Feedback:User/Morgoth Bauglyr/Clear Numerical Skill Effect Descriptions (Based on Gamescom Demo)
Clear Numerical Skill Effect Descriptions (Based on Gamescom Demo) | |
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User | Morgoth Bauglyr |
Categories | Mechanics |
Numerical Values in the Skill Effect Descriptions[edit]
Something that i observed in the Gamescom demo was the lack of numerical values in skill descriptions. Instead there were rather vague verbal descriptions about what happens when the skill is used. E.g. the description of the axe skill chop (the basic axe attack) was something like this: "Chop the target once with the axe". Since its a weapon attack it might be possible to figure out how much (base) damage this attack actually does by looking at the character and weapon stats, but it would be nice if the game would do that sort of calculations for the player.
Also for condtions and boons it would be better to know how long they will last and how severe the effect is in numbers directly from the skill description rather than from testing and calculation.