Feedback:User/Lou Wolfskin/Mind Wrack

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Over the past few years i tried to give this skill a good use with my mesmer over and over but everytime i tried it didn't work for one mayor reason: Even though it is fun to use this, for example, with Spirit Shackles on melees or other forms of energydenial on casters it is to much work applying this hex over and over again.

I think this skill is fine in the way it works but maybe a little fix on the numbers so that it can deal damage everytime the energy of your enemy hits zero would be a nice little trade.

Current Version

5 Energy1 Activation time5 Recharge time Hex Spell. (30 seconds.) Target foe takes 15...75...90 damage the next time its Energy drops to 0.

Suggestion

5 Energy1 Activation time10 Recharge time Hex Spell. (20 seconds.) Target foe takes 15...63..75 damage whenever its Energy drops to 0.


Maybe you can still fix the numbers, don't forget this is just a suggestion.