In that manner i suggest to turn this into an AoE-Hex.
Hexspell. For 10 seconds target foe and all nearby foes take (5..41..50) damage and start bleeding whenever they're affected by a chant or shout.
Maybe the damage in the suggestion is a bit low but i think in teams with a paragon this can be quite usefull since he would have to stop to use any shout or chant for 10 seconds or he would hurt some of his teammates. At least this way the skill would be more of a shout/chant counter.
Enjoy discussing.