Feedback:User/Nevermind/Character Speed Settings
Character Speed Settings | |
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User | Nevermind |
Categories | Mechanics |
Someone has already mentioned being able to make your character walk, I’ve always wanted this in the original GW so here’s my take on character speed settings.
I would like to see preferably 3-4 speed settings. Having the speed setting to the 1st level puts your character into a slow cautious walk, push it up to lvl 2 and your character moves into a brisk walk, and the 3rd lvl goes into the run we’re all use to. I would also love to see a crawl or sneak speed setting which based on my above example would become level 0, selecting this level makes your character crouch and crawl as well as reducing the size of your characters agro bubble, in fact I think the agro bubble should adjust for all these speed settings – the faster your character is moving the bigger the agro bubble, and as you decrease the speed level the agro bubble decreases proportionally, which makes sense as the faster something moves the more likely it is to get noticed. Just a thought while on this topic perhaps the crawl/sneak setting should only be available to humans or assassins?? Maybe just humans
Last thing I would like to mention in regards to this topic is character appearance while moving, I’m sure the developers will have already done a lot in terms of this next point especially since the new playable races will be able to move on the y-axis, but in the original GW almost all the classes had this very rigid, up-right appearance when running, I can only recall the assassin having a unique look when running. What I would like to see is unique character appearance while moving, for all classes. It makes the character look like their more engaged with the ground and their surroundings instead of like there just running on a textured environment. Ill leaves it there. Thanks for hearing me out…. GWs’tillIdie!!!