Feedback:User/Lou Wolfskin/Pacifism/Amity

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I don't think i have to say anything about these two skills. They're poorly designed and i'm pretty sure i've never seen anyone taking them into a build. So, let's suggest a rework for both of them. I'm doin this on one site cause, well, Amity is the Elite for Pacifism and i think it should stay that way.


Pacifism

Current Version


10 Energy2 Activation time30 Recharge time

Hex Spell. For 8...18...20 seconds, target foe cannot attack. This effect ends if the target takes damage.


Suggestion

Move to Divine Favor.


5 Energy1 Activation time30 Recharge time

Enchantment Spell. For 5...13...15 seconds target ally gains +1 Energy regeneration. Ends early if he attacks or deals damage.



Amity

Current Version


5 Energy¼ Activation time45 Recharge time

Elite Hex Spell. For 8...18...20 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage.


Suggestion

Move to Divine Favor.


5 Energy1 Activation time25 Recharge time


Elite Enchantment Spell. For 5...17...20 seconds you and target ally gain +1...2...2 Energy regeneration. Ends early if one of you is attacking or dealing damage. Cannot self-target.


Surely not the best suggestion and i know, many people won't like that i'm going to the old version of Peace and Harmony with this but to be honest, i liked the skill.

Maybe you can fix the numbers.

Feel free to discuss.